[3.11] Kay's Spectre Summoner | League Start | Endgame | Levelling Guide | Crafting Guide | HC | SSF





Welcome to my build guide!

This is a 'pure' spectre summoner build that uses spectres as the main damage dealers. Spectres are 'ghosts' of monsters in the game. You can find hard hitting melee spectres, fast map clearing spectres and everything in between. This gives a spectre summoner a lot of flexibility depending on what you want to focus on.

This build guide starts with a cheap and easy league starter and also provides several build options for endgame customisation. Each build option has a detailed breakdown on passives/equipment/gems. There is also a crafting guide, spectre guide and a full levelling guide with walkthrough.

These builds are based on my own character as well as the contributions, suggestions and theorycrafting of many other players. Feel free to use the build as a starting point for your own customised version!

I recommend using Path of Building Community Fork.
https://github.com/PathOfBuildingCommunity/PathOfBuilding/


If you have a question about the build, please post it here in the build guide? I cannot always answer questions in-game.






30 JUNE
New video uploaded!: PoE 3.11 - Harvest League - How-to Guide: Finding Redemption Sentry and Saving in a Spectre Bank

---

27 JUNE
New video uploaded!: PoE 3.11 - Harvest League - Pure Spectres Build Guide

Pure Spectres fully updated to 3.11!

POB Correction! Sorry I posted the wrong POB Pastebin before. It should be this: https://pastebin.com/cgS9AMhU

---

19 JUNE
New video uploaded!: PoE 3.11 - Harvest League Starter - Spectre Summoner Build Guide

Base build fully updated to 3.11!


Spectres & Spiders still 3.10 :(






1. Introduction & Summary
2. Updates & Announcements
3. Showcase Videos
4. Base Build: League Starter
5. Build Option: Pure Spectres
6. Build Option: Spectres & Spiders
7. Recommended Spectres
8. Animate Guardian
9. Crafting Guide
10. Levelling Guide
11. Frequently Asked Questions






PoE 3.11 - Harvest League - How-to Guide: Finding Redemption Sentry and Saving in a Spectre Bank

PoE 3.11 - Harvest League - Pure Spectres Build Guide

PoE 3.11 - Harvest League Starter - Spectre Summoner Build Guide


PoE 3.10 - EB & MoM - Scale of Esh vs Sirus (@Crafterlynx1)

PoE 3.10 - Spectres & Spiders - Redemption Sentry vs Simulacrum

PoE 3.10 - EB & MoM - Redemption Sentry vs T16 Delirium, Simulacrum and Sirus + new cluster jewels and gem links



More videos at https://www.youtube.com/KayGaming






About this build


League Starter / SSF

This build is designed as a league starter and SSF build.

It will take you from a fresh league start all the way to endgame bossing on cheap or self-crafted gear.

It is focused on tankiness while still having good DPS.

Required Uniques: none.


Passive Tree, Ascendancy, Pantheon and PoB Pastebin


Path of Building Pastebin
https://pastebin.com/qmYLxYMA
(includes levelling trees)

Passive Skill Tree

Level 100

Bandits
Kill all


Equipment


Note: Always look for highest total life and any resists you need.
See: Crafting section below for how to craft your gear.


Armour
Spoiler

Helmet:
Crafted +1 helmet -> life helmet -> Crafted +3 helmet

Chest:
5L rare -> Tabula Rasa or 6L rare -> 6L +1 spectre.

NOTE: +1 spectre body armour is drop only (mod cannot be crafted)


Gloves:
Crafted gloves


Boots:
Fossil-crafted boots




Weapons
Spoiler

Double damage wand from Temple or crafted Convoking wand



Shield:
Any shield with high life -> Crafted Shaper/Warlord shield with 'recover 5% life when block'



Accessories
Spoiler

Belt:
Stygian Vise or Leather Belt

Jewellery:
Amulet: Rare amulet or Amulet with +1 int gems

Rings: any ring; vermillion recommended.



Jewels & Flasks
Spoiler

Jewels:
You can craft or buy ghastly eyes. Mod priorities:
#1: life
#2: Taunt and blind
#3: increased minion attack/cast speed or increased minion damage


Highly recommend for Sirus fight
'Corrupted Blood cannot be inflicted on you'


Recommended Unique Jewels:
Anatomical Knowledge: +flat life & 8% increased maximum life
Unending Hunger: 50% chance for minion to gain Soul Eater


Recommended Flasks:
Bubbling Divine Flask of Staunching - instant life flask & remove bleed
Quicksilver of Adrenaline - increased movement speed
Basalt of Warding - phys damage reduction & remove curse
Quartz Flask of Heat - 10% Dodge, phasing & remove freeze
Jade Flask of Reflexes - evasion


Recommended Unique Flasks:




Gem Links


Body Armour

Slave Drivers:

Solar Guard:
(swap GMP/Conc for map/bossing)
Redemption Sentry:
(swap GMP/VP for map/bossing)

Please see Recommended Spectres section below for Awakened Gems and gems for other spectres.


Helmet, Boots & Gloves


Helmet: Support minions 1 red & 3 blue.

1. Stone Golem gives life regen.
2. Golem and Zombies can proc Feeding Frenzy buff that give spectres more damage and attack/cast speed.
3. Golem and Zombies can proc exposure from Elemental Army for -10% lightning res.

---

Boots - Skitters and Aura: 1 blue, 2 red, 1 blue or green.

1. Skitterbots chill and shock enemies.
2. Dread banner reduce nearby enemy accuracy (less hit chance).
3. Choose Aura for your spectre: Fire = Zealotry, Cold = Hatred, Lightning = Wrath.


---

Gloves - EE/Curse: 4 blue


1. Brand reduces enemy ele res (Elemental Equilibrium -50% and Elemental Weakness curse -44%)
2. Flame Dash is get out of danger movement skill.
3. Choose brand that is opposite of spectre damage. Arma for lightning spectre, Storm for cold and fire spectre.




Weapon & Shield


Weapon: 1 green, 2 blue.

1. Desecrate spawns corpses.
2. Bone Offering consumes corpses to increase block chance for minions and necro, as well as some life recovery.
3. Skeletons add extra minions for pulling agro (and taunt if you have it on a cluster or ghastly jewel).

NOTE: You can use Vaal Skeletons to body block bosses with a mass of skeletons!



