Give us a {CENSORED} configurable disconnect timer
It is impossible to get stable internet in Santiago de Chile. At least I have never seen a stable internet connection anywhere here, at my home, work, or friends.
So I would be lvl 91 or 92 by now without FUCKING disconnect FUCKING deaths which stem from the fact that this FUCKED UP game is FUCKING unable to FUCKING keep a connection somewhat usefully (Skype and Teamspeak work, no problem). Like this, I just died again at level 89. To some stupid single trash mob that would never ever have killed me in normal circumstances. Disconnect, re-log, 10% XP gone. So why don't you give us a very simple, configurable disconnect timer, which already exists but is not configurable? Currently I think its 6 seconds, which is way too long. Problem 80% solved. Or just remove the stupid death penalty which penalizes people with bad internet connections. /rant over Remove Horticrafting station storage limit.
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Instead of giving yourself a configurable timer which would inevitably lead to more disconnections (and very likely more deaths)..why don't you find out why you are disconnecting in the first place?
Ancestral Bond. It's a thing that does stuff. -Vipermagi
He who controls the pants controls the galaxy. - Rick & Morty S3E1 |
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" He can't help it or something but apparently GGG should still cater to that Recruiting for Archnemesis League/Siege of the Atlas!
Umbra Exiles: https://www.pathofexile.com/forum/view-thread/3244875 The Official Path of Exile Guild Directory: https://www.pathofexile.com/forum/view-thread/1192567 |
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" Because, as I said, internet is unstable here, and nothing is going to change that. A 2s lagout timer would give me more disconnects, and less deaths. Problem would be solved for me, mostly. And yes, if possible, GGG should make this game enjoyable to everyone. It is not even difficult to do. EDIT: Ah, whatever. GGG doesn't care anyways, so why am I even writing anything. Remove Horticrafting station storage limit. Last edited by Char1983#2680 on Nov 17, 2015, 10:54:55 AM
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" We've been thru this before, not sure why you bother to make such post when you just automatically accept your connection is shit and don't do anything to improve your situation you just whine. PLENTY of options for you to do and all you do in regards to this is whine, I don't even see the point anymore. You can't begin to know how difficult it is for them to add your suggestion, yet you claim its not difficult, even if its not difficult if it affects so few people then would it be worth adding, this that take dev time ultimately cost money and effect into things that could affect the greater good. https://youtu.be/T9kygXtkh10?t=285
FeelsBadMan Remove MF from POE, make juiced map the new MF. |
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OP, if players are given some sort of option to change their disconnect time, you'd see...
1.) Players abusing it by setting it down very low, then manually disabling their network connection to get out of sticky situations and hence circumvent the Hardcore league, interfere with PvP stats, etc. 2.) And of course players seeking additional support when this new option doesn't work perfectly. "Give somebody an inch and they'll take a mile"... You might want to correct Internet issues with your ISP or your computer before pushing that responsibility onto the developers of an online game. Even cheap connections with low bandwidth should still have reasonable latency. If latency or dropped connections are an issue, then that should be fixed by you or your ISP. ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒░░░░░░░░░░░░░ cipher_nemo ░░░░░░░░░░░░░▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ Last edited by cipher_nemo#6436 on Nov 17, 2015, 11:18:05 AM
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" 1 isn't a problem, people literally already do this and it's not against ToS. 2 is also a bit perverse. It's like saying giving players the option to play at higher graphics settings will cause players seeking additional support. This feature is easy to understand, and people should be able to figure it out, or GGG could set it automatically by tracking a user's ping over time. Whether it's easy to implement, well it's not a hard problem. Just that each users time will have to be stored on the server and the server will have to keep track of latency for each user. All my builds /view-thread/1430399
T14 'real' clearspeed challenge /1642265 |
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" So what? Alt-F4 is also used and not a problem. It's easier. " Look, there is no ISP here that works. The routing in South America is shitty. And I don't speak Spanish, also, have you ever tried to argue with anyone in a South American country? No? Try it before giving such suggestions. And the solution I propose would be stupidly easy to implement. They could also just decrease the lagout timer globally to two seconds, after which probably most players would prefer a disconnect (I am not the only one to complain about that). That is, setting ONE variable. If that is too hard, they should probably take up another hobby rather than programming. Yeah, plenty of options to improve things. Just, like, if you realistically look at them, none. Remove Horticrafting station storage limit. Last edited by Char1983#2680 on Nov 17, 2015, 11:35:22 AM
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+1 for disc. timer - it doesn't hurt anyone but it helps some people
no high priority for me tho, maybe it could've saved me one time in 2 years up to now... but as said... it doesn't hurt either, give it a go. Have a problem with something I said? PM goetzjam don't derail a thread.
'There's plenty that needs to change. And back in my day we had real game devs.' - TheAnuhart Last edited by ScrotieMcB on February 30, 2016 0:61 PM Help Charan color the board - use [u color] to make your posts shine. |
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Significantly more than half of my deaths at level 80+, probably around 80%, are due to lags and disconnects.
Remove Horticrafting station storage limit.
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