GGG please nerf Zana

i dont see why they dont put zana back to how she was before, we dont need lvl10 just make the lvl8 as it was before, there was nothing wrong with it. Nerfing for the sake of nerfing, i cant really understand why they changed it, its literally just being shitty for the sake of being shitty is what it comes down to, disgusting imo.
Needs moar RNG!

Basing this off a modified version of Pascal's Triangle, and I believe Zana's missions (and maps vendored) should be:
Spoiler
Level 1:
100% level 68

Level 2:
25% level 68
50% level 69
25% level 70

Level 3:
6% level 68
25% level 69
38% level 70
25% level 71
6% level 72

Level 4:
1.6% level 68
9.4% level 69
23.4% level 70
31.2% level 71
23.4% level 72
9.4% level 73
1.6% level 74

Level 5:
0.4% level 68
3.1% level 69
10.9% level 70
21.9% level 71
27.4% level 72
21.9% level 73
10.9% level 74
3.1% level 75
0.4% level 76

Level 6:
0.1% level 68
1.0% level 69
4.4% level 70
11.7% level 71
20.5% level 72
24.6% level 73
20.5% level 74
11.7% level 75
4.4% level 76
1.0% level 77
0.1% level 78

Level 7:
0.02% level 68
0.29% level 69
1.61% level 70
5.37% level 71
12.08% level 72
19.34% level 73
22.56% level 74
19.34% level 75
12.08% level 76
5.37% level 77
1.61% level 78
0.29% level 79
0.02% level 80

Level 8:
0.001% level 68
0.085% level 69
0.555% level 70
2.222% level 71
6.110% level 72
12.219% level 73
18.329% level 74
20.947% level 75
18.329% level 76
12.219% level 77
6.110% level 78
2.222% level 79
0.555% level 80
0.085% level 81
0.001% level 82
This places the average daily quest level very conservatively at 67+masterlevel, or at 75 for a level 8 Zana. However, the potential to find even the highest maps (albeit very slim) should keep players checking her inventory and participating in dailies.

Note: Untamed Paradise shouldn't be any different and should be able to spawn at any of the levels indicated, even level 82 with a level 8 Zana and the blessings of RNGesus.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
Last edited by ScrotieMcB on Sep 4, 2015, 11:17:30 PM
"
ScrotieMcB wrote:
Needs moar RNG!

Basing this off a modified version of Pascal's Triangle, and I believe Zana's missions (and maps vendored) should be:
Spoiler
Level 1:
100% level 68

Level 2:
25% level 68
50% level 69
25% level 70

Level 3:
6% level 68
25% level 69
38% level 70
25% level 71
6% level 72

Level 4:
1.6% level 68
9.4% level 69
23.4% level 70
31.2% level 71
23.4% level 72
9.4% level 73
1.6% level 74

Level 5:
0.4% level 68
3.1% level 69
10.9% level 70
21.9% level 71
27.4% level 72
21.9% level 73
10.9% level 74
3.1% level 75
0.4% level 76

Level 6:
0.1% level 68
1.0% level 69
4.4% level 70
11.7% level 71
20.5% level 72
24.6% level 73
20.5% level 74
11.7% level 75
4.4% level 76
1.0% level 77
0.1% level 78

Level 7:
0.02% level 68
0.29% level 69
1.61% level 70
5.37% level 71
12.08% level 72
19.34% level 73
22.56% level 74
19.34% level 75
12.08% level 76
5.37% level 77
1.61% level 78
0.29% level 79
0.02% level 80

Level 8:
0.001% level 68
0.085% level 69
0.555% level 70
2.222% level 71
6.110% level 72
12.219% level 73
18.329% level 74
20.947% level 75
18.329% level 76
12.219% level 77
6.110% level 78
2.222% level 79
0.555% level 80
0.085% level 81
0.001% level 82
This places the average daily quest level very conservatively at 67+masterlevel, or at 75 for a level 8 Zana. However, the potential to find even the highest maps (albeit very slim) should keep players checking her inventory and participating in dailies.

Note: Untamed Paradise shouldn't be any different and should be able to spawn at any of the levels indicated, even level 82 with a level 8 Zana and the blessings of RNGesus.


+1

Seriously, GGG needs to read Scrotie's posts on maps. They're (mostly) brilliant. (There was one thing I disagreed with you regarding maps one time, Scrotie, but I can't remember what at this point).
We're all in this leaky boat together, people.
"
demon9675 wrote:
"
ScrotieMcB wrote:
Needs moar RNG!