Shield: 2 red, 1 blue

1. Convocation teleport spectres to you.
2. Steelskin gives extra '2200 life'.

NOTE: You can set Steelskin to left mouse button. Also set 'always attack without moving'. It will autocast on cooldown.




Amulet Anointment


Death Attunement
When you anoint Death Attunment on your amulet, you can refund the passive points and use them in another place.


+1 to Maximum number of Spectres
Minions have 8% increased Attack Speed
Minions have 8% increased Cast Speed
+1 to Maximum number of Raised Zombies
+1 to Maximum number of Skeletons

Double the DPS with Weapon Swap


For mapping, the standand gem and equipment set up has enough DPS. But you might want a DPS boost for boss fights. You can do this when the boss's attacks are easy to dodge and it's safe enough that you don't need max block.

The easiest way to do this is to have a second weapon set using Victario's Charity with Holy Flame Totem, and Flesh Offering instead of Bone Offering in a second trigger wand.

Your mapping weapon set will be the same as in the guide.


Your DPS weapon set will look like this:


Note that you need Holy Flame Totem to generate frenzy charges. Arma Brand doesn't hit quickly enough.

This combination can give double your DPS.







Why use this build option?

Pure Spectres
'Pure Spectres' is one of two specialised build options for my spectre summoner.
It is an endgame build that is focused on DPS. It designed for redemption sentries, and it will also work well with redemption knights, if you like melee spectres.

The build uses several uniques and new mechanics to give:
> a big boost to DPS
> improve quality-of-life
> decent survivability

Currently no cluster jewels are included in the build.



Key Mechanics

The Pure Spectres build uses several key mechanics to boost DPS and quality of life.

frost bomb + avatar of fire
One big change is using Frost bomb instead of Storm brand.
It’s a cold spell that applies a -25% cold res debuff.
The ‘Avatar of Fire’ keystone passive converts it to fire damage.
So, it can proc EE, for a total of -75% cold res.

devouring diadem + sovereignty
Devouring diadem and Sovereignty notable give a lot of
reduced-mana-reserve. It also has eldritch battery, so you use energy shield instead of mana. This allows you to reserve 100% mana with 2 auras and skitters. It also provides a large amount of life recovery from feast of flesh. And you can do maps with ‘no regen’.

skitterbots + profane proxy
Skitters normally have a shock and chill aura, but we can replace one aura with a curse by using profane proksy. So, your skitters become a mobile curse aura. This means we don’t need to use curse on hit, and we can curse monsters without stopping.


Passives, Ascendancy, Pantheon and PoB Pastebin

Path of Building Pastebin
https://pastebin.com/a4Qf4qWR


Passive Tree

Level 100


Equipment


Armour
Spoiler

Helmet:
Devouring Diadem (required item)
Enchant: Spectre damage, minion ias, or flesh offering ias
Sockets: 1 red, 1 blue, 2 green.


Body:
Crafted delve body armour with +1 spectre number
Sockets: 3 white, 3 blue -or- 1 white, 1 red, 1 green and 3 blue -or- 1 red, 2 green and 3 blue

Delve chest with high life. Hunter's orb to get the offering mod. Bench craft is 8% life.

Gloves:
Grip of the Council
Sockets: 2 green and 2 blue


Boots:
Fossil-crafted boots with +1 spectre gem level
Sockets: 1 red and 3 blue



Wand & Shield
Spoiler

Wand:
Crafted Convoking wand or Temple wand with Trigger craft
Sockets: 1 green, 2 blue


Shield:
Victario's Charity
Sockets: 3 red



Accessories
Spoiler

Belt:
Stygian Vise


Amulet:
Hunter influence amulet with +1 to all intelligence gems with Death Attunement anointment (required item)


Rings:
1x Profane Proxy, 1x Vermillion ring



Jewels & Flasks
Spoiler

Special note: You must have at least one ghastly eye jewel with minion leech. There is no leech on the passive tree.

Jewels:
Thread of Hope medium
Unending Hunger
Ghastly Eye
Cobalt



Recommended Flasks:
Bubbling Eternal life of staunching for instant life recovery and bleed removal.
Basalt flask of warding for phys damage reduction and removing curses.
Quicksilver flask of adrenaline for big speed boost.
Jade flask of reflexes for evasion.
Quartz flask of dousing to give phasing, dodge and remove burning.




Cluster Jewels - none
Spoiler

none


Gem Links


Body Armour - Redemption Sentry
Spoiler



When you are fighting endgame bosses, such as Sirus, swap GMP with:
Ele focus, if you have a white socket
or hypo, if you don’t have a white socket
Normal map bosses will die quickly without swapping.



Boots - Animate Guardian
Spoiler





Helmet - Auras
Spoiler


Vaal Haste and Hatred linked to Generosity will give a big boost to DPS. Skitters don’t benefit from generosity, but need the reduced mana reserve from diadem.



Gloves - Utility & EE
Spoiler


Frost Bomb with avatar of fire will proc -75% cold res.
You will also get a second cast because of second wind.
And dash + second wind feels a lot smoother than flame dash.



Ring - Curse
Spoiler


In Profane proxy, use Projectile Weakness. It has the biggest damage boost and applies pierce.
Remember to have it on the left side!



Wand & Shield
Spoiler

Wand:

Spell cascade linked to desecrate will create 10 corpses for flesh offering, feast of flesh and plague bringer.


Shield:

Use Holy Flame Totem when attacking bosses to generate frenzy charges. The 6% heal will also help to keep your AG alive while it attacks bosses in melee.

Remember, you can set steelskin to left mouse button, with ‘always attack without moving’. so you can move and it will auto-cast on cooldown.



How to upgrade from Base Build


I recommend upgrading in this order:

1. 4 spectres (Raise Spectre 25)
2. devouring diadem
3. grip of the council
4. 5 spectres (6L delve body)
5. awakened gems (all are useful, but get GMP last)
6. Thread of Hope
7. Cluster jewels*
8. Unending Hunger

Vic's Charity and Proxy are cheap, so get it early.

You can skip Undending Hunger if the price is too high.






Why use this build option?


Spectres & Spiders

This build combines the power of spectres with the speed clearing of spiders.

3.11 version coming soon! The guide will includes passive trees for no clusters, 1 cluster, 2 clusters.

Required Uniques: Arakaali's Dagger, Speaker's Wreath, Victario's Charity



How this build works / How to play the build


HOW THIS BUILD IS DIFERENT TO OTHER SPIDER BUILDS

No Writhing Jar!




