RMT Policy: Why You Should be Pro-Choice!

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I am fighting for others like yourself to stop placing restrictions on others behavior based on the conduct you as individual personally favor. I would like to draw an analogy to abortion debates. I stand pro-choice. In the pro-choice law set, a women can choose whether an abortion is a religiously intolerable procedure or something that is actually a wise decision. Does that mean I want to go around aborting babies left and right?
No, it only means I wouldn't restrict anothers available choices because I have different viewpoints. Likewise, GGG shouldn't restrict players available choices merely because they have such a strict anti-P2W stance.





I asked Chris Wilson of GGG in game during closed beta if RMT would be allowed on third party sites, and he responded by saying it would not be a supported feature and would be frowned upon but not strictly forbidden. (and this is the account I asked him on so feel free to look through chat logs [it was in game])

Now I read in the trading forum it is forbidden. I feel cheated because I spent money on my open beta key and microtransactions while under this assumption that I could at some point if I became short on cash I could sell off some items, or if I had an excess of money and a lack of time, I could use the money I made with my time to purchase to products of anothers time utilized.

It is not that this is a key part of the game or anything, nor do I think that it should be considered when balancing drop rates and the like. However, this is a feature of other ARPGS and games of the like and I would like to know if the opportunity strikes I could negotiate a price while not breaking any terms of use or rules. I feel it diversifies the community and allows a wider variety of players to access all of the game content. It provides a tangible endgame for those who want their time to not be a complete "waste" other then entertainment while playing. It moves in the direction that I confidently felt this game was heading, and I am referring to the sandbox direction. Let players do what they want, instead of instructing users how to play!

Please reconsider these policies. I know GGG is against pay to win, but they even exclude forum gold and other digital assets. Why shouldn't a person be able to trade in all their all diablo equipment for some items in path of exile? It means that individual will be less likely to return to d2 and provides alternitive gratification for a player who desires to play both games. This game has always been about giving player choices, so please don't make policies which strip those choices from us as gamers and customers.
Last edited by peachii#3920 on Mar 13, 2013, 3:27:52 PM
I am open to other feedback but please keep it constructive, if you are abherently against P2W being available indirectly, what is your reasoning?

If you are a GGG staff, why was I misled by Chris in closed beta? Why did this policy change?
How is a thirdparty site apart of your ingame sandbox experience?

I for one hope they sit on those sites all day long and ban every single one of you that does.
And since when couldn't you buy forum gold with real money?

It's pay to win and giving players the "choice" of paying money to have an easy time in PoE is actively destroying both the game and the community which you seem to be concerned about.

And the only feature that offers RMTing in this genre is Diablo 3, and by feature I figure you mean an official means to buy and sell items with real money.

It's both frowned upon and an bannable offense in pretty much ANY other online game aside from a few exceptions.
Ingame @Hammarturken
Last edited by DaMightyTom#4179 on Mar 13, 2013, 11:26:24 AM
Why should you make money on something that isn't yours to begin with?
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DaMightyTom wrote:
How is a thirdparty site apart of your ingame sandbox experience?

I for one hope they sit on those sites all day long and ban every single one of you that does.
And since when couldn't you buy forum gold with real money?

It's pay to win and giving players the "choice" of paying money to have an easy time in PoE is actively destroying both the game and the community which you seem to be concerned about.

And the only feature that offers RMTing in this genre is Diablo 3, and by feature I figure you mean an official means to buy and sell items with real money.

It's both frowned upon and an bannable offense in pretty much ANY other online game aside from a few exceptions.


Sandbox as in, can make more choices, more paths to more destinations. More activities to yield more variable results from time spent in game. The fact of whether it is in game or not is negligable in determining its affect on the relative level of "sandboxness" of the game.

The real downside of P2W is when drop rates are worked around it, and a normal player cannot progress at a reasonable pace. What I am suggesting is NOT THIS, nor to support this feature in any way whatsoever, merely to allow it to coexist.

It may be a bannable offfense in many games, but it is not an action that is taken against it. (example: I bought gold in WoW plenty of times and if anything received a warning.) I don't think this argument is particularly relevant to the conversation anyways, as GGG is a unique gaming company.

I dont ask you to purchase items or sell them [nor change your playstyle in anyway], again, (and this is why it would be more sandbox like), I only ask for us to be allowed to if we want to, and for GGG to not take any part in it themselves, nor balance around it.
Last edited by piperazinedream#7408 on Mar 13, 2013, 11:36:24 AM
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Elynole wrote:
Why should you make money on something that isn't yours to begin with?

Time is money freind

Specifically: if someone is satisfied with their progression of their character and wants to continue to play merely for entertainment and monetary gain. Since this player already has all the items he wants and the levels he needs there would be little incentive to continue on it except the ladder. This would add incentive to players in that situation. (just 1 example)

Time spent should relate to gain "in-game" or out of it; if you consider your own time meaningful I cannot see how you would argue otherwise. If I have everything I need in game at some point and want to spend my time to obtain things out of game, then I believe should also serve as a mechanism for that as well, provided another agrees to purchase my findings. It happens inevitably through foreign websites anyways; why police and toll the player (who by the way is more likely by nature to purchase microtransactions if they are the type to purchase items/currency).
Last edited by piperazinedream#7408 on Mar 13, 2013, 11:45:09 AM
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slyme wrote:

Time is money freind


Can I sell your car to make money please? I know it's not mine, but I invested the time in finding someone to buy it?

Same analogy. You don't own the microtransactions, the items, the gear, the account, anything that is based around this game. It's still GGG's property.
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Elynole wrote:
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slyme wrote:

Time is money freind


Can I sell your car to make money please? I know it's not mine, but I invested the time in finding someone to buy it?

Same analogy. You don't own the microtransactions, the items, the gear, the account, anything that is based around this game. It's still GGG's property.

Did your time finding someone to buy the car generate a car out of thin air? cause his time sure did generate items out of it.

I am not for/or agaisnt it,it affect me in marketway but i just stfu and deal with it.

People spend money because they have money,i don't have the money so they are richer then me so they can afford it or jsut don't care and spend good money on something some would consider useless,it pretty much stop there.

Someone in real life wouldnt complain because someone selling fictional item making money out of thin air nor should people here.

Pay2Win will alway be RMT will never disappear the only question here is does GGG want to risk losing potential cosmetic item customer or not.

On that good day sir,back to farming.

(PS : Sorry for bad english.)
(PS2 : If i remember too i think GGG founder evne used RMT to build this project using d2 and /or d3 if i am not mistaken.)
Gamertag : DCDT Dito
Last edited by DCDTDito#3214 on Mar 13, 2013, 11:51:27 AM
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DCDTDito wrote:

Did your time finding someone to buy the car generate a car out of thin air? cause his time sure did generate items out of it.


The game and the items in it were developed out of thin air? I never knew, thanks.
Last edited by Elynole#2906 on Mar 13, 2013, 11:52:09 AM
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Elynole wrote:
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DCDTDito wrote:

Did your time finding someone to buy the car generate a car out of thin air? cause his time sure did generate items out of it.


The game and the items in it were developed out of thin air? I never knew, thanks.

Theoricaly? no unless you consider someone mind thin air.

Altougth some would say yes thin air.

But the game right now is not something that existed before nor is it big egnouh to be considered physical property so yeah,it thin air.
Gamertag : DCDT Dito
Last edited by DCDTDito#3214 on Mar 13, 2013, 11:55:41 AM

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