[3.5] Indigon Life/MoM Mjolner done right (all content viable)

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mdemaiter wrote:
Curious as to how much more dps you think this version gets than your Jugg Life Version? How do you find the loss of tankiness with the lower max resists?


Double the DPS, same tankiness as you have life + MoM and 8% reduced elemental dmg taken.

The vs boss gameplay is slightly different thou. Its not 100% facetank as with jugg but its rather 90% facetank as you need to stop attacking for 0.5-1.5 sec whenever your mana is dropping to 0.
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
Last edited by RicoKGB on Oct 1, 2018, 5:19:46 AM
Hi, Rico! Greate build! In this league I choose Inquisitor. Can u chek it? in your PoB u have ~2k+ mana regen, but I have only 1.3k+ and don't understand whats wrong. Thanks!
Hey Rico! Up to 75 now and starting to get into mapping and delving.

I have lots of experience with Mjolnir builds but this is my first time using Indigon.

Two questions and some thoughts:

1) What does Controlled Destro do for us in the boots? Was that a leftover from putting BV in your boots?

2) What does Ice Bite do for us in the Cyclone links? Is it to proc EE? If we get +Cold to Attacks on a ring is it necessary? I think cold to attacks on a ring is better because then our shield charge and leap slams apply EE when mapping/moving around.

This is the ring I'm using at the moment:


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I've done three things to really improve the QOL and Speed when mapping.

1) I've taken out Leap Slam and replaced it with Vaal Haste. Vaal Haste is a no-brainer for this build as it makes us much faster and it an easy way to trigger Instruments of Virtue.

I'm sure there's a better socket to replace, that's why I ask about controlled destro in the boots. Otherwise, an Unset Ring is an option as I'm sure Flame Dash/Leap Slam/Consecrated Path would be nice to have as a gap-closing movement ability.

2) Rampage is amazing in this build and Null and Void gloves are pretty cheap this league.

I got these for 50c



Non-foil ones were even cheaper.

In addition to rampage, these gloves have strength, life (more than Shaper's touch) immunity, and mana regen on them, which are perfect for us. I think they might be better than Shaper Gloves in the long run.

3) Laviagna's is pretty sweet for us, especially in hectic delves. It's pretty cheap this league too.

livejamie
Last edited by livejamie on Oct 1, 2018, 7:32:24 AM
CD does nothing in WM setup, Im just lvling it...

As written in the guide if u have cold dmg on ring/jewel you can use Inc Aoe instead of Ice Bite as chest coloring is easier that way. Or you can use culing strike if u have allready 3green.

If u like Null and Void than by all means use it. Shapers Touch are still a better option as they provide not only mana (and es) but also much needed accuracy that build is lacking otherwise. Elemental status aligment immunity is provided by consecrated ground.
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
Last edited by RicoKGB on Oct 1, 2018, 11:53:05 AM
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fomi4 wrote:
Hi, Rico! Greate build! In this league I choose Inquisitor. Can u chek it? in your PoB u have ~2k+ mana regen, but I have only 1.3k+ and don't understand whats wrong. Thanks!


Have you included watchers eye with mana recovery?
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
No! So yours huge mana regen is from WE?
Hi, I've decided to min/max this build as far as I could in league, but i'm starting to run out of (not overly expensive) ideas , basically I followed most of the Enchant/Corruption ideas, plus some others.

Here's the current gear :

Spoiler

Gear


Flasks


Alternating the 5th slot between those 3, depending on the situation :

Jewels


I'm looking for any suggestion for an improvement :)

Things that I know could be better :
- Get a 2% Inya's instead, but they are very scarce on the market, i was happy to grab one (i ran lab 20ish time and got fed up)
- Get a 15% pen Wise Oak
- 6L a Pledge of Hands for a lvl 20 Arcane Surge
- Divine the chest for better rolls

Things i'm wondering about
-Culling Strike VS Ice Bite VS Any 6L support on the chest : Cull help with having a consistant Aps over 4 since we sometimes get out of consecrated ground, help with the ramp up, and provides culling on bosses, which is nice.
Ice bite gives cold damage for EE, freeing up a jewel prefix (for what instead?), but also Freeze Chance, so shatered corpses..

For now i'm running Cull but i'm not 100% set on that

-Experimenter Or Chemist Quicksilver Flask ?
-Maybe swap the basalt flask of Warding for an Evasion/Dodge one
-Could a Zerphi's Breath work here ? With the mana regen we have, unless we are fully ramped, the mana tends to get capped, and since we're no Pathfinder, the effective flask uptime while bossing is limited
-Maybe a good rare shield, but it's gonna be quite hard to top a corrupted saffel, any idea which type of shield I should rather look into ? ( Armour/Phys Mitigation/ Life / Dodge/ Block/ER/ES )

Once again, thanks for the build! Really having a blast down there in the mines :D
Last edited by HerrMyth on Oct 1, 2018, 11:24:13 AM
@HerrMyth how often is that fortify on melee hit? You have fortify all the time vs boss?

As fsr as upgrades goes I can see one thing: lvl 21 Discharge :)

Other than that really nice gear that is well combined together. Good job :)

Zerphis flask will work really well for this build.
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
Last edited by RicoKGB on Oct 1, 2018, 11:45:26 AM
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fomi4 wrote:
No! So yours huge mana regen is from WE?


Yes and no. I have 1.7k mana regen before WE. You need at least 4.8k total mana and all mana regen nodes that I took in the passive tree as well as 45%+ mana regen on ring. Also Make sure you have Arcane Surge active in PoB. 25%+ increased mana recovery WE is an iceing on the cake.
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
Last edited by RicoKGB on Oct 1, 2018, 11:54:04 AM
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RicoKGB wrote:
how often is that fortify on melee hit? You have fortify all the time vs boss?


I've checked my first Shaper Run, and while i was cycloning him, Fortify never ran out, it just ran out during the bullet hell phase.
During that fight where i think i was a little under 4.2 aps it dropped just once to 1sec remaining.

The only reason i see fortify dropping on a single target would be against a blinding+ High ER mob

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