Basing this off a modified version of Pascal's Triangle, and I believe Zana's missions (and maps vendored) should be:
Spoiler
Level 1:
100% level 68

Level 2:
25% level 68
50% level 69
25% level 70

Level 3:
6% level 68
25% level 69
38% level 70
25% level 71
6% level 72

Level 4:
1.6% level 68
9.4% level 69
23.4% level 70
31.2% level 71
23.4% level 72
9.4% level 73
1.6% level 74

Level 5:
0.4% level 68
3.1% level 69
10.9% level 70
21.9% level 71
27.4% level 72
21.9% level 73
10.9% level 74
3.1% level 75
0.4% level 76

Level 6:
0.1% level 68
1.0% level 69
4.4% level 70
11.7% level 71
20.5% level 72
24.6% level 73
20.5% level 74
11.7% level 75
4.4% level 76
1.0% level 77
0.1% level 78

Level 7:
0.02% level 68
0.29% level 69
1.61% level 70
5.37% level 71
12.08% level 72
19.34% level 73
22.56% level 74
19.34% level 75
12.08% level 76
5.37% level 77
1.61% level 78
0.29% level 79
0.02% level 80

Level 8:
0.001% level 68
0.085% level 69
0.555% level 70
2.222% level 71
6.110% level 72
12.219% level 73
18.329% level 74
20.947% level 75
18.329% level 76
12.219% level 77
6.110% level 78
2.222% level 79
0.555% level 80
0.085% level 81
0.001% level 82
This places the average daily quest level very conservatively at 67+masterlevel, or at 75 for a level 8 Zana. However, the potential to find even the highest maps (albeit very slim) should keep players checking her inventory and participating in dailies.

Note: Untamed Paradise shouldn't be any different and should be able to spawn at any of the levels indicated, even level 82 with a level 8 Zana and the blessings of RNGesus.


+1

Seriously, GGG needs to read Scrotie's posts on maps. They're (mostly) brilliant. (There was one thing I disagreed with you regarding maps one time, Scrotie, but I can't remember what at this point).


sry to say that but this suggestion is not good (to put it in a friendly way).

lvl1 zana ... you cannot do a lvl1 zana daily!
you have to find her in a map which doesnt need to be a 68 after all. after completing it she allways levels to lvl2.

lvl2 zana ... depending on luck and how many maps you do the day you find her you might not do the lvl2 daily as she levels to 3 with the 2nd successfull completion of a mission of her.
map level 68 is perfectly fine at this point.

lvl3 zana ... it is very possible to get a lvl3 zana daily on the first day of mapping. you might not even have a mappool by now not to speak of 70+ maps.
now with your suggestion it is quite possible to get a lvl 71 zana map or even a 72. if you are lucky you can get several 72 maps out of this. note: without even having lvl 70 by then.
this is way too OP and will never make it into the game.

same goes with zana lvl 4, 5 and maybe 6 as you get her to 6 quite fast.

i'm not sure if you have ever brought a zana up to lvl8.
this takes quite some effort and doing daily rotations for like 3-4 weeks.
believe me ... after this you DO NOT want to see zana open a map at or lower than 73. which is the case for your suggestion every 5th day.

the main part here is map levels from 74 to 76 which is a bit better than where we are now but still worse than in 1.3.

furthermore with the wide range you set you encourage ppl to do lvl 8 rotations for the chance to get a lvl 78+ map which on average you get 3 times a month (roughly every 10th day). in a rotation this happens at least every 2nd day.
zana rotations can be a pain in the ass if you do them random. every1 has his own idea how to run it and what level to run what to abandon.

i think zana was fine in 1.3.
if ggg let her be it would already have been a nerf as the max map level is now 3 levels higher (or 4 if you dont count vaal temple).

concerning the maps you can buy from her.
take a look at the cost of lvl74 maps and then tell me what you guess would ggg price a lvl78 map not to speak from 82 maps. i can tell you it will allways be cheaper to buy maps from other players than from zana.

all in all its nice that people put thoughts in making the current map system better but you also have to have in your mind that everything that makes the game more complicated favors the top of the top players and shits on all others.
You know, I used the word "mission" instead of "daily" for a reason. All I was saying is that she'd give nothing but 68s out until she hits level 2.

I also think Zana gains her early levels too quickly. I wouldn't be against slowing those levels down a bit.

Level 8 vendors offer unique items for 8 Chaos. Does this mean every item they offer drops down to an 8 Chaos price? It is the rarity of these items being offered which is key here. 79+ maps could be offered by vendors at a bargain without destroying the economy.

Other than that, sounds to me like you're simply not down with high variance.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.

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