[3.24] Scourge Arrow Poison Prolif Pathfinder - Fast, fun to play

Can someone explain why the -15 mana to socketed attacks is important for the build?

I was able to craft this while trying for a decent - 15 mana socketed one, and after like 300 C this appeared. I only had the -15 appear 3 times and each time it only had like 15-50 life, so wondering if I could settle for this
pretty sure you cant channel sa without the mod in boss fights, which makes it feel really clunky
Hello! Firstly I would like to thank you for the amazing chainbreaker build.

Spent around 12ex and breezing through everything. Transitioned from a really slow build so this feels incredibly awesome.

One question: what would you swap Plague Bearer with? What is it's use in the endgame? Doesn't the damage falls off hard late game or am I missing something?

Thank you once again!

Edit: one more question, sorry if it's stupid - should we be able to maintain 50 rage while mapping? If yes, am I doing something wrong? I thought that the mana regen from the hybrid flask would account into the rage bar, but apparently it does not work that way.
Last edited by guidulove on Jan 29, 2021, 10:23:41 PM
you sustain it by not really using scourge arrow while mapping. Only cast SA to reapply Mirrage Archer, basically everything dies with Mirrage Archer+Plague Bearer. I personally dont feel Plague bearer gets weaker while mapping.
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thika wrote:
you sustain it by not really using scourge arrow while mapping. Only cast SA to reapply Mirrage Archer, basically everything dies with Mirrage Archer+Plague Bearer. I personally dont feel Plague bearer gets weaker while mapping.


Got it! Did some testing and it really feels a lot more smooth.

For single target bosses like Sirus, would you recommend keeping the same setup or swapping for a Vile Toxins?
Has anyone experimented with Iron Reflexes variant for this build?

How does it fair compared to the evasion based in terms of end boss tankability like A8 + type of challenges?
I'm trying to do T16 100% delirium maps but they are really hard.

Can anyone please help me min-max CHainbraker build. I need more damage and a little bit more survivability.

The build Is really cool but for the very end game content I need more single target boss damage.
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boonobosMike wrote:
Has anyone experimented with Iron Reflexes variant for this build?

How does it fair compared to the evasion based in terms of end boss tankability like A8 + type of challenges?


Have you tried self poison? Malevolence watchers eye + golden rule and poison sextant. I was doing that last league and 100% deli maps were melting.

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boonobosMike wrote:
Has anyone experimented with Iron Reflexes variant for this build?

How does it fair compared to the evasion based in terms of end boss tankability like A8 + type of challenges?


Imo iron reflexes is not viable since the Vaal Molten Shell nerf. This guide had Iron Reflexes version at some point, but after the nerf its just squishier and less damage than going normal dodge.
My builds:
Scourge Arrow Poison Prolif Pathfinder - https://www.pathofexile.com/forum/view-thread/2551841
My site:
https://mapsofexile.com/
Is anomalous version of scourge arrow good, or is it just a waste of money?
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Kickon wrote:
Is anomalous version of scourge arrow good, or is it just a waste of money?


Its very good, helps with thorn arrow overlap consistency a lot
My builds:
Scourge Arrow Poison Prolif Pathfinder - https://www.pathofexile.com/forum/view-thread/2551841
My site:
https://mapsofexile.com/

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