[3.7] Powerful Earthquake Slayer (beginner friendly, leaguestarter, FAST, all content)

Welcome to the Guide Exiles!

In this Guide I want to share with you Guys the most enjoyable and satisfying Build I've ever played in my PoE career.

-Big Slayer Rework (he's back with overall much more damage, stun immunity and new interesting nodes to choose from)
-Big Passive Rework (so many amazing new nodes)
-Nice new support and utility gems (Pulverise is like THE support gem for EQ)
-HUGE damage boost for Earthquake (over 200 flat physical for the aftershock and more damage effectiveness)

Why Earthquake?
Earthquake is a good-looking, powerful and exciting Skill to play. It deals high damage, which one shots trash and even tougher enemies with ease. The aftershock will destroy everthing in your path.

Why Slayer? WHY NOT JUGG?!
First of all, Juggernaut is a great Ascendancy, however I feel it is often used in the wrong situations with wrong builds.
Slayer has amazingly great offense capabilities which synergies very well with Earthquake. The 20% Cull note is great for everything and combine that with "10% more damage if you killed recently" and "20% more damage against unique enemys" it provides 50% more damage against bosses. You also get a 20% increase of attack and movementspeed on killing a Rare or Unique Enemy which should be up most of the time and can be paired with onslaught now. But other than that Slayer also has very nice defense. The 20% Overkill Leech is just INSANE for Earthquake. You just have to hit one white monster and your leech is maxed out. The Brutal Fervour node also got some nice bonuses besides the obvious and famous overleech. And you are immune to bleed, stun and reflect as a slayer.
Long Story short: Slayer synergises just too good with Earthquake and is in terms of offence and defence the most balanced choice of all the classes.
It's the best choice for this Build.

+Good-looking skill
+Satisfying play style
+Easy Leaguestarter
+Cheap to start off
+Fast Mapping
+Can do most Mapmods
+Likes to kill hard Bosses
+Fast leech and good Life pool
+One-shots most stuff

-No leech Maps can kill you easily
-Can be quite Expensive at the Top end(like almost every Build)
-Leech lasts only 5secounds
-Lab is now much more challenging without a minute of free leech.

Build Variations
This is a Buildguide for a Resolute Technique 2Handed Axe Slayer.
There are many other Variations of Earthquake, for example Crit Staff Juggernaut or even 1Hand gladiator, and many more. For this you should look for another guide.
Some things are very similar, but they differ on key aspects.
In this Guide i will show you different trees for different playstyles, but also some variations in terms of gearing.

Check out my Profile for my current EQ char in Legion


The Gems are in order of importance
Earthquake Setup
2.Less Duration
3.Melee Physical Damage
5.Close Combat
6.Damage on full Life
Note:You can use Increased Aoe/Conc. Effect if you prefer more AoE while mapping, but its not nescessary anymore. We get more then enaugh Area from tree and from the Pulverise support.
Vaal Warchief Totem Setup/Vaal Double Strike
1.Vaal Ancestral Warchief Totem
2.Melee Physical Damage
4.Concentrated Effect
5.Damage on full Life
Note:The Totem Setup is very important for the singletarget damage. It more than doubles your damage output. Bloodlust is only worth if you are using a Disfavour or speccing more into bleed nodes. Alternitves are Pulverise Close Combat or Ruthless. Try to get the Vaal version as soon as possible.
A Vaal Double Strike setup would fit as well, but i prefer the totem, especially now, because it got a vaal version too. Note that the gemlinks are different.
Leap Slam Setup
1.Leap Slam
2.Faster Attacks
3.Blood Magic
Aura Setup
2.Herald of Purity
3.Dread Banner
3.Arctic Armour/Herald of Ash WITH
4. Enlighten LVL3 or 4
Note:You don't have to use Enlighten if you play with Hezmana's bloodlust.
You can play without Herald of Purity/Arctic Armour but i recommend it since u don't need much mana anyway.
Utility Setup
1.Cast when Damage Taken level 1
2.Immortal Call level 3
3.Blood Rage level 7
4.Increased Duration
1.Cast when Damage taken level 20
2.Steelskin level 20
3.Cold Snap or any curse if you dont have a curse corruption on your gloves
Note:You can basically use any CwDt setup you prefer, but here are two of my favorite ones.


Start with a Kaom's Primacy, Hezmana's Bloodlust or Sinvicta's Mettle. Later you swap to Disfavour. Try to get one with a good roll (600+pdps). Atziri's Disfavour is your Endgame Weapon, you won't find any better weapon except mirror tier rares.

Because it was requested so much: I am not a huge fan of Marohi Erqi because its such a slow weapon. It maybe seems like a good option for EQ but the overall clear with this weapon just feels too awful. I recommend Sinvictas for the beginning. Also keep in mind that i dont offer trees for using maces.
Body Armour
Belly of the Beast is BiS for this Build! However, you can start with a Rare 6l Armour with some Life and Resists.
You don't want to use a Kaom's Heart, since we need links for our totem.

