3.14 KING OF ALL SUMMONERS. Zombies & Skeletons & Spectres on STEROIDS! | League-Start to End-Game
" For real! Post that 5m 100C POB. I gotta start that! | |
If anyone has made sense of the new skill tree layout and adapted it to this build, could you guys post your pob please
|
![]() |
If anyone has made sense of the new skill tree layout and adapted it to this build, could you guys post your pob please!!!!
|
![]() |
Now Plaguebringer instead of Unnatural Strenght? Or which Ascendancy would you choose?
|
![]() |
This is my current build after patch 3.19.
https://pastebin.com/fgyGYJdS Once Awakened Minion Damage reaches level 2 I will be at around 13 Mio. DPS incl. Vulnerability Curse from my Merveils Retainer. |
![]() |
Nice and hopeful announcement
https://www.pathofexile.com/forum/view-thread/3303679 |
![]() |
Would be nice if they would at least give us the +2 to minion gems or the enhanced buffs of power and frenzy charges back. But a bit more minion survivability would be ok too, I guess. Its really a bummer playing my char now, after spending well over 100ex on gear and it just feels like the progress I made in the last month was completely obliterated. Zombies dying on a regular basis now, before the update their health was not moving an inch. And loosing 40-50% of damage in addition to the much lower survivability is hard to bear with.
|
![]() |
" Minion survivability is bad even with all the passives (and more) I have allocated to keep them alive. My zombies, spectres die even in yellow maps even though I can clear a T15 map right now in the new league. So normally, I have to retreat just to respawn. I can't waste a portal, because random mob(s) are so overpowered right now and they kill me 3-5 times easily. They are more difficult than the map bosses. Progress is slow, and fast clears are rare. I think I'll be playing a lot less this league, the game is rather unplayable for me at the moment. | |
" Ok this sucks. I only play standard with my witch. Guess my gear compensates some of the nerves. But you shouldn't be 100ex+ deep into a build for it to become viable. Lets hope they do something about this... even if its just survivability. |
![]() |
I'm literally walking thru t16 maps doing +3 lvl abyss and farming essences with under 5 divines of gear. I almost never lose minions other than the occasional AW OR zombie that gets stuck by himself or ganged up on by a couple effigies. +max res on tree and shield AND block nodes.
BTW Im running ancient skull with 100% crit chance so they are always hearing whispers and they still live thru 20+ second fights with multpi effigies on kalandra 12-14 diff maps. Once a day or so I lose a chieftan. Maybe. Currently swapped a few ges and usually run poison chance instead of the srs in my 6 link but feel free to check out my character. Nothing fancy and no +1 minion stuff anywhere. Nothing awakened. |
![]() |