Feel the pain of ancient wounds. Feel the doom of dying souls.

Worthless helmet made by devs who don't play the game.
alch shards are looking great
Still failing to solve "The Riddle of Melee" 4.0 HYPE!!!
SILLY BITCH...THE EAGLES ARE COMING!!!
THE EAGLES!!! (bleeds out from a wound to the gut)
the eagles...are...coming...(coughs)...the eagles...
3D Art?
Character limit of 300 characters exceeded
Content can not exceed 5 lines in length
"
Boem wrote:
"
Nephalim wrote:
This somehow feels incredibly underwhelming. Even with 10 jewels I only get 30% life back when I get smacked by a big hit?


A savage hit is 25% if i recall correctly?

So yes, you would instantly recover from a savage hit.

Peace,

-Boem-


15%

:)

And it happens more often than you think, at least if you are melee as berz.
Last edited by Anubis2108#3783 on Aug 31, 2018, 2:10:35 AM
"
Anubis2108 wrote:
"
Boem wrote:
"
Nephalim wrote:
This somehow feels incredibly underwhelming. Even with 10 jewels I only get 30% life back when I get smacked by a big hit?


A savage hit is 25% if i recall correctly?

So yes, you would instantly recover from a savage hit.

Peace,

-Boem-


15%

:)

And it happens more often than you think, at least if you are melee as berz.


You get Savage hit often, but one spirit charge a second is slow af. might as well not do anything at all.
Meta = cattle


-ty men
Seriously....who comes up with items like this? Make sth new, that people actually want.
"People" want OP crap, trivializing the game :)
Feel the pain of vendor trash, feel the doom of dying enthusiasm.

Besides, I have no problem with tons of garbage you releasing every 3 months. I do not pick up it at all (very strict filtering there :) ) or treat it as a source of alchemy orbs or fuel to 5 junk for 1 junk prophecy. But hey, I have an innovative idea about loot filter. Because this tool has been introduced, you are fully aware that 99% of items are junk that needs to be filtered out. In that case, would not it be possible to introduce an advanced option that would convert all filtered items into currency?
Good art crappy stats
"
postrach_myszy wrote:
Feel the pain of vendor trash, feel the doom of dying enthusiasm.

Besides, I have no problem with tons of garbage you releasing every 3 months. I do not pick up it at all (very strict filtering there :) ) or treat it as a source of alchemy orbs or fuel to 5 junk for 1 junk prophecy. But hey, I have an innovative idea about loot filter. Because this tool has been introduced, you are fully aware that 99% of items are junk that needs to be filtered out. In that case, would not it be possible to introduce an advanced option that would convert all filtered items into currency?


But your "strict filter" would not show that currency (?)
and why would you want to pick up shards anyway.

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