Development Manifesto: Harvest Crafting

I am not supporting these changes, either remove it completely or make the crafts tradable without 3rd party tools.

The only people who has easy access to these crafts are currently less than 1% of the player base and who are willing to sit on discord entire time.

Again, in my opinion, either make it easily accessible for most of the player base or remove it completely
This will literally kill all my fun I have at the moment. I was never able to craft with Exalts and so on and was stuck on a mediocre level of building my chars. When you get like 100 Exalts a whole league before Harvest, you never think of crafting with them.

And did you even play the game? To say that there is no RNG in crafting nowadys is so wrong, when this "deterministic" crafting can land same Tier over and over and over and over again (needed like 9 rem add Fire to get from 1% max fire res on boots to 2%).

This decision is soooo bad. I'm pissed off now.
As a casual player, this is JUST another dump in the face by GGG.

You built the game around catering for the 1%, so as far as i am concerned, since they are the ONLY ones able to have ANY FUN in the game, they can bloody well buy the MTX because I, as a causal, am never buying anything to support ever again.
This really puts a damper on my excitement for the next league. I have been enjoying 3.13 and using Harvest to make my own items. With this change, its going to be alot harder to make specific builds viable. This makes me question if I am going to come back again for 3.14, and I sure am not buying any more stash tabs or MTX.
dont mind me im just sitting and grabbing popcorn here
and gambling exalt slams is more enjoyable?
Rip crafting, was fun using an actual useful system to craft items rather than the throw money at the wall until you get lucky casino method.

Horrible decision but whatever the 0.01% already got their new mavens mirror items already that will be copy pasted for eternity
"
This sentiment was summed up by a member of our design team who recently said "We don't want to take away the feeling of closing your eyes and Exalting an item, scared to see whether you ruined it or not."


Can't really believe you wrote this. No one enjoys this type of gambling, even if it is exhilarating getting a great outcome.

"Players love RNG and gambling, because we do, and that means we get to tell them that. That's the game we made and the game we want to keep making. Surely that's what the players want too, or else those idiots wouldn't keep buying these mystery boxes!"

Harvest options were not too good. The systems we've grown accustomed to, that you cling to now so dearly, were always too bad.
(2-3-2019) Buff underused skills (3.23?!)+ selfcast, stop nerfing defense, build in threshold jewels (3.23?!), implement D3-style looting, add death log + MTX preview, actually rework flasks, stop balancing around the .01%, unnerf Harvest, ADD NEW WAYS TO LEVEL, finally implement Loot 2.0
Last edited by Ashriel on Mar 10, 2021, 5:36:05 PM
As always, just nerfs, nerfs and even more nerfs. That's just what you guys at GGG know how to do. I don't even remember the last time something was buffed. At least in this one you warned, right? It was not like Harbinger, which you nerfed without saying anything.
Nothing about Harvest discord trading ? It's pure cheating GGG wake up, you think that making Harvest shit will stop discord trading ? It will just rise the prices.

Reddit players don't play the game at all, they just pile currencies. Yeah that philosophy won, congrats !

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