A Rare Armour Helmet is the Best Option here. You want as much Life as you can get and some Resists. Later you can get yourself the Helm Enchant. A great way to do this is to use Greed Essences for guarantied Life roll.

Rare Gloves with Life and Resists work fine, however the vulnerability on Hit Corruption is icing on the cake. Tombfists are another Option for us to get the Intimidate Effect, but you will lose some sockets. In that case, use CwDT with Immortal Call in your Tombists, and put Blood Rage in an Unset Ring.

Again, Rare Boots with a big liferoll and Resists should do the Job. Movementspeed isnt really necessary, but of course nice to have. Attack and castspeed is the best enchant for us. Regen is also nice for the non-VP version of this build.
Kaom's Roots are unfortunately not an option as we need the Sockets.

Lether belts and Stygian Vises are a nice Bases. Try to get as much Life as possible on your Belt (150+ is superb). Resists, Elemental Attack Damage and other Stats are a good option to have. Later you want an Elder rare belt with Increased Life Recovery Rate.

Ming's Heart is a cheap and very underrated Ring that gives us 60+ Chaos resistance and a big Damage boost, and only sacrefices 5% Life if its well rolled, which you can counter with a single life node on the tree. It should be easy to get one with under 7% reduced Life and 47+ Chaos resistance. The other Ring slot is free for a Rare Ring with Life, intelligent and the resists which you may be missing. Elemental Attack Damage, Added Physical Damage and other Stuff is of course a good addition to have.
Carnage Heart gives us all the Attributes we need and other very helpful Stats like Resists, some Leech, increased leech Rate and Damage. It will carry you all the way into late Endgame. Warped Timepiece is also a solid choice. It further reduces your Earthquake delay from ~0.30 to ~0.25 and also grants some leech, attack- and movementspeed and dex/int.
Later you can replace them with a Rare Elder Amulet for more Life, Increased Maximum Life Leech Rate and Damage.

First you should use one or two Life flasks with Instant Heal and Freeze immunity, later you replace them. Nice Unique flasks are Lions Roar, Atziri's Promise, Taste of Hate and Sins Rebirth. You also want a Curse Remove/Freeze Utility Flask later. It adds QoL.

Flasks to Swap:

The only unique jewel worth really using is a Watcherseye with a nice pride Modifier. There are some great things like "chance for double damage" or "impale last for # more hits" - nothing to sneeze at. The Red Nightmare jewel yould be used too, but with the new Skilltree rework, its not really worth using now.
For your Rare Jewels you should use some similar to mine.
You need one Jewel with some Mana Leech

Legion League Gear Progress
Day 1 - 4

Note:First update of the League, havnt had much time for PoE recently.
Belly helps alot for a better HP pool in the early game. Sinvicta's Mettle is my choice here. Kaom's and Hezamana's are also nice, but i like the rampage from Sinvictas.

Day 5-8

Note:This should be the Basic gear for low budged. Red maps are no problem with this gear. The very next step is getting a Disfavour. Later follows the 6l hopefully.

Day 9
Note: Got my Disfavour. Next step is a 6l.

Day 10
Note: Got some nice Boots with fat Life and nice resists. Since they dont have movespeed they only costs me 1.5ex.

Day 14

Got my 6l and sniped a nice belt for 20c

Incursion League Gear Progress
Day 3

Note: I'm using Hezmana's which allows me to reserve all my mana with Herald of Ash, Hatred and Arctic Armour.
Ming's Heart is a cheap and very underrated Ring that gives you a big Damage boost and a ton of Chaos resistance which is great for the Incursion Rooms. Carnage Heart will carry you all the way into late Endgame. You want these!

Day 4

Got lucky running Uberlab and getting a sell able Enchant. Time to get ourselves a Disfavour

Day 6

Got my helmet enchant. Still no 6l.

Day 11

Finally got my 6l and further improved my gear.

Day 22

I got myself some nice new boots with lots of life and resists. Also crafted a elder belt with good life and recovery rate

Day ??

Finally got my Tombfists with nice corruption.

Complete Incursion Gear

Endgame Gear

Flasks to Switch in:

Passive Tree

Basic Non-VaalPact Version

Basic MORE LIFE version Non-VaalPact

Basic VaalPact Version

Leveling Trees

Just kill all. Two points are worth more, than any of the buffs they give you.

The Pantheon
Major God: Soul of Arakaali or Soul of Solaris

Minor God: Sould of Gruthkul or Soul of Tukohama

Mana Leech? Just grab one rare jewel with some mana leech on it.

Vaal Pact?
Vaalpact is a viable option here but keep in mind that your leech only last for 5 secounds. A worms flask is highly recommended for VP.
I will update this guilde with my thoughts on VP later this league.

