Melee and Bloodlines
" The biggest issue with those packs is the slow effect gimping life recovery. The otherwordly mobs are the ones that hit hard. I am not 100% on the mechanic but it seems they phase from strong defense to strong offense. |
|
Having encountered all of them as pure melee with no defense but resists, life and a bit of armor, I'd say:
Frozen Sky - Gimped. Harmless now. Otherworldly - Highly depending on mob type and magic affix.* The two "don't die" bloodlines - Highly depending on mob type and magic affix.* Obelisk - Dangerous. Summon Invasion boss (?) - Dangerous, because of Invasion boss. Summon other shit - Pretty harmless. Rest - Pretty harmless. *I cannot go near those whipping girls when they have such a bloodline. Other high damage type of monsters, same story. 3.5 build: https://www.pathofexile.com/forum/view-thread/2299519 Last edited by Peterlerock on Dec 22, 2014, 12:47:01 PM
|
|
My cyclone marauder died this morning to a bloodline pack, it was fun. If you can't shrug off a cheap death, don't play hardcore. If you don't enjoy being the underdog, don't play melee. If you opt for both, you knew what you were getting into.
|
|