GGG, It's Time To Move On To The 21st Century, Or, Why DirectX 9 is a Bad Idea
Given that Windows XP was EOLed quite a while ago, and many people complain about the, ahem, substandard performance on modern hardware due to lack of optimization, perhaps GGG should consider upgrading their game engine from DirectX 9 to DirectX 11, or dare I say it, DX12?
The move from DX9 to DX10/11/12 will allow for a restructuring of the game engine to be less CPU-dependent, and theoretically have less FPS drops in scenes with a lot of entities, i.e. moving to a screen filled with a ton of corpses in Daresso's Dream no longer makes your GTX 980 drop from 200 FPS to 2 FPS. What do you guys think? I personally am willing to wait for the engine optimizations, even if the content patches have to be delayed for a year or so. Not seeing frame stalls during Malachai's tentacle rape attacks would be TOTALLY worth it. | |
" or are you! Dys an sohm
Rohs an kyn Sahl djahs afah Mah morn narr |
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Any major revision to DirectX in PoE should be for its removal.
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" Personally, no. Building a sixth floor on your cracking and shifting foundation is never wise. I'd be up for a new engine with a new game from GGG though, that would be sick Don't forget to drink your milk 👌
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" I would love that. ........ If mtx/packs carried over! IGN: PurpleTrapperPuppet / Perandus
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" Ya I see what you mean now, ummm I want to say I would but I know myself, I'd feel a little bummed if that was the "main" patch that year. If you're going to go through all that trouble why not just build something new on top of it? Its like all those HD remasters of old games that seem to be in vogue lately. Its cool ya, but eh..ultimately its just old stuff with a fresh coat of paint? Don't forget to drink your milk 👌
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" I'm sure I could spare a few hundred. I'd still be selfish and want some cool Supporter MTXs though, GGG ain't getting off that easy. == Officially Retired 27/02/2019 ==
Massive thanks to GGG for producing such a fun and engaging game, it has taken up faaaaaaar too much of my life over the last 5 years. Best of luck in the future! |
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" DirectX locks PoE to Windows. Many people would love to have PoE run natively in OS X or some variant of Linux. Maintaining both DirectX and, for example, OpenGL layers is awkward and costly. Gaining cross-platform support is more than the nothing you suggest, at least in my opinion. | |
" Im right there with ya. I get your point. I wouldn't be against it, but all other things being equal id rather more content or a new game altogether. I agree they def could do a good technical going-over, atm it's functional though which is enough for me. Don't forget to drink your milk 👌
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As a programmer, I would love to drop xp support on the program I write for my workplace(obviously not GGG :P). Hell, I'd love to take that a step farther and go to 64 bit. The problem is too many people are still on legacy systems for it to make any sense from a business perspective. I would not be at all surprised if GGG is in the exact same position. I'm sure their programmers would love to switch to newer technologies but the business side probably just doesn't compute.
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