[3.12] 🌋Velyna's HP Ground Slam🌋15mil DPS | Easy Leaguestart | Stun Everything | Tanky Boi






3.12 Heist Updates

Build is hardly changed in Heist, good to go.


Easy to build melee character that's not afraid to tank some hits and does big damage. Running into packs and slamming them flat feels amazing, plus we can stun nearly anything with Vaal Ground Slam including awakener 8. Easy leaguestart and progression with big power coming from our ascend points. With balanced gear you should hit around ~5500hp and ~10mil DPS.

Path of Building: Leaguestart | Midrange | Endgame

Twitch Stream: https://www.twitch.tv/Velyna






1. Introduction

1.1. Hollow Palm?

Hollow Palm is a keystone that gives us big damage based on how much DEX we have plus a ton of attack speed. In exchange, we give up both weapon slots and our gloves. No weapons means only unarmed skills can be used even though we are flagged as dual wielding.


1.2. Pros/Cons


Pros
  • Leaguestart and scaling: Just pick up ground slam and go, big impales and fort+armour from our ascend makes levelling a breeze and jumping into maps easy as well.
  • Stunning Durability: Ground Slam puts out some big stuns meaning enemies don't get to attack you, and what does get through has to penetrate several layers of defences.
  • Low Stress: Few required items and light on skills to use, this is a very laid back build to play.

Cons
  • Stat budget: The build uses a lot of uniques with low/zero resist, plus we cannot equip gloves or a shield. It's not terribly hard to pack enough on belt/rings but gets expensive if you want damage mods as well.
  • Chaos/Degens: I personally just run near -60 and deal with it, but there is room for some in the build if you can afford it.




1.3. Media

1.4. HC/SSF/Leaguestart Viable?

Yes, absolutely. We have enough mitigation HC is possible.

The hardest thing for SSF is our One With Nothing, with that you can get the rest.

Leaguestart is easy and smooth.


1.5. Upgraded PoB
Installer

This version is updated faster and has extra features. The PoB links in the guide all use this and there might be differences from the standard one.

Uninstall PoB before installing this or you might get errors.

1.6. FAQ

1.7. Thanks





2. Leveling

We can use Ground Slam right from act 1 all the way through. Cyclone or any other pure physical skill works also but avoid conversion since we're impale.

If you don't have Hollow Palm yet use the SSF/Leaguestart tree. If you do have it you can likely afford levelling uniques to play whatever you want, but feel free to use it anyway.

2.1. League Start/SSF


Weapon Recipe + Crafting
Sell these items to any vendor for a weapon with %physical damage, which you can augment and/or regal. Also don't forget about your crafting bench, you can almost always squeeze some more DPS/resist out of the gear you find by crafting it.



Act 1

---Attack---

---Auras---

---Movement/Misc---

We get quite a few useful gems early on, with 2 auras and a totem DPS shouldnt be an issue. I used vendor recipe blue 1H axes for my playthrough but GS can be used with a few weapon types should you happen to find a good rare.


Act 2

--Attack--

---Auras---

---Movement/Misc---

Find the cave in Old Fields and kill the bear for a Rustic Sash quest reward, use it to craft a new weapon. Grab a new aura and new supports then kill both bandits and move on.

Act 3

---Attack---

---Auras---

---Movement/Misc---


Use the first 2 ascend points on Master of Metal. Pride is available at this point but has a large reservation and can cause mana issues while levelling.



Act 4-6

---Attack---

---Auras---

---Movement/Misc---

---CWDT---

Make sure to grab the Ground Slam jewel in act 5.

Put second labs ascend points in Unstoppable Hero.


Act 7-10


Third lab points go into Fortitude.

2.2. Hollow Palm

Head straight to the outer jewel socket, then up to Forceful Skewering for 100% impale chance. From here you can take pretty much anything and be fine. After this switch to the Midrange PoB tree.

