Death Penalties
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I think it would be kinda cool to see a tag on characters that keeps track of deaths. Something that other players can see on eachother. It could be like a badge of glory if you have very few deaths or a badge of dishonor. Other players would get a feel for another players' skill level very quickly. Possibly even put a ranking of highest levels suffering least amount of deaths type of ladder? It would make dying be taken a lot more seriously and add a degree of competition. What do you think?
i <3 minesweeper
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" This is effectively a "corpse run" which pretty much everybody hates. I doubt this would be well received. IGN: SpudOfDoom | The Exiled - Path Of Exile's oldest clan
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It would only be okay for a special League... of jerks... who deserve to get what's coming... a huge mob when you hit 200/1 kill to death ratio! Hell yeah! you are fighting each other for the glory of a creature you don't know exists and it owns all that try... the only way to kill it is to join forces but there are no teams and everyone's attacks hurt all in their path! Yeah I still don't like it but if there were monsters that were summoned upon a very high KTDR that gave great exp/loot/renown to all nearby upon death... that may change my mind.
I love virtual brutality so save it for the Mobs...
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" Whatever if there is still permament exp loss. If there isn't permament exp loss then it is bad. You didn't turn out your phone in church?!
It may be God calling. |
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I think EXP loss upon death should be a "League Specific" thing... a noob league that tends to get killed quite often but is just trying to get used to this game style doesn't NEED Permanent EXP loss... I think that you should slowly integrate new players so they can play where they feel comfortable with their level of skill/ or for older people (my mom is almost 60 but she LOVED DIABLO II) their physical Dexterity may prevent them from enjoying a full out battle that they simply can't keep up with.
I love virtual brutality so save it for the Mobs...
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Or maybe make like you say "noob league" in which they will be until level 30 (just suggesting level) and then they would be transfered to normal league?
You didn't turn out your phone in church?!
It may be God calling. |
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Would they be FORCED to start in the NOOB LEAGUE? Or is the NOOB league entirely optional with level cap 30?
I love virtual brutality so save it for the Mobs...
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Optional in my opinion of course.
You didn't turn out your phone in church?!
It may be God calling. |
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Thank you... I don't want to get forced to do anything I don't want to.
I love virtual brutality so save it for the Mobs...
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Couple of thoughts on how to approach death penalties and different leagues.
For the easier leagues, death = exp penalty. However, the amount of exp lost is dependent upon level, and is an increasing % based on level. I.e. lower levels = exp loss < exp required to gain that level. If you keep dying, it takes longer to get exp to progress to next level (for say levels up to 10 or 15). As you get into higher levels, exp loss can be > exp required for that level, and you may get pushed down 1, 2, 3 or more levels. Result is that in higher levels, you may lose use of level dependent weapons/armour, until exp is regained. So, not permanent loss of gear, more temporary inability to use (at this point open up a whole discussion around whether skills are lost & have to be regained). For harder leagues, set max no. of deaths, say 5 or 3, with no other penalty. Hardest league = 1 life. With fixed number of death leagues, once that max is reached, the player keeps the character, and it gets pushed down to next lowest league. Also, for a twist, that char remains in that league (not playable), and effectively becomes a monster run by the AI engine. I.e. gear is not simply dropped and lying around for the taking, but it can be won by other players defeating that 'monster', akin to a PVP, although it is realy PvE. These ideas probably need more thought, but it's a way to keep things fair/balanced, and gives the players choice, which has been a critical part of most comments/threads. Last edited by Scooby_Snacks#2623 on Jul 30, 2011, 6:28:20 AM
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