Death Penalties

i think it is a good idea, if you wait 15 mins for the instance to reset then the penalty be cancelled, i know i won't wait
Last edited by Exiled_King#2825 on Oct 28, 2011, 3:16:54 PM
You should revive as a zombie/ghost and you need to reach your soul before you lose your humanity.

If you don't make it in time, your gear becomes cursed and cannot be used until you visit a church or some traveling cleric.
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lambon wrote:
You should revive as a zombie/ghost and you need to reach your soul before you lose your humanity.

If you don't make it in time, your gear becomes cursed and cannot be used until you visit a church or some traveling cleric.


HOlyPoo that could end up being really rough... But I kinda like it in some ways...
I think that if you lose all ur stuff when you die and everyone can pick it up it's too hursh. Imagine you lose stuff you bought for real money. It takes away the apetite of playing. But i agree with every other idea ;)
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MilfHunter wrote:
I think that if you lose all ur stuff when you die and everyone can pick it up it's too hursh. Imagine you lose stuff you bought for real money. It takes away the apetite of playing. But i agree with every other idea ;)
You can't buy items with money, unless you do so through a 3rd-party. That would be cheating, anyway, so you would deserve to lose it all.
Closed Beta/Alpha Tester back after a 10-year hiatus.
First in the credits!
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MilfHunter wrote:
I think that if you lose all ur stuff when you die and everyone can pick it up it's too hursh. Imagine you lose stuff you bought for real money. It takes away the apetite of playing. But i agree with every other idea ;)


the real money thing has already been discussed so i won't go on about that but i just want to say that that death penalty will not happen except in cut-throat leagues, so no worries :)
Not sure if you guys need any suggestions still but, it would be awesome to spawn on "hell" or something, and need to fight your way back. The more you die and the higher your level, the longer the Path to Life becomes. You could be like a spirit, or just the same one but with really crapy weapons, so it's a real challenge to revive.
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Just please not loss of EXP, that totaly kills it. try loss of gold, or put some options upon death...like a place u can choose to respawn, n if its liek closer to the death spot it gets more expensive, n for example to respawn on current position u have a penalty that weakens ur stats for an certian percentage.I know its not a solution but pls dont touch the exp xD.
Btw i like CheeseBurger's idea :) 2 .
There is no gold, and the currency items don't have standard values. Can't really make a pay-on-death system in this game. I'm sure higher-level characters would me much more upset about losing a super-rare currency item than they would about losing 15% xp. It takes longer to get the currency than it does to get the xp back.

Anything that takes you away from your party is a bad thing. If someone dies, the party shouldn't have to wait 5 minutes for him to get back to fighting.

XP loss is quick and easy. It doesn't take your nice gear or currency, it doesn't keep you from progressing, and it doesn't annoy your party members by making them wait for you. What it does do is put a severe penalty on death, which is exactly what death should have.
Closed Beta/Alpha Tester back after a 10-year hiatus.
First in the credits!

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