{3.0} Necronomicon / Raise Spectre Monster Info...[The Unofficial Minion Wiki]

Fingers crossed they do something spectacular with being able to memorise or save somehow spectres you have raised so you can resummon without desecrate.

I wonder if the RS/desecrate trick has always been there, or if they snuck it in a while ago to see how long it would take for us to figure out?
Ive noticed the desecrate trick working right after atlas of worlds league started. I thought it was just a fluke then.
Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940
Summoner Dischord: https://discord.gg/XwWdSUa
Youtube Channel: https://www.youtube.com/user/zhoukon
Hello everybody

Please help me - which spectre is the best for killing Phoenix ? I tried 3 times already with CFE and the problem is he always, ALWAYS kills all of them with his discharge. Eventhough i try to convocate, bone offer, rejuvenate..its not helping, they just die - and in all 3 instances i could NOT desecrate them (they were taken from T16 chimera or T15 coloseum).

Any thoughts?

Last edited by Velky_Kormidelnik on Feb 16, 2017, 3:39:51 PM
Try placing enfeeble and temp chains on him. Purity of fire will help here too.
Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940
Summoner Dischord: https://discord.gg/XwWdSUa
Youtube Channel: https://www.youtube.com/user/zhoukon
Does anyone know anything about the Raise Zombies' "Smash" attack? How often they do it, how large the aoe is, etc? There's the new jewel in the pipes which increases cooldown recovery, I'm wondering if that makes a difference for zombie builds.
builds: https://www.pathofexile.com/forum/view-thread/1663570/
it wont make much of a difference.

Their slam is similar aoe to melee splash, and either its a really long cooldown or they just dont use it that often (in which case cooldown recovery wont help it much).

The main problem with zombies is they don't run as fast or far as a fireball
I saw a thread that suggest there is now a way to always spawn for example flame sentinel corpse in T16 once you have some already summoned as spectre, can someone confirm how this works:

https://www.pathofexile.com/forum/view-thread/1831406/page/1
Last edited by DanyStormborn on Feb 18, 2017, 11:24:49 AM
6 new acts of monsters should give some interesting new options. It looks like there's more options for proximity shield mobs
"
DanyStormborn wrote:
I saw a thread that suggest there is now a way to always spawn for example flame sentinel corpse in T16 once you have some already summoned as spectre, can someone confirm how this works:

https://www.pathofexile.com/forum/view-thread/1831406/page/1


one or two pages back, so long as the map doesnt have "inhabited by xxx" mod on it, you can summon your spectre.

It's not as common as the normal map monsters, so would recommend swapping spell echo into the links for desecrate when doing it.
Just curious because I like to do quirky summoner builds.

Does anyone know what the load out gem wise would be to achieve maximum damage possible with Zombies?

Thanks.
Last edited by Beverast on Feb 22, 2017, 11:26:44 PM

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