HOW THE BUILD WORKS

This build option uses Arakaali’s Fang, Speaker’s Wreath and Victario’s Charity.
Arakaali’s Fang raises spiders, which have high movement speed and are extremely aggressive. They hit with physical and chaos damage, and proc poison. They are also immune to damage.

Speaker’s Wreath stops our minion’s hits from killing monsters when they are not ignited from fire damage.
So, most of the time, monsters will only die from the spider’s poison. This counts as a player kill. So, spiders poison can proc any ‘on kill’ effects, such as: raising spiders, life and ES recovery, charges or even explosions!

For bossing, we can use the hard-hitting, tanky spectres that are a bit slow for fast mapping. I recommend Enhanced Vaal Fallen, but Baranite Thaumaturges also work well with spiders. You can even be the spider queen by using Scale of Esh!




HOW TO PLAY

Mapping

To start mapping, you just need to cast desecrate on the nearest pack of monsters. The spectres won’t be able to kill them because of speaker’s wreath, so desecrate will get the kill and spawn spiders. From here, the spiders can spawn more spiders on their own and self-sustain.

Don’t forget legion and delirium monsters don’t leave corpses, so remember to occasionally cast desecrate to create corpses for the spiders to spawn from.


Boss killing

For endgame bosses, I like to use a second weapon set that boosts spectre DPS by about 25% , as well as provide culling strike. This will de-spawn your spiders, though. So, you might want to experiment and see if you like that.

Passive Tree, Ascendancy, Pantheon and PoB Pastebin

Path of Building Pastebin
https://pastebin.com/Vj4fxaRK

Passive Tree

Level 100

Kill all bandits for the 2 passive points.


Ascendancy
1. Mindless Aggression
2. Unnatural Strength
3. Mistress of Sacrifice
4. Commander of Darkness


Pantheon
Soul of Arakaali
Soul of Shakari

Equipment

Note: There are some required equipment for this build.

Armour
Spoiler

Helmet:
Speaker's Wreath (required)
This helmet makes enemy monsters only die from the spider’s poison because there is no source of ignite. Poison kills count as a player kill, so the spider poison will spawn more spiders and self-sustain.
Sockets: 2-link: 1 red, 1 green. Unlinked: 2 green


Chest:
Sockets: 6-link: 4 blue, 2 red

Crafted delve body armour with +1 spectre number
Use a Hunter's orb to get the offering mod. Bench craft is 10% life as ES.


or

Crafted Crusader body armour with 'explosion' mod.


Gloves:
Crafted gloves
Sockets: 4-link: 4 blue


Boots:
Fossil-crafted boots with +1 spectre gem level
Sockets: 4-link: 1 red, 3 blue



Weapons
Spoiler


Weapon:
Arakaali's Fang (required)
This dagger summons the spiders.
Stats are not important (they do not scale minion damage).
Sockets: 1 blue, 2 red


Shield:
Victario's Charity
Poison from spiders count as player kills. This will proc power charges for minions during mapping.
Lightning Orb can be cast to proc frenzy charges as well.
Sockets: 1 red, 1 green, 1 blue


For endgame bosses, it is actually better to de-spawn the spiders because they will body block the EVFs and prevent them from hitting the boss. So, you can use a second pair of wand and shield to give the EVFs more DPS.

Wand & Shield (weapon set 2)
Wand:
Crafted Convoking wand
Sockets: 1 green, 2 blue


Shield:
Victario's Charity #2
Sockets: 1 green, 2 red



Accessories
Spoiler

Belt:
Stygian Vise


Amulet:
Amulet with +1 to all intelligence gems.
Anoint with Death Attunement (required item)


Rings:
2x Vermillion rings



Jewels & Flasks
Spoiler

Jewels:
Cluster Jewels:
The build uses 4 cluster jewels.

Large Cluster Jewel with Renewal, Feasting Fiends, 2 passive sockets
Medium Cluster Jewel with Renewal, 1 passive socket
Small Cluster Jewel with Cold-blooded killer
Kitava's Teachings Small Cluster Jewel



Anatomical Knowledge with 8% increased maximum life
Watcher's Eyes with Phasing/Haste gives permanent phasing (and Onslaught/Haste)
Ghastly Eye with Blind on hit


Recommended Flasks:
Bubbling Eternal life of staunching for instant life recovery and bleed removal.
Experimenter’s quicksilver of adrenaline for big speed boost.
Cinderswallow Urn. This recovers life and ES when you kill a monster or a monster dies from poison. Damage taken leeched as life is the recommended craft.
Enduring Eternal Mana of Warding for curse immunity.
Jade flask of reflexes for evasion. This can combine with AG with blind aura to give you 65% chance to evade hits.



Gem Links


Body Armour - Spectres
Spoiler




Boots - Support minions
Spoiler



Can replace Zombies with AG



Helmet - Auras
Spoiler

Linked:


Unlinked:



Note: Haste must not be linked to Generosity as this build uses the Watcher's Eye and Haste aura to give permanent phasing.


Gloves - EE & Curse, Desecrate
Spoiler




Arakaali's Dagger - Spiders
Spoiler



Note: gems don't need to be linked


Shield - Offering
Spoiler



Note: Gems must be exactly thesese levels.


Optional Wand & Shield - Weapon Set 2
Spoiler

Wand:


Note: Trigger craft will auto-cast the socketed spells when you use other spells.

Shield:


Note: The two totems quickly generate frenzy charges for your spectres, and will cull the boss when it reaches 10% life.


