Poor connection on any EU Server
" Hi Alrightythen, You have 1-2% packet loss between your PC and the first hop included in your WinMTR capture. This is going to cause connectivity issues, and is something you should be able to get your ISP to fix for you. Looking at your initial post, the packet loss is significantly worse there. I would be suprised that anything would be working reliably with 92%+ packet loss. | |
Those games won't be using something similar to the lockstep connection mode that will have been defaulted to on for you.
They will use something similar to the predictive mode we have (under options -> UI -> networking mode), with the server also trusting the client as authoritative for things like the player's position. |