My Overall Feedback
Thank you Op for the interesting read.
I am a bit concerned that the devs have started recently to take the few best players ingame (like kripp and nugi) as benchmark and some other less known nolife-players. if you take them as benchmark then the game will be a niche-game. the big majoraty (like me) is suffering to find a working build. Its still a bit of a disapointment that defence nodes (and using auras) are so dominant in the passive tree if you aprouch endgame. i wish the devs gome to ubderstand that for the most of us speccing a reasanable amount in damage nodes is fun to do. stacking hp and defence is not. So in my opinion (for what its worth) i like to see them shift a bit in pairing damage-nodes with defence: That way puting points in spesific weaponnodes feels way more rewarding and gives the game a better feel. Now i thnk the direction of the game is way to complicated and dull. My 2 cents. |
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Just thought I would bump this old feedback thread. Although old, it is still quite relevant.
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" Everything listed here is very much true. ANd unchanged. And sad |
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" True. I think we will see more and more of the prolific CB testers going the way of the Dodo if their feedback continues to be blatantly ignored. |
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" ** Way of the Moa Hunted to extinction by the cruel unchanged world Moa's are cooler than Dodo's and fit the theme of NZ |
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" Fair enough. |
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Epsi - come back dude.
P. |
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