Kay's Spectre Summoner build guide: https://www.pathofexile.com/forum/view-thread/2181275
My youtube channel: https://www.youtube.com/KayGaming
Last edited by kayella on Jul 2, 2020, 12:58:08 PM
Last bumped on Jul 3, 2020, 5:58:24 AM


Slave Driver (SD) - Ranged spell

Bossing:
4.5/5


Mapping:
3.5/5


Damage type:
Lightning spell


Strength:
High damage
Area of Attack spell


Weakness:
Short-range
Very low HP (dies easily)


Demo videos:
T16 map: https://youtu.be/aaD5slUdtyE
Sirus, AL8: https://youtu.be/VDL86ThQ8Wg


Where:
Act 5 - Control Blocks


6-link:



Aura:



EE trigger:



Scale of Esh (SoE) - Ranged spell

Bossing:
5/5


Mapping:
3/5


Damage type:
Lightning spells


Strength:
High damage
High HP
Mini me


Weakness:
AI is passive (must use Deathmark)
Big spider & mini spiders (not good for arachnophobia)


Demo videos:
T16 map: https://youtu.be/UivMAnAPuKM
Sirus, AL8: https://youtu.be/TWFHeoAohbs (@Crafterlynx1)


Where:
Esh's Domain
Esh Breach


6-link:



Aura:



EE trigger:



Redemption Sentry (RS) - Ranged attack

Bossing:
4/5


Mapping:
4.5/5


Damage type:
Cold and physical ranged attack (not spell)


Strength:
Good damage
Long range
High HP


Weakness:
Needs gem swap for mapping and endgame bossing
Slow base attack speed


Demo videos:
PoE 3.10 - Spectre Showcase: Redemption Sentry vs T16 Delirium, Simulacrum and Sirus | EB & MoM
PoE 3.10 - Spectre Showcase: Redemption Sentry vs Uber Elder | EB & MoM
PoE 3.10 - Delirium League - Spectres & Spiders, Simulacrum and Explosions!


Where:
Redemption influence map when Veritania talks to you. First spectre must be raised from killed monster.


PoB:
https://pastebin.com/cHNqg2bg


6-link (bossing):


6-link (mapping):


When you are fighting endgame bosses, such as Sirus, swap GMP with:
Ele focus, if you have a white socket
or hypo, if you don’t have a white socket
Normal map bosses will die quickly without swapping.


Aura:



EE trigger:



Recommended unique (replaces rare gloves):



Enhanced Vaal Fallen (EVF) - Melee

Bossing:
5/5


Mapping:
1/5


Damage type:
Elemental melee (PoB is wrong, they do no physical damage)


Strength:
Extreme damage
High HP


Weakness:
Extremely slow movement speed (best used with Spiders)
Slow attack speed
Melee range


Demo videos:
T16 map: -
Sirus, AL8: https://youtu.be/sZuug8R_OZo?t=385 (watch the background video of the build guide)


Where:
Delve - Vaal Outpost
Temple of Atzoatl


6-link:



Aura:



EE trigger:



Redemption Knight (RK) - Melee

Bossing:
4/5


Mapping:
4/5


Damage type:
Cold melee


Strength:
High damage
High HP
High movement speed


Weakness:
Melee range


Demo videos:
T16 map: https://youtu.be/FUO7ZdqEQTw
Sirus, AL8: -


Where:
Redemption influence map when Veritania talks to you. First spectre must be raised from killed monster.


6-link (endgame bosses):



6-link (mapping):



Aura:



EE trigger:



Recommended unique (replaces rare gloves):



NOTE: RK are not in POB. See FAQ for how to add them yourself.






Why use it?

You can use an AG for added utility. It can be equiped with armour and a weapon to get buffs and debuffs. Note: if your AG is killed, all the equipment will be lost!

There are two main options for the AG based on the weapon:
1. Dying Breath
2. Kingmaker

Dying Breath AG is cheap. Each piece of equipment should cost 1c each. The equipment will provide some damage buffs for your spectres and debuffs on the enemy.

Kingmaker AG is expensive. It can cost around 4-5ex to equip. Kingmaker provides fortify (20% less damage taken) and culling strike (instantly kill enemies at 10% hp) for you and your spectres.

NOTE: Never use AG in Hall of Grand Masters or in Delve 500+. The damage scaling can instantly kill it.

Equipment

For both Kingmaker and Dying Breath, I recommend a chest with 'nearby enemies are blinded'. This reduced enemies accuracy to 50%.



AG is in the yellow circle. Red circle shows how far the blind goes.


Dying Breath AG:



Kingmaker AG:
You must have 10% life gained as ES crafted on your AG's body armour. It combines with the Mask of the Stitched Demon and Minion Life gem to give your AG about 17% life regen. This will keep it alive for most of the game content. NOT: delve 500+ or HoGM!




-


Gems:


If you want more DPS, swap Raise Zombie and Meat Shield for Feeding Frenzy and Elemental Army



-


Video guide on how to summon and equip your AG:
https://youtu.be/V5MSR9bARg4






General Notes and Warning
Crafting in PoE is random, so you may need to repeat the craft many times to get the required mods. Some mods have a very low chance of rolling and the crafting mats can be extremely expensive.

Keep these points in mind before you start crafting!

Cheap 5-link/6-link chest



Look for a 5-link/6-link chest with INT base & Screaming Essence of Greed.


SSF: Farm 6 Dapper Prodigy cards.


Trigger Wand



Trigger will auto-cast any gems in your wand when you use another skill.

You will need: wand with 1 free suffix.

Bench craft 'trigger' (3c).


Note: This craft comes from syndicate encounters and is rare.


+1 Minion Wand



You will need:
Convoking Wand
Bound fossil
1-socket resonator


Note: +1 minion gem has a very low chance. You may need to use many bound fossils to get the mod. The craft for +2 minion wand has a higher chance to get the mod, but will cost more. You can also use Alt orbs, but the chance is very very low!


+2 Minion Wand



You will need:
Convoking Wand
4-socket resonator
Jagged, Shuddering, Corroded, Metallic fossils


Notes: These 4 fossils will block all many unwanted mods.



+1 Spectre Gem Level Boots



You will need:
Boots with Elder influence
3-socket resonator
Bound, Shuddering, Pristine fossils






You can save some currency by only using 2-socket resonator and bound + shuddering.

Note: you need i86 boots to get 35% ms.


+2/+3 Minion Helmet


This will give your support minions more survivability.

You will need:
item level 86 Bone helmet
1-socket resonator
Bound fossil




6-link helmet for RK/RS


Step 1: Create Base

i86+ Elder or Shaper Bone Helmet.


Awakener Orb


Elder or Shaper 'other' helmet.


Click on Awakener Orb -> click on other helmet -> click on Bone Helmet.

This will make a Shaper/Elder Bone Helmet.



Step 2: Fossil Craft

3-socket resonator
bound fossil (minion mod: minion damage, +3 minion level)
frigid fossil (cold mod: hypothermia)
aetheric fossil (spell mod: +3% to Critical Strike Chance)





Step 3: Keep rolling until you get good mods.

