Stress-Free PoE! BONE ZOMBIES: No Required Items! 1-Button Play! SSF League Start-End! 3.13

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GrunkleBob wrote:
Spoiler
I'm in!!! Until I figure out if I want to do something else or not, I'll go with easy and effortless!

Thanks Wrecker, almost beach time...
Haha! GrunkleBob!

Sweet! I'm excited for your feedback, if you so wish. I hope your launch has gone smoothly for you.
- Forever Exiled, A Path of Exile Podcast: https://foreverexiled.com

- Stress-Free PoE Guides: https://www.pathofexile.com/forum/view-thread/2606288 (for all experience levels)
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adangoyya wrote:
Spoiler
I know this is a standard league oriented build, but what would be your thoughts for 3.13 minion nerfs? Is the build still possible to play?
Hey adangoyya!

My opinion is that the balance changes to minions were totally due. Minions have always been SOOOO strong without the same investment into damage (both on the tree and in gear) that other builds need to do.

Honestly though, nothing touched this except for lowering the spectre level to 72 (which won't impact their survivability with this build because of our investment) and losing 20% increased Minion Damage from the Ascendancy travel nodes. Spiritual Aid lost a mod, but we didn't care about it for this build.

I think build is going to be awesome for 3.13. Perfect for it.

(The spectre changes only hurt those that didn't invest in minion survivability.)
- Forever Exiled, A Path of Exile Podcast: https://foreverexiled.com

- Stress-Free PoE Guides: https://www.pathofexile.com/forum/view-thread/2606288 (for all experience levels)
Last edited by Wrecker_of_Days on Jan 16, 2021, 5:02:52 PM
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Pryke wrote:
Spoiler
This profile tab has been set to private, or you lack the permissions to view it.

How can i access to your item filter bro?

Thanks
I'm really sorry about that Pryke!

I think there was an issue after their realm restart when they were applying 3.13. I noticed it with Neversink as well. I guess everyone's filters automatically went private by accident? I fixed it before league launch but I haven't had a chance to sit down and do guide replies until right now. Sorry for the delay. They are ready to go now if you're still interested.
- Forever Exiled, A Path of Exile Podcast: https://foreverexiled.com

- Stress-Free PoE Guides: https://www.pathofexile.com/forum/view-thread/2606288 (for all experience levels)
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crazy10101 wrote:
Spoiler
Say I want to take out the two CwDT gems and put desecrate/BO in a trigger wand; would putting Summon Skele with the golem and FF in the old 3L and adding convocation to the aura links work? The skeles would be kinda junk, but them and convocation are there to make the trigger go off.
Hey crazy10101!

It could work. You'd have to try it in gameplay though. Those are the type of small changes that can really impact a build for better and for worse. I can't really picture the pros and cons in my head though, sorry. But give it a shot and see if it changes the build's core at all.

Sorry for the vague non-answer.
- Forever Exiled, A Path of Exile Podcast: https://foreverexiled.com

- Stress-Free PoE Guides: https://www.pathofexile.com/forum/view-thread/2606288 (for all experience levels)
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Hiseka wrote:
Your builds are a life saver.
Thanks Hiseka!

That means a lot. It's great to know they help in so many ways. Thanks for your post :).
- Forever Exiled, A Path of Exile Podcast: https://foreverexiled.com

- Stress-Free PoE Guides: https://www.pathofexile.com/forum/view-thread/2606288 (for all experience levels)
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throbORdie wrote:
Spoiler
I started PoE near the end of Heist and got to level 23 really fast w/ this build, good stuff TY! One question though, are there preferred runes to take other then minion buffs?
Hey throbORdie!

Awesome! I'm glad you had fun with them in Heist! Thanks for your kindness.

By "runes", are you referring to the gems we socket in our gear? The nodes we select on the passive tree? The mods (modifiers) that show up on our gear?

Sorry I'm not catching on. Rune isn't a term in the game and I can picture "rune" referring to all of the above. I'll respond as quick as I can.
- Forever Exiled, A Path of Exile Podcast: https://foreverexiled.com

- Stress-Free PoE Guides: https://www.pathofexile.com/forum/view-thread/2606288 (for all experience levels)
First time I played a summoner was back in Blight and I had a lot of fun with it. Pure physical skeletons were wonderful. Figured I'd give Necromancer another shot and am following your build now!

Just finished up Act 4, got a bunch of gems mentioned in the Gem Links part, including CWDT Chaos Golem. CWDT doesn't support Chaos Golem though, or am I missing something?
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Jevaderp wrote:
CWDT doesn't support Chaos Golem though, or am I missing something?


Is your Chaos Golem too high level for your current CWDT level to trigger?
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adangoyya wrote:
Spoiler
I know this is a standard league oriented build, but what would be your thoughts for 3.13 minion nerfs? Is the build still possible to play?
Hey adangoyya!

My opinion is that the balance changes to minions were totally due. Minions have always been SOOOO strong without the same investment into damage (both on the tree and in gear) that other builds need to do.

Honestly though, nothing touched this except for lowering the spectre level to 72 (which won't impact their survivability with this build because of our investment) and losing 20% increased Minion Damage from the Ascendancy travel nodes. Spiritual Aid lost a mod, but we didn't care about it for this build.

I think build is going to be awesome for 3.13. Perfect for it.

(The spectre changes only hurt those that didn't invest in minion survivability.)


Thank you. Having a blast so far. Like you mentioned except spectre level change, nothing else seems to have changed. It feels awesome to play just like it did last league, really.
Thank you for this build.
I don't understand why you say 5/6 linked body armor? What gem doesn't need to be linked? :/

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