Snakepit in 3.5
Can anyone confirm its interaction with freezing pulse and frostbolt? Does it now allow them to chain?
Last bumped on Dec 13, 2018, 9:10:29 AM
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No it won't. These abilities will always pierce.
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" Have you tested this? Remember the new snakepit prevents spells from piercing. |
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"unless skills always pierce. 3.26 when?
Don't abandon us. don't turn your backs on the ones loving poe. |
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" a dev has confirmed it will prevent them from piercing. https://old.reddit.com/r/pathofexile/comments/a1bo5t/heres_what_the_snakepit_sapphire_ring_is_like_in/eaokn3y/?context=1 cannot overrides always. |
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This rework was designed around freezing pulse or similar skills chainable xD
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" okay didn't see that one coming lol xd wonder if it will stop ball lightning x'D 3.26 when?
Don't abandon us. don't turn your backs on the ones loving poe. |
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" From what I understand, Ball Lightning does not pierce as Freezing Pulse does. The actual "ball" part of it never hits an enemy, but instead has an area of effect around it that determines if anything is hit. The damaging hits that come from the ball function similar to arc, and won't count as projectiles. If this is true, it means Snakepit only provides a spell damage and cast speed boost. Bring back race seasons.
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I suggested this like... a year ago, maybe two.
Thought it got pretty much ignored. Apparently not. I notice that no one has considered Spectral Throw - which has the same always pierce as FB/FP but still *hits*. Patch Notes 3.15: Fixed a bug where players believed the game was playable. This has been corrected and made retroactive. Patch Notes 3.19: Fixed a bug where players adapted to 3.15. This bug cannot be corrected, so we have implemented a 90% reduction in item access as a punishment. Last edited by BlaqWolf#1151 on Dec 13, 2018, 6:48:14 AM
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