The Secret Cow Level

"
Denninja wrote:
Ghost Kiwis:
Free their poor souls by defeating their spectral incarnations.
Ethereal Tyrant Kiwi:
A slow moving boss the size of 20 marauders.
It's corrupted by whatever dark power of Wraeclast.
Deals massive damage with a precise pecking attack.


Make sure the boss looks like a giant gold kiwi..... Because just out of pure aesthics......YOU KNOW!, I will never leave it alone!!! Its got money bags on it!!!.....

***This does not mean I have attempted to kill my own kiwi for gold!!!!***

Wait, did I Say that?....
www.tachi203.com : For live streams, gameplay, news of me +(.

It is better to be violent, if there is violence in our hearts, than to put on the cloak of nonviolence to cover impotence. - Mohandas Gandhi
How about secret Dodo level? :)
They have a secret level already, it's just not well known yet because of the entrance fee. In order to open a portal to the secret kiwi level you have to use

Unavailable

on a full stack of
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Only then will a portal open to the secret kiwi level.

But beware! if you think the maelstrom of chaos is hard then you don't want to venture here yet; the kiwi king is not to be trifled with.
Some items in this post are currently unavailable.
"
Hannes091 wrote:
I think when this secret level is implemented, portal to it should be openable ONCE per character. And of course once per each difficulty level. You still could enter it when you're in somebody's party. If I'm not mistaken, Cow Lever could be opened once per char(don't remember exactly though).


You're almost right. It could be opened as many times as you want, but only until you beat the boss. After that, the level was permanently closed on that difficulty level (unless you join someone else's cow level, of course.)

I love the idea of secret levels and, especialy, easter eggs. Back in Sacred 2, they made an entire Christmas Island complete with Santa-suits, new enemies, new bosses and new gear, then released it for free as an add-on just before Christmas and removed it again a few weeks lter. It was awesome. :) They tried something similar with Easter, but it kinda sucked. They didn't even make a new area, just stashed Easter eggs in one of the old ones.
"And that's how you die properly, sailor boy."
(The Witch)
Guys, what we really need is a secret dragon level. We can't have a sword-and-sorcery RPG without dragons; that just doesn't make any sense.
Secret Kangaroo level! Jumping towards you like those crazy goats
Bears with leap slam!
Smoother than Smooth.
I'm going to necro this thread a bit because its still a relevant request!

I really feel that a humor element is sadly missing from this game.

The whole "Cats on Crit" thing yesterday was great, and the game would benefit from more stuff like this.

I think a 'humor level' should be introduced which shares many of design attributes as Diablo's cow level, such as:

A limiting factor to how frequently you can access the level.

The level should be fun and reward appropriate items for its level, but there should not be a mandatory need to go there.

There should be a method of controlling the difficulty - As well as having it based around the three different difficulty levels. Perhaps add a way of giving it map rolls, or increasing the monster level.

A unique or set of unique items only available from within (perhaps cosmetic/pet etc, nothing too game changing).

As for content, my idea would be to base it on something close to home. Maybe around the whole rivalry thing between New Zealanders and Australians. Perhaps having humanoid mobs called 'Drongos' or 'Wallabys' or naming everyone 'Bruce' (Monty Python reference) shouting Cliché phrases at you as they attack.
Perhaps change the game format significantly for this level too, maybe have some kind of 'Frogger' type element going on where you need to avoid rolling logs or some other lane based danger in order to progress.

Just some random ideas really, but whatever the format, please give us some humor content!
Last edited by Ouchy#5230 on Apr 2, 2015, 7:27:43 AM
"
Ouchy wrote:
I'm going to necro this thread a bit because its still a relevant request!

I really feel that a humor element is sadly missing from this game.

The whole "Cats on Crit" thing yesterday was great, and the game would benefit from more stuff like this.

I think a 'humor level' should be introduced which shares many of design attributes as Diablo's cow level, such as:

A limiting factor to how frequently you can access the level.

The level should be fun and reward appropriate items for its level, but there should not be a mandatory need to go there.

There should be a method of controlling the difficulty - As well as having it based around the three different difficulty levels. Perhaps add a way of giving it map rolls, or increasing the monster level.

A unique or set of unique items only available from within (perhaps cosmetic/pet etc, nothing too game changing).

As for content, my idea would be to base it on something close to home. Maybe around the whole rivalry thing between New Zealanders and Australians. Perhaps having humanoid mobs called 'Drongos' or 'Wallabys' or naming everyone 'Bruce' (Monty Python reference) shouting Cliché phrases at you as they attack.
Perhaps change the game format significantly for this level too, maybe have some kind of 'Frogger' type element going on where you need to avoid rolling logs or some other lane based danger in order to progress.

Just some random ideas really, but whatever the format, please give us some humor content!


You havent found fishing yet it seems.
Ok, fine, some humor but, what about playable content?

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