(missing crit)


Mirror tier helmet



1. i86 elder/shaper bone.
2. spam horror essence until hypo 20 + 3% spell crit + 30% ele (3x suffix)
3. craft suffix cannot be changed
4. exalt slam -> get minion damage 20
5. if you don't get minion damage, scour -> go to 3
if you get minion damage -> slam again -> get +3 minion gem
if you don't get +3 minion gem, scour -> go to 3





Intro and Early Levelling Main Skills

Pro tip: Always check vendors when you are in town for 3-link items!
In act 1, sell unid rare and magic items to get transmute orb to buy gems.
In act 2, Sell id rares to get alteration orb to buy gems.
In act 3, craft flask of animation and +1 minion helmet.


For Act 1 - 10, Minions are weak during level up, so it is best to use a 'flame army' with many minions. This will make levelling easy, fast and safe. As you progress, you will add more minions to your army. Later, when your gem level is high, you can switch to pure spectres or spectres and spiders.

Act 1:
1. Holy Flame Totem - area damage, 6% heal, pull agro
2. Summon Raging Spirit - cast a big group before attacking bosses


Act 2:
3. Skitterbots - debuff monsters, run around and burn monsters
* Cast Wave of Conviction to debuff monsters (-25% fire res)


Act 3:
4. Spectres - main damage dealers
Use a fire spectre: Cannibal Fire-Eater (Act 1 Ledge) or Flame Sentinel (Act 3 Battlefront)


Act 4:
5. Zombies - extra damage and meatshield. Add to SRS link-group (4-link)
6. Stone Golem* - extra damage and life regen. Use if you have a spare red socket

Can change spectre: Turong (delve)


Act 5 -> maps
Can change spectre: Solar Guard (Act 8 Solaris temple)


See: Gem Checklist for Each Act for more details.


Useful Crafting for Levelling

Craft 10% ms boots


Sell to town vendor: white boots + augmentation orb + quicksilver flask. Socket links and colours do not change.


Craft Flask of Animation (heals minions)

Keep your minions alive in Acts 1 - 5.


Sell to vendor: Orb of Transmutation + Any life flask + Bone Spirit Shield.


Craft +1 minion gem helmet

Increase minion damage in Acts 3+.
Only do this craft if you find a 4-link helmet.


Sell to vendor: Orb of Alteration + Flask of Animation + blue helmet.



Gem Checklist for Each Act

Make sure you have these gems at the end of each Act.

End of Act 1

Linked:
1. Summon Raging Spirit + Minion Damage + Infernal Legion (BBB)

2. Holy Flame Totem + Summon Phantasm + Minion Damage (BBR)

Unlinked:
Flame Dash, Flesh Offering

Levelling (can be in weapon swap):
Raise Zombie, Bone Offering


End of Act 2

Linked:
1. Summon Raging Spirit + Minion Damage + Melee Phys (BBR)

2. Holy Flame Totem + Summon Phantasm + Combustion (BBR)

3. Summon Skitterbots + Infernal Legion + Minion Damage (BBB)

Unlinked:
Flame Dash, Flesh Offering, Desecrate, Wave of Conviction

Levelling (can be in weapon swap):
Bone Offering, Raise Zombie, Deathmark, Elemental Focus


End of Act 3

Linked:
1. Summon Raging Spirit + Minion Damage + Added Fire Damage (BBR)

2. Holy Flame Totem + Summon Phantasm + Combustion (BBR)

3. Summon Skitterbots + Infernal Legion + Minion Damage (BBB)

4. Raise Spectre + Minion Damage + Elemental Focus + Deathmark (BBBB)

Unlinked:
Flame Dash, Flesh Offering, Desecrate, Wave of Conviction, Elemental Weakness

Levelling (can be in weapon swap):
Bone Offering, Elemental Army, Generosity, Animate Gurardian


End of Act 4

Linked:
1. Summon Raging Spirit + Minion Damage + Added Fire Damage + Raise Zombie (BBBR)

2. Holy Flame Totem + Summon Phantasm + Combustion (BBR)

3. Summon Skitterbots + Infernal Legion + Minion Damage (BBB)

4. Raise Spectre + Minion Damage + Elemental Focus + Spell Echo (BBBB)

5. Wave of Conviction + Curse on Hit + Elemental Weakness (BBB)

Unlinked:
Flame Dash, Flesh Offering, Desecrate, Convocation, Stone Golem

Levelling (can be in weapon swap):
Bone Offering, Elemental Army, Generosity, Animate Gurardian


End of Act 5

Linked:
1. Summon Raging Spirit + Minion Damage + Added Fire Damage + Raise Zombie (BBBR)

2. Holy Flame Totem + Summon Phantasm + Combustion (BBR)

3. Summon Skitterbots + Infernal Legion + Minion Damage (BBB)

4. Raise Spectre + Minion Damage + Elemental Focus + Spell Echo + Deathmark (BBBBB)

5. Wave of Conviction + Curse on Hit + Elemental Weakness (BBB)

Unlinked:
Flame Dash, Flesh Offering, Desecrate, Convocation, Stone Golem

Levelling (can be in weapon swap):
Bone Offering, Elemental Army, Generosity, Animate Gurardian



Passive Trees

Levelling trees are at my imgur account.

The level ranges are labelled below the image. The level ranges are based on my own playthrough which included doing the side quests for extra passive points. You might be slightly ahead or behind.


Full Walkthrough for Acts 1 - 10


Act 1

Needed links:
1x blue, blue, blue (BBB)
1x blue, blue, red (BBR)

starting zone:
link: fireball + arcane surge.
kill hillock. go: town.

town:
take: freezing pulse
buy: raise zombie

link: freezing pulse + arcane surge

the coast -> mud flats -> submerged passage -> coast -> tidal island

tidal island: kill hailrake. take medicine chest. go: town.

town:
take: Summon Raging Spirits, Summon Phantasms, Frostblink, Quicksilver flask.
buy: Holy Flame Totem

link: holy flame totem + phantasms

go: submerged passage.

submerged passage -> ledge -> climb -> lower prison -> submerged passage -> flooded depths

flooded depths: kill deep dweller. go: town.

town:
take: skill book, infernal legion
buy: minion damage x2

link:
summon raging spirits + minion damage + infernal legion
holy flame totem + summon phantasm + minion damage

go: lower prison.

lower prison: labyrith trial -> upper prison

upper prison: kill boss. go: town.

town:
take: flame dash.

go: prisoner's gate.

prisoner's gate -> ship graveyard -> ship graveyard cave

ship graveyard cave: get the allflame. find canvern of wrath.

cavern of wrath: go: ship graveyard.

ship graveyard: kill fairgraves. go: town.

town:
take: skill book, flesh offering.

