[3.1 HC] Poet's Pen - The Ultimate Summoner! SRS / Zombies / Skeletons / Spectres!

its difficult to get 3 soalris guards with hungry loop and spell echo :((((
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LordMugenxxx wrote:
I might be playing this building wrong, I can't do uber lab at 75 and can barely survive in t8+ maps and up. I've followed the build and have got most the items, just missing concoction flask, I have 3.3k life 1400 es 427 armor and 360 evasion.


Hmm that sprobably a bit low ES. Nevertheless if you have a Watcher Eye with ES gain on hit and use kinetic blast you should be fine wor anything but bossing.

Even without the leach this is one of the savest builds, as its not only ranged, but ranged with ranged pets. You can stay 2 screens away from any danger.

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lakshmie wrote:
its difficult to get 3 soalris guards with hungry loop and spell echo :((((

I tossed Zombies to the Hungry loop and use elder with minion damage and immolate for a 6link spectre. But if you run it on the ring, i would destroy any unwanted nearbe corpse with "target corpse" and raise Zombie. If there is only Solaris guard(s) corpse(s) left you can use raise spectre.
Did you try Animate Weapon at all in either of your pens?
livejamie
only 45 at the moment but just biking in to say this build is super fun and super op...lab at 28 and innocence was cake.. i can recommend flame sentinels from solaris act 3 as spectres whilst you level, with gmp they spray fireballs across the whole screen and everything just melts
Just want to say your build idea rocks!

Killed shaper with it some minutes ago.
Im using a slightly different (more expensive) setup.
I have a +3 Minion helmet for 3 flame golems.
Because I dont use gmp on the golems they are basicaly as strong
as a typical 6l golem without extra +1 from a corrupted 6l or skin of the loyal chest.

If you want to look at my tree and gear the name of the character is ZonkoPenumoner.
Thanks for the really great and unique idea :)
I followed this guide, liked it, and added my sauce to it in the following sentences.
Here is my high end build. Cleared all the shit u can imagine that isn't hexproof.



Raw stats : 5K hp, 1.3ES 2000 mana.


Also I have 6/7 jewels, 2 uniques ones for the skelly mages and all the rest are:
Minimum 40 life and 20 increased minion dmg if u used a minion skill recently.
Cast speed is useless with SRS and solar guards.
I added hatred for better single target dmg with SRS and zombies.


Tbh, my zombies are useless cause the build just one shot everything.
I think I might replace them with something else.

The boots = huge help for survavibility with rumi's. If you can put these boots and still have ur capped res and enough dex strenght then you are good.

I've tried other spectres but it rly ended bad compared to solar guards atleast with this very build.

I'm looking for more upgrades to get higher dmg.

thanks for the guide cheers


Last edited by akemisetearu#3492 on Jan 15, 2018, 5:06:39 PM
"
akemisetearu wrote:
I followed this guide, liked it, and added my sauce to it in the following sentences.
Here is my high end build. Cleared all the shit u can imagine that isn't hexproof.



Raw stats : 5K hp, 1.3ES 2000 mana.


Also I have 6/7 jewels, 2 uniques ones for the skelly mages and all the rest are:
Minimum 40 life and 20 increased minion dmg if u used a minion skill recently.
Cast speed is useless with SRS and solar guards.
I added hatred for better single target dmg with SRS and zombies.


Tbh, my zombies are useless cause the build just one shot everything.
I think I might replace them with something else.

The boots = huge help for survavibility with rumi's. If you can put these boots and still have ur capped res and enough dex strenght then you are good.

I've tried other spectres but it rly ended bad compared to solar guards atleast with this very build.

I'm looking for more upgrades to get higher dmg.

thanks for the guide cheers




Did you not run the Hungry Loop ring out of choice? Trying to figure out if buying level 19 gems and going through all that work is even worth it. What did you end up dropping to make room for spectres?

Also whats everyones thoughts on running Flesh offering inside one of the pens for constant procs as opposed to Minion Damage?
Last edited by McPumpkin#2213 on Jan 16, 2018, 1:41:29 AM
So which jewel and gear setup is actually better? The one noted near the top that says 'My current gear' - which doesn't include The Hungry Loop ring and has Elemental Weakness and Projectile Weakness on the Vis Mortis or the build noted further down that includes said ring and has Temporal Chains and Enfeeble on the Vis Mortis?

It's a bit confusing! :)
hi I have a question in the guide, it states

"Use Desecrate in Solaris Temple Level 1 and look for a Solar Guard while holding you A-Button on the keyboard. Afterwards make sure you use desecrate in the highest level area your desecrate allows and resummon them!" Does this mean that when you have 1 you can summon more by using descecrate in any higher level map?

Thanks
"
McPumpkin wrote:
"
akemisetearu wrote:
I followed this guide, liked it, and added my sauce to it in the following sentences.
Here is my high end build. Cleared all the shit u can imagine that isn't hexproof.



Raw stats : 5K hp, 1.3ES 2000 mana.


Also I have 6/7 jewels, 2 uniques ones for the skelly mages and all the rest are:
Minimum 40 life and 20 increased minion dmg if u used a minion skill recently.
Cast speed is useless with SRS and solar guards.
I added hatred for better single target dmg with SRS and zombies.


Tbh, my zombies are useless cause the build just one shot everything.
I think I might replace them with something else.

The boots = huge help for survavibility with rumi's. If you can put these boots and still have ur capped res and enough dex strenght then you are good.

I've tried other spectres but it rly ended bad compared to solar guards atleast with this very build.

I'm looking for more upgrades to get higher dmg.

thanks for the guide cheers




Did you not run the Hungry Loop ring out of choice? Trying to figure out if buying level 19 gems and going through all that work is even worth it. What did you end up dropping to make room for spectres?

Also whats everyones thoughts on running Flesh offering inside one of the pens for constant procs as opposed to Minion Damage?




I didn't run the hungry loop because it doesn't consume the quality of the gems. If you check my build, im using bisco, so I don't have resistances in my ammy. I need these resistances in my rings.
In the other hand, I'd rather have specters with +3 level with my helmet than put them in the ring. With my setup the spectres are just rampage.
This is just my version of his guide but his is also good. My setup includes a bisco with capped res and +15% spell block with boots. It has stronger spectres and it runs hatred for SRS. Thats the just improvement I could find.

Also, the flesh offering on poet's is just for faster leveling lazy casting like he said.
In the high end of maps if you play with the increased damage of minions jewels when u cast a minion spell, you'll need to cast a minion spell.
And the spells triggered by poet's don't count. So the logic wants you to put ur minion damage support gem in the poet and self cast offering which is a minion spell to get the jewel damage boost (120% for me) plus your offering boost.

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