3 continual POE truths: Ranged > Melee, Crit > No Crit, Lowlife > Life

Please POE, address the ongoing disparity in or before 1.4.

Ranged > Melee
Ranged attacks and kills with hardly being seen. The area they can clear is faster than melee. For almost every instance positioning is better and easier for ranged (other than undying evangelists). The list goes on and on.

Crit > No crit
Sure you need great gear for crit to shine -- but the longer you play the more crit outshines no crit. Improve the reasons to go end-game no crit. The retarded 100k+ DPS numbers of 1 person carrying a group of 6 is silly.

Lowlife > life
Too many benefits at lowlife vs life. Increase the life regen nodes, temper the benefits of lowlife. Of course combine it with crit and ranged, and you exponentially get stronger.

While we are at it -- Strength gems (and strength builds) need love. More blue & green vs red... and many red ones aren't competitive. Throw in a Heavy Strike single target gem without knockback. Improve Cleave maybe (anyone use that anymore?).
EDIT : Why is this in "gameplay help" anyway? You wanted some help? Okay, stop comparing to other players with probably way more "valuable" items and thinking YOU should be able to replicate everything they do. Obviously in party play high damage is the king but usually those players have shit defenses and don't do that well in soloplay.

-

That is all just a biased opinion.

While there is truth in some of the statements (especially the first one), it's mainly just how you feel and play the game. For example, if you play hardcore, very rarely the builds that reach 100 are purely crit or lowlife. Ranged? I guess, though last couple of seasons they've been Mjölner wielders.

Also, if you simply think lowlife just trumps life or CI, you haven't done a lowlife character. There's a lot of passive points to spend and gear to acquire to counter the cons of lowlife and boost the pros of it, and if you invested these resources somewhere elsewhere as CI or life based, you'd end up with at least equally as strong character. Lowlife simply becomes more "powerful" (=moar damage) once you basically have "no boundaries" (=very high level character with very powerful items) and I see nothing wrong with that. If you don't have hundreds of exalteds to use in gear, going lowlife usually leaves you with a less powerful character than you had before without lowlife.

Bloodlines, first (and only?) uber Atziri was done as life based melee. Go figure.
Last edited by Grughal on Feb 13, 2015, 11:11:18 AM
You should do this in feedback, nobody will read it here.

Of course, I can't promise anybody relevant will read it there either :)
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
Low life is supposed to be powerful. It requires a lot of investment.
Guild Leader The Amazon Basin <BASIN>
Play Nice and Show Some Class www.theamazonbasin.com
"
mark1030 wrote:
Low life is supposed to be powerful. It requires a lot of investment.

Given lots of investment, everything should be powerful.

The worry is that for a fixed amount of investment, low life just "does it better" than other options. The same concern exists for crit and ranged. And since nobody wants characters to not have diversity, the general strategy should be balancing rewards with risks.

Low-life is purposefully putting yourself into a risky state of near death. It should have great upsides in damage or magicfinding, but the downsides also need to be present (and not just 'paper' downsides which are completely mitigated on the way to getting the upsides).

As an example, make low life only trigger on post-reservation life.
Or another, make Shav's hurt your damage output. Lower the reward because the armor is lowering the risk.


... yada yada. Yeah, over to ->Feedback where it will be summarily ignored or filled with people that forget that this game is and was intended to be competitive PvE.
I am playing 2h melee resolute technique life build with 320 iir and 120 iiq and I can clear any map with any mod, even palace double dominus 4x proj at run speed. People like to copy builds without understanding game mechanics and that´s how missinformations like these are created. I am not even running the meta evasion/cwdt-ic combination, pure armour build. Ofc, ranged crit builds are cheaper, but in the end they are not even close to be as effective in gear grinding.
Crazy Miners Fire Nova Mines:
https://www.pathofexile.com/forum/view-thread/1595627
The Savage, Endgame cleaner:
https://www.pathofexile.com/forum/view-thread/1613272
"
mark1030 wrote:
Low life is supposed to be powerful. It requires a lot of investment.



no it doesnt.

get a lorica, link it to whatever you desire , get a blood rage, get auras , laugh at the hilarity



you dont need the over priced 100+ exa shaves to face roll as low life. all shavs is , is 1500 - 2000 es, a decent amount to be sure , but in the grand scheme of things .. who cares... once you get above one shot death pool you are essentially in the clear.


you can easily get 5000 es without it by getting a cheap 100 es gloves, 100+ es from rainbow
120 es from two rings , 50 from a belt , 300 from the apex (which is pretty affordable for what it does) and 200 from a shield and 300 from discipline before aura bonuses


get a rathpith or buy one of the bazillion 200 es shields floating on the market

or you can get a few more %es nodes if you go the prism guardian route for low life as opposed to going full blood magic

the most expensive part of the build would be linking stuff with fusing (which is pretty much always the case anyway) unless you out right buy a 6l
Last edited by Saltychipmunk on Feb 19, 2015, 9:47:34 AM
Are we assuming wealth and trading? Pretty much the opposite is true for self found, at least on first pass. I guess you can respec once you find the gear soooo are we assuming an infinite amount of time as well? Need more parameters for this thought experiment.
honestly we need to stop calling self found a legitimate thing. it is not , it is a self limit players choose to put on themselves , self gimping ,either for the challenge or simply because they dont want to deal with trades. but that is not what this game is built for... and it never ever will be.
"
Saltychipmunk wrote:
"
mark1030 wrote:
Low life is supposed to be powerful. It requires a lot of investment.



no it doesnt.

get a lorica, link it to whatever you desire , get a blood rage, get auras , laugh at the hilarity



you dont need the over priced 100+ exa shaves to face roll as low life. all shavs is , is 1500 - 2000 es, a decent amount to be sure , but in the grand scheme of things .. who cares... once you get above one shot death pool you are essentially in the clear.


you can easily get 5000 es without it by getting a cheap 100 es gloves, 100+ es from rainbow
120 es from two rings , 50 from a belt , 300 from the apex (which is pretty affordable for what it does) and 200 from a shield and 300 from discipline before aura bonuses


get a rathpith or buy one of the bazillion 200 es shields floating on the market

or you can get a few more %es nodes if you go the prism guardian route for low life as opposed to going full blood magic

the most expensive part of the build would be linking stuff with fusing (which is pretty much always the case anyway) unless you out right buy a 6l


Except all of that is expensive. Hideously so.

I'm trying it right now and can't afford anything I don't already have.

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