Tectonic Slam J U G G [3.2.0] [Updated]

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Viyro wrote:
Little tip for those struggling: Crit Sword w/ stat stick Claw or Dagger.


Yes this is very good tip!!! Thanks
Ditching nebuloch for stat stick.
With insane dps stat stick and blood rage dps went to to 1.16kk

https://pastebin.com/QnS7Q2xX
Last edited by sultangurde#6473 on Mar 1, 2018, 3:43:26 AM
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sultangurde wrote:
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Viyro wrote:

With insane dps stat stick and blood rage dps went to to 1.16kk

https://pastebin.com/QnS7Q2xX


Sorry, but no. Config was not set to Shaper, crit was set to perma lucky, onslaught was enabled and assassin's mark won't give us power charges during bosses.

That leaves us with just over 400k with flasks active, about 285k without flasks. Not that impressive anymore.

Of course, this is only a rough aproximation given that we have to use ice crash instead of tectonic so far in pob.
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Andazeus wrote:
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sultangurde wrote:
"
Viyro wrote:

With insane dps stat stick and blood rage dps went to to 1.16kk

https://pastebin.com/QnS7Q2xX


Sorry, but no. Config was not set to Shaper, crit was set to perma lucky, onslaught was enabled and assassin's mark won't give us power charges during bosses.

That leaves us with just over 400k with flasks active, about 285k without flasks. Not that impressive anymore.

Of course, this is only a rough aproximation given that we have to use ice crash instead of tectonic so far in pob.


Hmm never aimed this for shaper, this was just fast PoB with overnight idea to dual wield Juggernaut. Keep in mind that you can still add:

1. Ancestral Warchief
2. Bloodrage
3. Also there is flask for Onslaught or Lucky Strikes (not both tho, keeping 1 healing flask).

I did set profile for shaper, activated Ancestral Warchief, Bloodrage (without frenzy charges), picked only Lucky Strikes Flask, put some insane melee multiplier jewels and dps ended at 738k.

But that is still nothing reliable because we dont really know how Tectonic Slam works.

https://pastebin.com/HudbwnSe

Still should be nice to play league starter.
Last edited by sultangurde#6473 on Mar 1, 2018, 4:30:37 AM
No mana leech on your starter! will be a problem :)
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sultangurde wrote:
"
Viyro wrote:
Little tip for those struggling: Crit Sword w/ stat stick Claw or Dagger.


Yes this is very good tip!!! Thanks
Ditching nebuloch for stat stick.
With insane dps stat stick and blood rage dps went to to 1.16kk

https://pastebin.com/QnS7Q2xX


Still a lot of inefficient pathing. Scale phys / crit instead of going for the fire damage. Those nodes aren't worth how you're traveling. Still not swords. Swords > Maces if you're actually trying to go crit Tectonic Slam Jugg.

https://pastebin.com/Xugpy7mv

2 Minute edit ^

I would still probably do quite a few things different myself. Fencing isn't very good and Unbreakable > Unrelenting in this case as you wwould be going through endurance charges pretty frequently.


I also feel like using Ice Crash is screwing up a lot of calculations wait for Tectonic Slam to be put in PoB to see even more. I would personally add a 60% fire conversion to a sword for now and use sunder or something if you want more accurate numbers. Swap the dagger/Claw to a stat stick for Sunder. You're overvaluing accuracy nodes. Edit -> 60% of Physical Damage Converted to Fire Damage

This gives you a lot of options. You could take the phys->cold conversion to go full Ele conversion bottom right of ranger....etc. There is alot you can do from here. Keep goin brother.
Last edited by Viyro#2648 on Mar 1, 2018, 7:41:13 AM
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Viyro wrote:
"
sultangurde wrote:
"
Viyro wrote:
Little tip for those struggling: Crit Sword w/ stat stick Claw or Dagger.


Yes this is very good tip!!! Thanks
Ditching nebuloch for stat stick.
With insane dps stat stick and blood rage dps went to to 1.16kk

https://pastebin.com/QnS7Q2xX


Still a lot of inefficient pathing. Scale phys / crit instead of going for the fire damage. Those nodes aren't worth how you're traveling. Still not swords. Swords > Maces if you're actually trying to go crit Tectonic Slam Jugg.

https://pastebin.com/Xugpy7mv

2 Minute edit ^

I would still probably do quite a few things different myself. Fencing isn't very good and Unbreakable > Unrelenting in this case as you wwould be going through endurance charges pretty frequently.


I also feel like using Ice Crash is screwing up a lot of calculations wait for Tectonic Slam to be put in PoB to see even more. I would personally add a 60% fire conversion to a sword for now and use sunder or something if you want more accurate numbers. Swap the dagger/Claw to a stat stick for Sunder. You're overvaluing accuracy nodes. Edit -> 60% of Physical Damage Converted to Fire Damage

This gives you a lot of options. You could take the phys->cold conversion to go full Ele conversion bottom right of ranger....etc. There is alot you can do from here. Keep goin brother.


Yes, you are right. My approach towards 1hander maces is a fail and ice crash is second fail, sunder could propably be closer to real dps numbers anyways.

I did some improvements to my PoB later on, but i didnt publish them because i realised that it is a dead end. Generally speaking i found some build with dual wield swords that synergize with Juggernaut much better and bring higher numbers.

Generally speaking the build synergize dual wield Ahn's Might and Pacifism Gem (-1 frenzy charge).


Last edited by sultangurde#6473 on Mar 1, 2018, 8:14:30 AM
So what do u think about gem links and which ascendancy to take?
Last edited by PlayArcher#5488 on Mar 2, 2018, 5:08:15 AM
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PlayArcher wrote:
So what do u think about gem links and which assendancy to take?


Shadow Priest.
Carry on my waypoint son, there'll be peace when maps are done.
Lay your portal gem to rest, don't you die no more.

'Cause it's a bitter sweet symphony this league.
Try to make maps meet, you're a slave to the meta, then you leave.
what better 2hand or 1hand?
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moshemaman25 wrote:
can u post mayb a pob link ?

want to see what gear to use

plss

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PlayArcher wrote:
So what do u think about gem links and which ascendancy to take?


Updated the post.

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ActionFunk wrote:
what better 2hand or 1hand?


This guide is for a two-handed RT version of the build, but a crit version with a Nebuloch or rare mace/axe is good too.
Too. Much. Clutter.

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