Some PoB Links:

Current Char in Legion

Other PoB's (Mostly Experimental)
Balanced Version (recommended)

Balanced Vaalpact Version

HC Version

Bloodmagic HC Version

Vaalpact HC Version

Bloodmagic Vaalpact HC Version

Full Damage Potatoemode SC Version (not beginnerfriendly)


[3.7] Legion League Earthquake Slayer First Uberelder, Deathless

[3.7] Legion League Earthquake Slayer Hydra Run on 5l

[3.7] Legion League Earthquake Slayer very early mapping

[3.7] Look what they have done to my EQ Slayer [Standard Showcase]

[3.2] Earthquake Slayer Hydra kill:

[3.2] Earthquake Slayer Shaper run:

[3.3] Incursion League Earthquake Slayer rippy Colosseum

[3.3] Incursion League Earthquake Slayer Deathless Shaper run on 5l

[3.3] Incursion League Earthquake Slayer 5min Uberlab run

[3.3] Incursion League Earthquake Slayer Uber Elder (My very first try)

More Videos of Legion League will follow!

Legion League Update:
DAY1: Leveling went smooth as hell. Never had a better time leveling a 2h RT build without preset gear. Switched to Sinvicta's and had a great time killing Kitava.
DAY3: Starting Maps with around 3k HP was a bit rough, however after switching to Belly it was fine.
DAY4: Uberlab was done quite easily with around 4.5k hp. This build is still great for Lab! Im on the way pushing the atlas now.
DAY5-8: Got some very important upgrades like the helmet enchant, good flasks and better jewellery. Look in the gear section for more details.
DAY9: Got a Disfavour, next big step is a 6l.
DAY10: Got new Boots with big HP and resists.
DAY14: Got my 6l and a better belt.

(OLD)Incursion League Update:(OLD)

DAY1: The leveling went pretty smooth. Akt5 and Akt10 Kitava were pretty easy and deathless.
DAY2: Going into Maps with around 5k Life. Damage felt pretty good and I didnt have to skip any Incursions rooms and temples.
DAY3: Uberlab done at level 78, deathless. Also, carried a friend.
DAY4: Level 85: Started Uberlab farming and got a Molten strike Enchant, which I sold to get a Disfavour.
DAY6: Got my helmet enchant. Doing now T13+ maps. Still no 6l.
DAY10?: Updated some gearpieces, to get my 7.5k life pool goal. Still pretty cheap budget gear, except Disfavour. Still no 6l but already killed Shaper, deathless. Video is up!
DAY11: Finally got my 6l. Just wasted already 39 (!) divine orbs to get the 40% increased life. Still not 40% lol. Never was so unlucky in my life, that was a mistake xD
DAY20?: Managed to kill Uber Atziri. Not very clean, but it was alright.
Iam testing some new things. I play at the moment with Kaoms Roots. It was not easy to put them into the build and iam not sure, if its worth it. If there is nothing more to upgrade, i seach for new things. :D
DAY22:Bought some nice new boots with lots of life and resists, tried out Kaoms Roots before and i have to say, its not worth using in this build. Also crafted an elder leather belt for the life recovery rate. The only thing iam missing now, is a nice pair of tombfists with double corruption. Vulnerability and frenzy would be perfect in that scenario.
DAY??:Finally got my pair of Tombfists with frenzy and vulnerabilty on hit! My gear is now complete. Last thing i will do, is corrupting my Disfavour, but thats only for fun.

For more Information about Incursion League Progression look in the Gear Section

Big shoutout to Kamal, who helped me proofread

Version History:
3.3 Update: EQ got a huge buff in damage and the aftershock triggers much faster, from 1.5s to 1s.
3.4 Update: Vaal Warchief totem is another great addition for the single target damage!
3.7 Update: MELEE INSANITY (reworked slayer, new skilltree paths, new support and utility gems and another huge earthquake damage boost)

If you have any Questions, feel free to ask.
Last edited by Prycro on Jun 24, 2019, 6:12:28 AM
Last bumped on Jul 12, 2019, 2:00:18 PM
love the formatting, whats the red weapon trail used in the 3.3 video?
Waiko75 wrote:
love the formatting, whats the red weapon trail used in the 3.3 video?

Thank you! Its from the Conquest Supporter pack, i actually bought it for the good looking portal. :)
Last edited by Prycro on Jun 7, 2018, 7:27:12 PM
Love the guide, Always loved Earthquake since I started playing back in 2.5, sadly it was always outclassed by other melee skills and it had almost no end-game potential. currently i have almost the exact setup as yours, just missing a few upgrades like boots, enchant and axe, maybe belly

But i have a few questions regarding the skill tree:

1) Im confused as to why you took Red Storm, any reason behind this? is it for the increased phys?
2) What do you think about Kitava's Feast Axe? seems like an upgrade when it comes to DPS next to Hezmana
3) Any tips on farming the Disfavour? Im kinda struggling making the chaos
4) Im kinda struggling on survivability, maybe is because low phys reduction even though im using lion's roar and basalt, even stibnite has armor in it. and a bit low on damage... even though im stacking defenses on flasks/armor, going through uber lab is easy but izaro destroyed me today, maybe is because it was charges + gargs
5) Daresso's salute is worth it for the Damage on full life?
6) Vitality Void for more leech?

Thank you!
Where do you get manaleech from ? :)
Where do you get manaleech from ? :)
hc viable?

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