Which skills get improved by the extra skill/buff duration nodes?
I was planning a passive skill tree build and i realized i was getting a decent amount of extra buff duration nodes.
Which skill would benefit from those bonuses? Does curses use skill or buff duration bonuses? EDIT: These skills are likely to be modified by either stats. Buff-like skills: Immortal Call Blood Rage Phase Run Curses: Punishment Warlord's Mark Temporal Chains Critical Weakness Elemental Weakness Enfeeble Vulnerability Others: Firestorm Frost Wall Sparks??? Explosion Arrow (duration of the fuse) Poison Arrow Viper Strike Domination Blow (duration of the revived enemies) Enduring Cry??? (duration of taunt?) Last edited by KurzedMetal#4659 on Nov 16, 2011, 2:23:57 PM
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That's a good question. Curses are technically a debuff, but I'm not sure how they are handled in game. Charges are considered buffs, but they usually have their own passive nodes.
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on 0.9.2
i think curses were affected by it also |
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The only buff i have come across is the one that enable frenzy charges on kill, the buff lasts 6 seconds with 0% extra buff duration.
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dunno as i didnt get to use those skills on 0.92
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Skills that are most likely to be Buffs
Immortal Call Blood Rage Phase Run Frenzy and Enduring Cry don't exactly buff you but add Charges. Skills that are (de)buffs Punishment Warlord's Mark Temporal Chains Crit Weakness Elemental Weakness Enfeeble Vulnerability |
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I am hoping to get some changes in to make this more understandable by the player, but for now (hoping I haven't missed any):
Skills causing buffs/debuffs (affected by both buff duration and skill duration): Immortal Call Blood Rage Phase Run All curses Viper Strike Explosion Arrow Poison Arrow (The poison debuff that the cloud puts on monsters) Infernal Blow (technically, and likely to change - it affects the duration after the hit that they'll explode if they die) Skills with a Duration (affected by skill duration only): Firestorm Frost Wall Spark Poison Arrow (the duration of the cloud) Domination Blow (duration of the revived enemies) Lightning Warp Yes poison arrow is in both lists: it has two durations. Note that spells which give you frenzy/endurance/power charges are not affected by these. EDIT: Frost wall was in the first list and it shouldn't have been. EDIT@: Same with lightning warp Last edited by Mark_GGG#0000 on Aug 12, 2012, 6:32:20 PM
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Thanks for that post Mark.
IGN: SpudOfDoom | The Exiled - Path Of Exile's oldest clan
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You also have Frost Wall in both lists. I'm assuming it should only be in the second, but official confirmation would be nice.
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" I haven't actually used either skill, so I might be misunderstanding, but don't you usually want the timer on these things to expire sooner rather than later? Last edited by Mark_GGG#0000 on Nov 17, 2011, 1:59:24 AM
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