Pro tip: use 2x sapphire ring for Merveil fight (act 1 final boss)

buy: iron ring x2
sell: fireball + iron ring
sell: freezing pulse + iron ring


go: cavern of wrath.

cavern of wrath -> cavern of anger
cavern of anger: kill boss.


Act 2

Needed links:
1x BBB
1x BBR
1x BR

southern forest -> forest encampment -> old fields -> crossroads -> broken bridge

broken bridge: find & kill kraitlyn. go: town.

town -> riverways -> find waypoint -> go: left -> wetlands

wetlands: find & kill oak. find waypoint. go: riverways.

riverways -> western forest

western forest:
kill blackguard. pick up thaumetic emblem, open path.
find & kill alira.
find weaver's chamber.

weaver's chamber: kill weaver and get maligaro's spike. go: town.

town:
talk: eramir (2 passive points)
take: death mark
buy: elemental focus

go: act 1 town.

act 1 town:
take: skill book.
buy: combustion.

go: crossroads.

crossroads -> felshrine ruins -> crypt

crypt
level 1: labyrith trial
level 2: find & kill geofri. get golden hand. go: town

go: crossroads

crossroads -> go left -> chamber of sins

chamber of sins:
level 2: labyrinth trial, kill fidelis -> baleful gem.

go: town.

town:
take: desecrate
buy: summon skitterbots, melee physical damage, wave of conviction

link:
holy flame totem + phatasms + combustion
skitterbots + infernal legion + minion damage
summon raging spirits + mininon damage + melee physical damage

go: wetlands.

wetlands -> poison the tree roots -> vaal ruins -> northern forest -> caverns -> ancient pyramid

ancient pryamid: kill boss

Act 3

Needed links:
1x BBBB
1x BBB
1x BBR
1x BR

city of sarn: talk to clarissa. go: town.

town -> slums -> crematorium

crematorium:
labyrinth trial.
find & kill piety. take tolman's bracelet. go: town.

town:
take: sewer keys, convocation
buy: elemental weakness.

go: slums.

the slums -> the sewers

the sewers: find 3 quest items.

marketplace -> catacombs

catacombs:
labyrinth trial.
go: town.

town:
take skill book.

go: marketplace.

marketplace -> battlefront

battlefront: find Blackguard chest -> ribbon spoon. go: solaris temple.

solaris temple
level 2: find dialla. take jade amulet. go: battlefront.

battlefront -> docks

docks: find container -> thaumatic sulphite. go: solaris temple level 2.

solaris temple level 2: dialla -> infernal talc. go: the sewers.

sewers: clear the undying blockage. find ebony barracks.

ebony barracks: find & kill gravicius. go: lunaris temple.

lunaris temple: find waypoint. go: town.

town:
take: raise spectre
buy: animate guardian

go: act 1 town
act 1 town:
buy: minion damage

link: raise spectre + minion damage + elemental focus + deathmark

go: the ledge

the ledge: use desecrate to create corpses. look for 'cannibal fire-eater'. raise two spectres. go: lunaris temple.


lunaris temple: find & kill piety. take the tower key. go: town.

town:
take: skill book.

go: ebony barracks.

ebony barracks -> imperial gardens

imperial gardens: labyrinth trial. go: library.

the library & archives: find siosa. find 'loose candle'. find golden pages. return to siosa. take feeding frenzy. buy added fire damage (need transmute orb).

link:
summon raging spirits + mininon damage + added fire damage

go: imperial gardens.

imperial gardens -> find 'locked door' -> scepter of god

upper scepter: find & kill dominus.


Act 4

Needed links:
1x BBBB
1x BBBR
1x BBR
2x BBB

if get BBBR, link:
summon raging spirits + mininon damage + added fire damage + raise zombie

aqueduct -> town -> dried lake

dried lake: find & kill boss. get deshret's banner. go: town.

town:
go: act 3 town.

act 3 town:
buy: elemental army, generosity.

go: act 4 town
open mines entrance. don't enter.
talk to oyun.
take stone golem.

go: mines

mines:
level 2: find deshret's spirit. go: crystal veins.

crystal veins: find dialla. go: town.

town:
take skill book.
go: crystal veins.

crystal veins:
1. daresso's dream -> grand arena find & kill daresso. take 'eye of desire'.
2. kaom's dream -> kaom's stronghold find & kill kaom. take 'eye of fury'.

go: crystal veins.

crystal veins: talk to dialla. go: town.

town:
talk to dialla. take spell echo.
talk to petarus and vanja. buy curse on hit.

link:
raise spectre + minion damage + spell echo + elemental focus
wave of conviction + curse on hit + elemental weakness


go: crystal veins.

crystal vein -> belly of the beast -> bowels of the beast

bowels of the beast: defeat piety. go: harvest.

the harvest: find & kill doedre, maligaro & shavronne. talk to piety. go: black core.

the black core: kill boss. portal to town.

town -> the ascent

the ascent: find portal to oriath.


Act 5

Can do Labyrinth 1: Ascend to Necromancer -> Mindless Aggression

the slave pens -> town -> control blocks

control blocks: find miasmeter. go: oriath square

oriath square -> templar courts -> chamber of innocence

chamber of innocence: find & kill boss. go torched courts

torched courts -> ruined square -> ossuary

ossuary: find sign of purity. go: ruined square

ruin square -> reliquary

reliquary: find 3 quest items -> go: town

town:
take skill book x2.

go: ruined square

ruined square -> cathedral rooftop

cathedral rooftop: find & kill kitava


Act 6

town -> twilight strand: kill all monsters.

town:
take book of regrets.

go: the coast.

the coast -> the mud flats -> karui fortress

karui fortress: find & kill boss. go: the ridge.

the ridge -> lower prison -> town

town:
take skill book x2.

go: lower prison

lower prison -> labyrinth trial -> shavronne's tower

shavronne's tower: find & kill bosses -> warden's chambers -> prisoner's gate.

prisoner's gate -> valley of the fire drinker: find & kill boss -> western forest -> riverways


riverways: find waypoint. go left to find entrance to wetlands.

wetlands -> spawning ground: find & kill boss. go: to town

town:
take book of skill x2.

go: riverways

riverways -> southern forest -> caverns of anger: take black flag -> passage -> beacon

beacon:
complete 'refuel the beacon' escort puzzle.

brine king's reef: find & kill boss.


