[2.1 Ghazzy - Summoner Guides] High Budget Builds

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Saurus1 wrote:
How to kill atziri now with this stupid srs AI? They just go and attack all of the clones in the split phase



You have to play with the AI. They are having a priority to attack enemies that are not having tons of spirits on them already.
But that priority is overridden if an enemy is "too close to the summoner". So you have to poisition yourself closer to the clones to sort that problem :)
Guides: https://www.poe-vault.com/guides/ghazzy-guide-hub
YT: https://www.youtube.com/GhazzyTV
Twitch: https://www.twitch.tv/ghazzytv
are the numbers on poe.db accurate?

http://poedb.tw/us/gem.php?n=Summon+Raging+Spirit


Is a pledge still better than a +3 staff?
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are the numbers on poe.db accurate?

http://poedb.tw/us/gem.php?n=Summon+Raging+Spirit


Is a pledge still better than a +3 staff?


Numbers seems to be proper to me, however we can never get exact numbers on their damage output.


Pledge vs +3 is the same as before, slightly improved for the Pledge. You have to allign the rest of your gear according to which weapon you chose. Pledge being cheaper than +3+ but simmilar on damage output.
Guides: https://www.poe-vault.com/guides/ghazzy-guide-hub
YT: https://www.youtube.com/GhazzyTV
Twitch: https://www.twitch.tv/ghazzytv
Hi, just noticed that I'm doing pretty much the same build like this one on talisman.
I'm not interested in doing uber that much (will do it eventually I guess), so I adjusted it to make maping easier:
Tree:
Spoiler
https://www.pathofexile.com/passive-skill-tree/AAAAAwMAA-4EBwSzBx4I9A18Fm8XLxg8GFYZihqPHNwdFB2qHb4kqij6L28y0TOHOlg8LUGHRUdFnUZxSVFJsUyzTblSKVNSVcZV1lXgVytXyVhaWpFewF-wZOdqQ2qsa9ttGW-ecLt9GH_GgKSCx4MJg1-DzIPbhMWFYIhAiFqPGo9Gj_qQM5MnlS6YrZrgm6GbtaEvogCmrKcIqH2qxKyYtAy3PriTvSe9gr6KwFTAZsHFwzrKSsrTzLzQH9P718_YvdkT34rhiONq6QLquuvu7Bjsiu-I7-vwH_DV9tr31_k3-ej60vsJ_gr-sw==

still trying to drop that 2 Dynamo passives...

Gear:
Spoiler

Still can't find worth upgrade for helm on this league.
I had shav's but felt like I can play more agressive with 4k life +4k ES making clearing maps faster.
Had animate guardian but he got rekt by ghosted Xandro and now I'm just using flame golem to still get some ok dmg aura and save myself from searching AG items on trade.
About that single target - aoe setups:
changing to added fire on bosses with adds is not even worth, you will end up killing boss a bit slower since it will take more time for srs to clear adds and then fully focus boss (new shitty AI)
It is still amazing for bosses like Daresso.
edit: also flame dash is amazing to spend less time walking and more time summoning to be able to have 100% vaal haste uptime while clearing trash. Also you can use it without releasing right click :D
Last edited by Burekpie on Jan 4, 2016, 5:17:26 PM
Hey,
I am playing a life version of srs but i feel like we had to solve the same issues.
About dex: to make it easier to gear, I took the 2 jewels near the sentinel node (south of scion start) (also taking +28 all resist on the way). The extra resist and the +40 dext allows me to use rings without tons of dexterity. This way you can buy cheap -8 rings. In the 2 extra jewels slots you can search for more reduced cost.

About dynamo cluster: I am running 3 auras+alpha owl and I cannot get rid of the dynamo cluster even with a few jewels with reduced mana cost and 2 elereons rings. I took 2% life regen from the tree and the new 2% life regen talisman to be able to cast with bloodmagic at ease.
This being said, since you have a bit more aura node (reserved mana) than me, maybe it can work out with those -8 rings and 2 more reduced cost jewels.

V
@Burekpie
Cheers bro :)
I like the input, sounds great!

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vitto369 wrote:
Hey,
I am playing a life version of srs but i feel like we had to solve the same issues.
About dex: to make it easier to gear, I took the 2 jewels near the sentinel node (south of scion start) (also taking +28 all resist on the way). The extra resist and the +40 dext allows me to use rings without tons of dexterity. This way you can buy cheap -8 rings. In the 2 extra jewels slots you can search for more reduced cost.

About dynamo cluster: I am running 3 auras+alpha owl and I cannot get rid of the dynamo cluster even with a few jewels with reduced mana cost and 2 elereons rings. I took 2% life regen from the tree and the new 2% life regen talisman to be able to cast with bloodmagic at ease.
This being said, since you have a bit more aura node (reserved mana) than me, maybe it can work out with those -8 rings and 2 more reduced cost jewels.

V


The adjustment will ultimately land on what the player would prefer most :)
Guides: https://www.poe-vault.com/guides/ghazzy-guide-hub
YT: https://www.youtube.com/GhazzyTV
Twitch: https://www.twitch.tv/ghazzytv
How much Energy shield should I be looking at for maps tier 12+?
How much ES do your character have with this build?
Any tips on survival with ES builds compared to Life?
"
invectus wrote:
How much Energy shield should I be looking at for maps tier 12+?
How much ES do your character have with this build?
Any tips on survival with ES builds compared to Life?


I would say that you should get at least 7-8k before even considering this build :) It's a high budget build for a reason, if you do not have enough to get those numbers you will die a LOT! :/

My character before i stopped playing this in hopes of bringing a classic summoner build to farm uber safely (killed uber with it but it's not service safe.. :( ) had 10,000 ES with proper gear.

ES builds survival with this build that i used was in the form of Rumi's Concoction Flasks and then just Vaal Haste => Kill everything before they even touch you playstyle. It is a glasscannon build only made to soak what ever extra hit accidentally hitting you, everything should die within 1 second, uber included.
Guides: https://www.poe-vault.com/guides/ghazzy-guide-hub
YT: https://www.youtube.com/GhazzyTV
Twitch: https://www.twitch.tv/ghazzytv
Some nice thing I came up with while playing srs. Vaal Lightning Trap, throw it on boss that is not too mobile and it will activate and make shocking ground under it. With 20% quality throwing speed is pretty quick and it shits on bosses (atziri clones are not immune to shock btw) Also it has 3 charges and atziri has 3 split phases... Illuminati confirmed?
"
Burekpie wrote:
Some nice thing I came up with while playing srs. Vaal Lightning Trap, throw it on boss that is not too mobile and it will activate and make shocking ground under it. With 20% quality throwing speed is pretty quick and it shits on bosses (atziri clones are not immune to shock btw) Also it has 3 charges and atziri has 3 split phases... Illuminati confirmed?


Atziri clones not immune to shock O,O
WELL THAT CHANGES EVERYTHING!

If that is as you say 100% confirmed then Vaal lightning Trap will be the perfect tool for Atziri clone phase, obviously?
Guides: https://www.poe-vault.com/guides/ghazzy-guide-hub
YT: https://www.youtube.com/GhazzyTV
Twitch: https://www.twitch.tv/ghazzytv

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