[3.13] ARC/LIGHTNING SPIRE TRAPS Saboteur Build (3-4 MILLION DPS, Uber Elder/Atziri EZ PZ) +VIDEO!

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hyyyben wrote:
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Reaction1980 wrote:
Am I being dumb in relation to the warlords mark on hit ring? I bought one but I am yet to see it generate a single endurance charge on anything after several maps. Am I missing something basic?


yes you are..who kills the cursed mobs ---> not you, but your traps..who gets the endurance charges..not you but your traps..did you even bbother to google warlords mark ? :)



I simply didn't realise that trap are considered their own entity. You could have just explained without being snide.

Second question then, am I misreading the part of the guide where he recommends using that ring?

'An Elder ring with Warlord's Mark on hit will be a nice way to generate Endurance Charges without using Enduring Cry. You will overwrite your "Conductivity" and kill enemies, yet still gain charges.'

Thanks.
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darkdex52 wrote:
Excuse me for the dumb question, but why Increased Duration on Flame Dash?

There was arcane surge over there, i will clean it up a little later
https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469
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Reaction1980 wrote:
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hyyyben wrote:
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Reaction1980 wrote:
Am I being dumb in relation to the warlords mark on hit ring? I bought one but I am yet to see it generate a single endurance charge on anything after several maps. Am I missing something basic?


yes you are..who kills the cursed mobs ---> not you, but your traps..who gets the endurance charges..not you but your traps..did you even bbother to google warlords mark ? :)



I simply didn't realise that trap are considered their own entity. You could have just explained without being snide.

Second question then, am I misreading the part of the guide where he recommends using that ring?

'An Elder ring with Warlord's Mark on hit will be a nice way to generate Endurance Charges without using Enduring Cry. You will overwrite your "Conductivity" and kill enemies, yet still gain charges.'

Thanks.

Ooops too much editing for me yesterday. Indeed it is wrong as your traps will get Endurance Charges. Enduring Cry is still there for yourself.
Fixed PoB.
https://pastebin.com/32HMUKrk
I also lowered Enduring Cry to level 10. This way we can still get max Golem, but won't need to take extra Strength node. Also dropped Hasty Reconstruction for Acrobatics. Since build is squishy i think i will dramatically help most people (even though i am not a huge fan of it). Some DPS loss but a huge safety increase.
https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469
Last edited by Angry_Roleplayer on Jun 9, 2018, 2:09:18 AM
So how would this build work with Inpulsa instead of the tinkerskin?

I'm guessing you trade off some survivability and sustain for a higher damage, but would it be worth it?
Whats the point of choosing loreweave instead of tinker, maxing resists, extra spell damage?
So i recently have this question concerning the subject about if glacial cascade would be a good opting to change for arc???


Ps:BTW good build and good guide,ez to level and ez to compreend
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Djoze wrote:
So how would this build work with Inpulsa instead of the tinkerskin?

I'm guessing you trade off some survivability and sustain for a higher damage, but would it be worth it?

Tinkerskin is more recovery and more cooldown for Spire trap.
Inpulsa - IMPRESSIVE explosions. :) Would it be faster for clearspeed? Only at lower levels. At higher levels arc is capable of oneshotting stuff reliably.
https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469
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Wilmots wrote:
Whats the point of choosing loreweave instead of tinker, maxing resists, extra spell damage?

It's an incredible "all-arounder" chest for any crit and elemental damage based builds. Damage boost, good resists, a bit of this a bit of that, and +24 to all attributes is amazing, cause generally you might be missing some dex and strength on spellcasters or int on melee characters. Absolutely fantastic option for SSF as well. You might never drop Tinkerskin for example, but getting 60 unique rings is quite doable.
https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469
Last edited by Angry_Roleplayer on Jun 10, 2018, 4:20:40 PM
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Nerdtugarip wrote:
So i recently have this question concerning the subject about if glacial cascade would be a good opting to change for arc???


Ps:BTW good build and good guide,ez to level and ez to compreend

GC is amazing since the Abyss, but it scales very differently. GC is a phys/cold spell, while Arc is pure lightning.
https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469
Can somebody link his build using the normal passive tree from PoE own homepage.

For some reason i can’t get the link to work.

Thx
The Definition of a Radical Psychotic Motherfucker is Me :P

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