Feel the pain of ancient wounds. Feel the doom of dying souls.

"
Boem wrote:
"
Nephalim wrote:
This somehow feels incredibly underwhelming. Even with 10 jewels I only get 30% life back when I get smacked by a big hit?


A savage hit is 25% if i recall correctly?

So yes, you would instantly recover from a savage hit.

Peace,

-Boem-


"
A savage hit is a hit that removes at least 15% of the target's maximum life. Damage to energy shield and mana are not counted toward the savage hit threshold.[1]


It can be a mildly effective recovery tactic with Corrupted Energy i´d recon. But the oportunity cost in gear and passives seems kind of punishing. *shrug*
This item looks promising. Unlike Lightpoacher, it is able to gain charges during boss fight. I hope it can have 2 abyss sockets.
retired from forum because of censorship and discrimination
(also poe2 bad)
Looks good for full block builds, shame they got nerfed

Maybe a full block gladiator? that could save from 2 consecutive savage hits passing the block chance.
Spirit charges might have a built in buff effect just like other charges? If so this could be interesting
Last edited by arknath#4740 on Aug 30, 2018, 10:40:53 PM
That is seriously the worst helmet in the game. you still need the right lab enchant. just make a unique wisdom scroll and save me a trip to the vendor
Meta = cattle


-ty men
Last edited by I0wa#0432 on Aug 31, 2018, 2:04:41 AM
Wow, more vendor trash.
Organic chemistry is a weird thing. If you add a spoon of shit to a barrel of jam you'll get a barrel of shit.
"
Boem wrote:
"
Nephalim wrote:
This somehow feels incredibly underwhelming. Even with 10 jewels I only get 30% life back when I get smacked by a big hit?


A savage hit is 25% if i recall correctly?

So yes, you would instantly recover from a savage hit.

Peace,

-Boem-


Berserker ascendency says a savage hit is one that takes 15%, not 25%. and at least it looks like a good skin transfer?....
Last edited by viovesco#2198 on Aug 30, 2018, 11:40:03 PM
This might be kinda dumb, but you could use this to passively generate Spirit Charges, and then switch to Lightpoacher to discharge them.

I don't think the damage of the burst is ever going to be high enough for this to be anywhere near effective; but if you want to do this for whatever reason now you can without having to kill stuff.
Wouldn't you lose the capacity to hold spirit charges vanish, even if for a moment, during the switching? They'd all disappear then.
"Into the Labyrinth!
left step, right step, step step, left left.
Into the Labyrinth!"
Sweet... come to papa!!!

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