Astramentis + Thiefs Torment make levelling a joke.

https://www.twitch.tv/velyna
Last edited by Velyna on Sep 15, 2020, 11:29:03 PM
Last bumped on Oct 24, 2020, 2:44:46 PM


3. Gear

Helmet

Armour base with 9% increased phys damage taken and high life. Until this, Fractal Thoughts is a fantastic helm just make sure your strength is higher than intelligence.

Chest

Wildwrap gives us massive DPS for very cheap, and also makes a great double corrupt target. It's not required, but theres nothing better.

Boots

We get a ton of health from these with our high DEX, and combined with everything else they offer its an easy choice.

Jewellery

One ring needs Vulnerability on hit, and we want big DEX plus flat phys and melee damage if we can get it. I used an unset ring because the build is tight on sockets but you can use whatever fits. One -9 mana craft will be needed.

Astramentis will be your amulet for awhile because crafting one can get expensive.

Belt

Cyclopean Coil is fantastic damagewise plus it gives us freeze immunity and a good amount of HP. You can get one corrupted with resistance to make balancing easier, or go uncorrupted then add attribute catalysts.

Jewels


Flasks






4. Misc

4.1 Ascend
  • Master of Metal
  • Unstoppable Hero
  • Fortitude
  • Conqueror


You can do these in whatever order you like, really. I would grab the first two before the second two.


4.2 Bandit

Kill all for 2 passives.

4.3 Pantheon

Major: Solaris or Lunaris

Minor: Gruthkul

We pick up some phys mitigation here to round out defence, although these are all flexible I would highly recommend this as a base.
https://www.twitch.tv/velyna
Last edited by Velyna on Sep 22, 2020, 8:19:13 PM
I'm really tempted to try this one in Heist, haven't done pure melee in ages.
A few questions:
1. Did you get 40 challenges done with this one in Harvest?
2. How does it fare vs. Uber Elder / Sirius / Simulacrum / deep Delves?
3. Any mods it cannot do? Phys reflect?
Shavronne wrapped Kaom's waist,
with her gilded purple boots.
"You want my sockets?"
"
Jadran wrote:
I'm really tempted to try this one in Heist, haven't done pure melee in ages.
A few questions:
1. Did you get 40 challenges done with this one in Harvest?
2. How does it fare vs. Uber Elder / Sirius / Simulacrum / deep Delves?
3. Any mods it cannot do? Phys reflect?


1. Yes I used it for most of the 40 grind

2. All the endgame bosses are super easy, plus you can stun them out of certain attacks like awakeners 4way beam. It's not amazing for deep delve though.

3. Phys reflect is the main one to avoid. Stuff like cant leech mana or minus max is annoying/dangerous but doable.
https://www.twitch.tv/velyna
Why you take shield nodes in the act 1?You lvling with axe+shield instead of 2 axe?
"
Why you take shield nodes in the act 1?You lvling with axe+shield instead of 2 axe?


I used axe+shield yea, the extra slot for life and resists is great on leaguestart and with impale we dont lack damage at all.
https://www.twitch.tv/velyna
Hey i was wondering what gear i should look for during the leveling process if i use this build as a league starter?
"
Reaperdz wrote:
Hey i was wondering what gear i should look for during the leveling process if i use this build as a league starter?


1h axes and shields, anything with phys damage+life. Also the universal levelling items: resist rings and good flasks.
https://www.twitch.tv/velyna
Hi,great guide i am definitely league starting with this build and i was thinking maybe taking Inspirational instead of Conqueror so you can drop enlightened and get a better base for a ring to help cap resists now that we don't have Harvest. Plus i like that it give the movement speed and increased effect for Pride,Blood and sand and Flesh and stone.
"
MBabash wrote:
Hi,great guide i am definitely league starting with this build and i was thinking maybe taking Inspirational instead of Conqueror so you can drop enlightened and get a better base for a ring to help cap resists now that we don't have Harvest. Plus i like that it give the movement speed and increased effect for Pride,Blood and sand and Flesh and stone.


Yea absolutely, I went with Conqueror because the 'Reduced damage taken' is very strong but Inspirational is great also.
https://www.twitch.tv/velyna

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