closed

http://pathofexile.gamepedia.com/Modifiers#Diminishing_marginal_utility_of_.E2.80.9Cincreased.E2.80.9D_modifiers

Okay now let's do the math :
You have a lvl 27 Poison Arrow, so base chaos DPS is 2474.97

Now to the increased damage :
Jewels :
(8 + 12) + (11 + 10) + (12 + 12) + (11 + 11) + (12 + 12) + (9 + 11) + (12 + 10) + (11 + 10) + (10 + 10) + (10 + 12) + (9 + 12) + (8 + 11) + 25*3 (that's Hidden Potential)
= 331% increased damage from jewels (did that with Excel so I'm pretty sure it's correct)

100 + 12 + 24 = 136% increased damage from stuff

141% increased damage from tree

10 + 10 + 11 + 10 + 20 (golem) = 61% increased damage from gems

Total increased damage : 669% increased damage total
Not counting area damage : 669 - 12 (Carcass Jack) - 10 - 10 (from gems) - 12 - 10 - 12 - 11 - 12 - 11 - 10 - 10 - 10 - 12 -12 - 11 (from jewels) = 504% increased damage without area damage

MORE multipliers now :

Slower Proj : 29% more dmg
Conc Effect : 59% more dmg
8 Frenzy Charges : 32% more dmg

Final theoretical tooltip damage with 7 Frenzy Charges and no Rallying Cry :
2474.9 * 6.04 * 1.29 * 1.32 = 25,454 tooltip DPS which is pretty close.
The difference may be due to rounding issues, jewels that you exalted or upgraded or some little error in the increased damage calculations on my part, something like that.

Final effective DPS :
2474.9 * 7.69 * 1.29 * 1.59 * 1.32 = 51,520 DPS without curse/shock
51,520 * 1.33 = 68,521.6 DPS with Vulnerability
68,521.6 * 1.5 = 102,782.4 DPS with Vulnerability and Shock

I know it was a lot of calculations here.

TL;DR :
Point is, you really have 100k peak DPS sir, well done !
Last edited by Vadler on Aug 30, 2015, 2:31:05 PM
"
Vadler wrote:
http://pathofexile.gamepedia.com/Modifiers#Diminishing_marginal_utility_of_.E2.80.9Cincreased.E2.80.9D_modifiers

Okay now let's do the math :
You have a lvl 27 Poison Arrow, so base chaos DPS is 2474.97

Now to the increased damage :
Jewels :
(8 + 12) + (11 + 10) + (12 + 12) + (11 + 11) + (12 + 12) + (9 + 11) + (12 + 10) + (11 + 10) + (10 + 10) + (10 + 12) + (9 + 12) + (8 + 11) + 25*3 (that's Hidden Potential)
= 331% increased damage from jewels (did that with Excel so I'm pretty sure it's correct)

100 + 12 + 24 = 136% increased damage from stuff

141% increased damage from tree

10 + 10 + 11 + 10 + 20 (golem) = 61% increased damage from gems

Total increased damage : 669% increased damage total
Not counting area damage : 669 - 12 (Carcass Jack) - 10 - 10 (from gems) - 12 - 10 - 12 - 11 - 12 - 11 - 10 - 10 - 10 - 12 -12 - 11 (from jewels) = 504% increased damage without area damage

MORE multipliers now :
Slower Proj : 29% more dmg
Conc Effect : 59% more dmg
8 Frenzy Charges : 32% more dmg

Final theoretical tooltip damage with 7 Frenzy Charges and no Rallying Cry :
2474.9 * 6.04 * 1.29 * 1.32 = 25,454 tooltip DPS which is pretty close.
The difference may be due to rounding issues, jewels that you exalted or upgraded or some little error in the increased damage calculations on my part, something like that.

Final effective DPS :
2474.9 * 7.69 * 1.29 * 1.59 * 1.32 = 51,520 DPS without curse/shock
51,520 * 1.33 = 68,521.6 DPS with Vulnerability
68,521.6 * 1.5 = 102,782.4 DPS with Vulnerability and Shock

I know it was a lot of calculations here.

TL;DR :
Point is, you really have 100k peak DPS sir, well done !


Thanks for counting that correctly but i still don't belive its only that low:D
I try check damage with vall molten shell. Base damage of 20lvl gems is 1372-2060 with only coc + aoe gem i reach 9287-13931. So i still think my old calculations are correctly;]
In order to get rid of clearspeed meta cap global movement speed at 100% but make all skills instant so everything feels great.
Last edited by PsVRTwo on Aug 31, 2015, 9:32:49 PM
added 72-74bosses
In order to get rid of clearspeed meta cap global movement speed at 100% but make all skills instant so everything feels great.
I was banned today, that was great fun cya guys.

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