Act 7

broken bridge -> crossroads -> fellshrine ruins -> crypt

the crypt: labyrinth trial. find maligaro's map. go: to town.

town -> crossroads -> chamber of sins level 1

chamber of sins 1: find silk. use 'maligaro's map' in the map device.

maligaro's sanctum: find & kill boss. take black venom. go: chamber of sins 1

chamber of sins 1: talk to silk. take obsidian key.

chamber of sins 2: labyrinth trial -> the den -> ashen fields -> fortress encampment -> northern forest -> dread thicket

dread thicket: collect fireflies. find den of despair: find & kill boss.

northern forest -> causeway.

the causeway: find waypoint. find kishara's star.

vaal city: find portal, go: town.

town:

take book of skill x3

go: vaal city.

vaal city -> temple of decay -> arakaali's web: kill boss.


Act 8


Your Raise Spectre gem should hit level 13 in Act 8. Remember to get your 3rd spectre!

sarn ramparts -> town -> toxic conduits -> doedre's cesspool

doedre's cesspool: find & kill boss.

doedre's cesspool: -> the quay

quay: find 'sealed casket', 'ankh of eternity'. go: ressurection site -> kill tolman. go: quay: find grain gate.

grain gate: find & kill gemling legion. go: imperial fields.

imperial fields -> solaris temple.

solaris temple find & kill boss. take sun orb. go: town.

town:
take skill book x2

go: toxic conduits

toxic conduits -> grand promenade -> bath house

bath house: labyrinth trial. go: high garden.

high garden: find & kill boss. go: to town.

town:
take skill book.

go: bath house.

bath house -> lunaris concourse -> lunaris temple


lunaris temple find & kill boss. take moon orb. go: town.

town:

go: lunaris concourse.

lunaris concourse -> harbour bridge -> sky shrine

kill both bosses


Act 9

blood aqueducts -> town -> descent -> vastiri desert

vastiri desert:
find storm-weathered chest. take storm blade.
find blocked entrance to 'the oasis'.

go: foothills.

foothills -> boiling lake

boiling lake: find and kill boss. take basilisk acid. go: town.

town: talk to petarus and vanja. talk to sin. talk to petarus and vanja again. take bottled storm.

go:vastiri desert.

vastiri desert -> oasis

oasis: find and kill boss. go: town.

town:
take skill book.

go: foothills.

foothills -> tunnel: labyrinth trial -> quarry -> shrine of the winds: kill boss -> go: quarry

quarry -> refinery: find and kill boss. take trarthan powder. go: town.

town:
take skill book.

go: quarry.

quarry -> belly of the beast -> rotting core -> black core

black core: kill shavronne, maligaro and doedre. enter the black heart.

black heart: kill boss


Act 10 & Epilogue


town -> cathedral rooftop -> cathedral apex: kill monsters -> cathedral rooftop -> ravaged square -> control blocks

control blocks: find & kill boss. go: town.

town:
talk to NPCs.
talk skill book.

go: control blocks.

control blocks -> ravaged square -> ossuary: labyrinth -> ravaged square -> torched courts -> desecrated chamber

desecrated chamber -> sanctum of innoncence: kill avarius. take staff of purity. go: town.

town:
talk to NPCs

go: ravaged square.


ravaged square -> canals -> feeding trough: find and kill kitava. go to oriath.

oriath: talk to lani. talk skill book. talk to kirac. do epilogue quests.



How to transition to mapping

Congratulations! You did it! I hope the early acts were not too difficult.

Now that you have reach maps, follow the gems and equipment for 'Base Build'.

If you are in trade league, you can push the build further with 'Pure Spectres' or 'Spectres & Spiders'.







Why use Victario's Charity without Necromantic Aegis?


I don't recommend Necro Aegis because mapping is already easy.
You will lose defense from shield (life,block,res)
You can't get powercharge in boss fight because nothing to kill.
It's easy to get frenzy charge against boss with HFT.



How can I edit POB for Redemption Knights?

POB doesn't have any info for RKs, but their default attack has the same stats as Redemption Sentries.

So you can edit POB to add them.

Step 1:
Find the spectre list file:
Path of Building\Data\3_0\Spectres.lua

Add this to the bottom of the file:

RK spectre listing


-- Redemption Knight
minions["Metadata/Monsters/AtlasExiles/EyrieInfluenceMonsters/EyrieSeraphFighter"] = {
name = "Redemption Knight",
life = 4.05,
fireResist = 0,
coldResist = 75,
lightningResist = 0,
chaosResist = 0,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.17,
attackRange = 14,
accuracy = 1,
weaponType1 = "One Handed Sword",
skillList = {
"MeleeCold",
"AtlasEyrieFighterSlash",
"EmptyActionAttackEyrieFighter",
},
modList = {
},
}



Step 2:
Find the spectre skill file:
Path of Building\Data\3_0\Skills\spectre.lua

Add this to the bottom of the file:

RK spectre skill


skills["MeleeCold"] = {
name = "Default Attack",
hidden = true,
color = 4,
description = "Strike your foes down with a powerful blow.",
skillTypes = { [SkillType.Attack] = true, [SkillType.ProjectileAttack] = true, [SkillType.SkillCanMirageArcher] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.AttackCanRepeat] = true, [SkillType.Melee] = true, [SkillType.SkillCanVolley] = true, },
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
},
levels = {
[1] = { 75, 0, 25, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = { 1, 2, 1, }, },
[2] = { 75, 0, 25, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = { 1, 2, 1, }, },
[3] = { 75, 1, 25, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = { 1, 2, 1, }, },
[4] = { 75, 200, 25, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = { 1, 2, 1, }, },
},
}




Note: The special attack has the same damage stats, so I didn't include it here.

Note: When you open POB, it will say 'update ready'. Do not update. It will delete the added info.

How does Elemental Equilibrium (EE) work with spectres?

"
Enemies you hit with Elemental Damage temporarily get +25% Resistance to those Elements and -50% Resistance to other Elements

The effect lasts 5 seconds or until being overwritten.

Trap, Mine, and Totem skills trigger EE ... Minions do not proc EE.

https://pathofexile.gamepedia.com/Elemental_Equilibrium

Any elemental spell you use will proc EE on all enemies that you hit. Your minions cannot proc EE, but they will benefit from its effects.

