Skills that don't need any damage nodes?
" It's no surprise to a few people, but I have a build that can facetank all content except Uber Atizri and complete it. Now, the dps for the build is rather low, but for Harbringer League, this wasn't much of a problem. It was easy to progress up the atlas and finish all content. Shaper wasn't a problem, because the build is practically unkillable. So, I had a full room of vortexes and was still just fine. But for Abyss League, the sheer number of maps, is kinda overwhelming. And it's now, that the slow clear speed is becoming a drag. I wanted to see what options were available for map clearing and try to balance out the build better that way. There were also some ideas for a CWDT build and trigger builds, that require you to be hit a lot. Like a reflect build based on bramblejack, but those were just side thoughts, as I try to figure things out. The closest, I've seen is possibly the mjonir build by Rico, which uses power charge generation for damage. Zed_ also made a good point about minion based builds, I'll look into that as well. (⌐■_■)
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glitch u seen this other thread in here?
https://www.pathofexile.com/forum/view-thread/2067396 shaper suffixes chill on block, could be combined with es on block. Its not requiring armour obviously, just % of es. What u think about ci, forget the armour bit, bomb everything into getting as much es and es regen as possible through sacrificing the trip to iron reflexes, es return on block + chill on block with the dyadus + the spite enchant on gloves + arctic armour? I love all you people on the forums, we can disagree but still be friends and respect each other :)
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