Biggest mistake from the DEV"S

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kshuxxx wrote:
The random timer is very unfair because people made from 1 to 12 extra accounts to get more chances but it just backfired.There are thousands yes THOUSANDS of people who got more then one key per pc(IP) simply because they created so many ghost accounts.
There are measures in place to prevent this. There can never be a foolproof way of preventing multi-accounts, but we make sure it's hard to actually gain benefit from it.
Do you have any evidence whatsoever for you figure of "THOUSANDS" or are you just making that up? I'm guessing the latter since there's no way you'd actually know that unless you personally know a thousand people who all have multiple keys due to multi-accounting.
While it's impossible to prevent it entirely I think it's highly unlikely the figure is that high, so please actually back that up instead of just making sensationalist claims.
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kshuxxx wrote:
The simplest solution to that was a requirement of minimum posts of 1 or more per week or month.
Which would increase spam on the forums hugely, go back on our promise that all people had to do to get in was sign up, and do nothing to stop multi-accounting. So it's not really a solution at all.
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kshuxxx wrote:
So many people are still waiting for over 6 months is because there are people with 10 fake accounts created
No, people are waiting for 6 months because a) The game hasn't been in beta that long - people who start waiting before the game's even in beta know they're in for a potentially long wait, and b) because there are huge numbers of people who want to get in, and they vastly exceed the amount of people we're ready to let in. It's a closed beta, it's a given that not everyone get's in.
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kshuxxx wrote:
This is so unfair
No, it's not. The random system is inherently fair, other than being biased by giving people who do post ten times the chance to be picked compared to those who don't.
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kshuxxx wrote:
that's why if i will get a friend invite i will give it to a person who's been waiting for a long time because even thou im kinda new here(almost a month)it seems like eternity :(
That's very noble of you, but it doesn't make everything you've said correct.
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kshuxxx wrote:
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Requiring forum posts would just create a ton of spam. It would do absolutely nothing to prevent multi-account users.

Anyway, GGG has ways of dealing with those people.

100 % incorrect
Actually, everything you just quoted is correct. So,
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kshuxxx wrote:
TELL ME NOW IM WRONG?
Yeah, you kinda are.
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rashed85 wrote:
QFT.
Assuming you're agreeing with the 'unfair' part of the quote, then it's not true. The system gives everyone a chance - that's fair. Cutting some people out would be unfair.
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rashed85 wrote:
And this is why I fear how PoE will develop over time. This method of giving away keys is imo a complete failure
I've never seen nor heard of a closed beta which didn't randomly select which people got in. There's a reason for that - random selection is the standard because it works, and it's doing so for us as well.

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rashed85 wrote:
and with many here voicing similar complaints
But not providing any evidence to back up their wild claims that the selection isn't random or is somehow "unfair"
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rashed85 wrote:
GGG claiming "everythings fine blahblahblah"
I assume by this the part where we repeatedly and painstakingly explain the situation using logic and facts instead of making claims which can't be backed up?
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rashed85 wrote:
makes me think that they will eventually lend that very same "head in the sand" approach towards the game as it develops.
Not fixing things which aren't broken isn't putting our heads in the sand, it's having a good understanding of how things actually work, and realising that just because some people think something is broken doesn't mean they're right.
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rashed85 wrote:
As it stands, the so-called "random selector" has gone back to its preference towards those who signed up between August - present.
Of course it does. The vast majority of the registered accounts are in that range. If you randomly select fruit from a barrel with 10,000 oranges and a few hundred apples, you'll select mostly oranges. That's how maths works.
That's evidence that it IS random.

The beta started in August, and thousands of people signed up at that point. For a while there was a second timer which only invited people who'd been around for ages and been active in the community before the beta started, so many of the old-timers are already in beta. As a result of these factors, there are lots more non-beta accounts who are recent then there are non-beta accounts from before the beta started. There are literally hundreds if not thousands more of them. And yet you're implying the system isn't random because more of them get picked than the tiny minority who signed up before beta?
That argument is fundamentally flawed.
Last edited by Mark_GGG on Nov 21, 2011, 11:44:15 PM
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RichyRichy wrote:
I'm not really sure what you mean by ""Last Login" could mean they never log out, too." Don't they just go on the website with their account and it counts as "Last Login"?
It means that if someone logs in once, and ticks the box to leave them logged in, then they'll never actually log in again, they just never logged out. So their last log in time is when they actually logged in the first (and only) time.

Also, there are people (lots of them) who visit the site and don't log in. You can read all the non-beta forums, keep up with all the news on the game, all without logging in. The only thing you need to be logged in to do is post, so lots of people don't bother logging in because they don't feel they have much to say.

Not logging in does NOT mean someone isn't interested in the game, and doesn't mean they aren't visiting the site regularly. It just means they aren't logging in, which isn't a good measure of interest in the game at all.

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