Example:
Slave Driver spectres use a lightning spell. So, you hit a boss with Armageddon Brand which is fire damage. It will proc EE: monsters will get +25% fire res and -50% lightning and cold res.


Elemental Equilibrium appears as pink circles under monsters.

Why use Spell Echo?

"
Spell Echo is a support gem that makes linked spell gems repeat themselves after the initial cast.

Spell Echo only works for spells cast by an actual player or minion

https://pathofexile.gamepedia.com/Spell_Echo_Support

This means that both the player and minions will benefit from the repeated cast, as well as the increased cast speed. Spell Echo will more than double your spectres' DPS.

Note: Spell Echo will cause Raise Spectre to repeat, so you need to remove it before raising spectres. Remember to put the gem back in when you are finished.


How do I get 4 or 5 spectres?


1. RAISE SPECTRE GEM LEVEL
1 spectre at level 1-12
2 spectres at levels 13-24
3 spectres at level 25+

Raise Spectre can be level 20 or 21.


Unnatural Strength ascendancy passive gives +2 level to minion gems.


Hunter influence amulet can give +1 to all intelligence skill gems.


Convoking Wand can give +1 or +2 to minion gems.


Boots can give +1 spectre skill gem.



2. DEATH ATTUNEMENT PASSIVE SKILL

Death Attunement gives +1 spectre. It can be found at the top left of the passive tree.

3. +1 MAXIMUM NUMBER OF SPECTRES DELVE BODY ARMOUR

Note: +1 chest is a rare delve drop; it cannot be crafted.


How about 6 spectres?

You need to use Midnight Bargain to get +1 spectre. But it takes away 30% of your life.
Another option is Queen's Decree, but it is a 2h sword so you can't use a shield and trigger wand for easy Bone Offering.

Can I do elemental reflect?

You cannot do reflect maps.



All useful spectres will die quickly because they do elemental damage and their DPS is much higher than their regen/leech.

How about spectres vs Uber Atziri?

The Slave Drivers will instaphase Atziri, but they will also instantly die if they hit the mirror clone. So you need to be very quick and careful with positioning your spectres.

Here's a full run from 3.7: https://youtu.be/gRaieNyJgRg?t=150

At 2:50, one spectre hit the mirror clone and died instantly.

Can you check my gear? What should I upgrade?

There are 3 things you need to do:

1. Check the example equipment for upgrade ideas.

2. Make sure your spectres are in a 6-link.

3. Make sure you have Raise Spectre 25+

4. Stack life on all your gear.

That's basically it.

THE BUILD GUIDE HAS CHANGED! WHERE CAN I FIND THE OLD VERSION?

Previous build versions can be found in the build archive.

https://www.pathofexile.com/forum/view-thread/2581892

CHANGELOG

17 APR
New video on Youtube: PoE 3.10 - Spectre Showcase: Redemption Knight vs T16 & Minotaur | EB & MoM

13 APR
New video on Youtube: PoE 3.10 - Spectre Showcase: Redemption Sentry vs T16 Delirium, Simulacrum and Sirus | EB & MoM

7 APR
Added Redemption Sentry and Scale of Esh to Recommended Spectre section with gem links (finally!)

5 APR
New video on Youtube: PoE 3.10 - Spectre Showcase: Redemption Sentry vs Uber Elder | EB & MoM

2 APR
New video on Youtube: PoE 3.10 - Delirium League - Spectres & Spiders, Simulacrum and Explosions!

Comments on page 968

Kay's Spectre Summoner build guide: https://www.pathofexile.com/forum/view-thread/2181275
My youtube channel: https://www.youtube.com/KayGaming
Last edited by kayella on Jul 2, 2020, 12:45:47 PM
Gz on the build guide!
Nice build,

and nice dps

How Uber elder is with this build ?
"
Nice build,

and nice dps

How Uber elder is with this build ?


The DPS is definitely there for a deathless kill, but I have yet to do it deathless, though. Working on it.
Kay's Spectre Summoner build guide: https://www.pathofexile.com/forum/view-thread/2181275
My youtube channel: https://www.youtube.com/KayGaming
This is a strictly worse version of a SG+Skele build. Your fire-eaters clear slower than pierce+faster proj SGs, and your single-target is worse than pseudo 5-linked skele. Plus walking around in 3.3 with 1.4k HP sans Visage/Wrappings is just asking to die.
cannibal fire eaters are available on the coast, when i played with them 2 seasons ago
"
Sher101 wrote:
This is a strictly worse version of a SG+Skele build. Your fire-eaters clear slower than pierce+faster proj SGs, and your single-target is worse than pseudo 5-linked skele. Plus walking around in 3.3 with 1.4k HP sans Visage/Wrappings is just asking to die.


SG+Skele is certainly a good build, I agree with you there. However, the point of this build was to see if FEs could replace TVs without needing FGs or some other minion as clear speed helpers. I think it succeeds; it certainly feels a lot better than TVs without Dyadus.

1.4k HP without shav's is asking to die in any league. It's managable though - I've done a full deathless chayula, for example. Also, the build is really meant for T16+Shaper+Uber Elder, so I never really considered getting a shav's. But, I'll see if I can borrow a 6L shav's to link to the build, when I can. Thanks for the suggestion.





"
prospecial wrote:
cannibal fire eaters are available on the coast, when i played with them 2 seasons ago


Oh. I didn't see them there, I'll have to check again, carefully. Thanks!
Kay's Spectre Summoner build guide: https://www.pathofexile.com/forum/view-thread/2181275
My youtube channel: https://www.youtube.com/KayGaming
Last edited by kayella on Jul 10, 2018, 12:38:34 PM
Interesting build. I will try those spectres for a change.


The pastbin for the High DPS version returns an error: 'This page has been removed'
"
kayella wrote:
High DPS
https://pastebin.com/KjR5JF6H

"
Hamallainen wrote:
Interesting build. I will try those spectres for a change.


The pastbin for the High DPS version returns an error: 'This page has been removed'
"
kayella wrote:
High DPS
https://pastebin.com/KjR5JF6H



Hi, sorry for the late reply. I've been busy tweaking this build for Uber Elder.
As a result, I've had to update the guide because 'High DPS' wasn't viable for Uber Elder.

I've simplified the build to just one setup: https://pastebin.com/a5L8k51t
Kay's Spectre Summoner build guide: https://www.pathofexile.com/forum/view-thread/2181275
My youtube channel: https://www.youtube.com/KayGaming

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