Make a map mod that will make people mad

+ Rare monsters have corrupting blood
+ Critical strikes do no extra damage
+ Leech is disabled
+ Flask are disabled

Your turn!
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
* Players have Resolute Technique
* Players have Iron Reflexes
* Entire Map is covered in tar
Area is inhabited by devourers. But let's not forget +Monster Movement/Attack/Cast Speed and Packsize with the map :D
To Do List:
-Add Better Minion Supports
-Add More Permanent Minions
GoreFleshSummoner | Low Life Zombie n' Specter Summoner
Summoner Gear: https://www.pathofexile.com/forum/view-thread/1633760
Last edited by Enzari#2462 on Nov 6, 2014, 10:29:27 PM
+ x% pack size
+ x% rare monsters
+ rare monsters have nemesis mods
+ 1 merveil and 1 dominus per pack
"
+ x% pack size
+ x% rare monsters
+ rare monsters have nemesis mods
+ 1 merveil and 1 dominus per pack


I'm pretty sure for godly builds, this would be amazing
To Do List:
-Add Better Minion Supports
-Add More Permanent Minions
GoreFleshSummoner | Low Life Zombie n' Specter Summoner
Summoner Gear: https://www.pathofexile.com/forum/view-thread/1633760
"
Enzari wrote:
"
+ x% pack size
+ x% rare monsters
+ rare monsters have nemesis mods
+ 1 merveil and 1 dominus per pack


I'm pretty sure for godly builds, this would be amazing


fucking 1 shot that shit lol HOLLA DAT EXP.
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
Last edited by Coconutdoggy#1805 on Nov 6, 2014, 10:41:15 PM
- All monsters leap slam.
- All monsters have Quick mode.
"
symban wrote:
- All monsters leap slam.
- All monsters have Quick mode.


OH GOD LEAPING DEVOURERS
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
-Monsters drop Bear Traps on death
-Monster damage penetrates Energy Shield
-Players have Bloodrage permanently active.
-Players have Point Blank
- Monsters have Elemental Equilibrium(+25%)
- Player is inflicted with blind(+25%)
- Player is inflicted with bleed(+40%)
- Integrate(same monsters killed near each other will integrate into a greater monster)(+30%)
- No movement skills(+20%)
- Monsters have disguise(random model with random ability)(40%)
- (80-90)% reduced pack size, (1000-2000)% increased rarity(-60%)
Two-handed - Mop
Dual Wield - Slippers
One-handed & Shield (close combat) - Brush & Basin
One-handed & Shield (ranged) - Hair Dryer & Mirror
Main-hand & Off-hand (evil witch) - Sponge & Soap

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