TyrantKeel's Invincible Horde
2.1 Builds - 2.3 Builds
Explanation
This thread is a log of my characters, which I use to see which items each build is using. I tend to share items between multiple builds, so this seems like a good way to keep track of it all. 1.2 Builds
BingoTriceratops - Incinerate
PrimevalAlbatross - Cleave
StepsisterHitomi - Summon Raging Spirits
HenryGodbeard - Summon Spectre
Build
He dies a lot, but his since he's level 88 his build is complete enough that I don't care about levelling, so he's great for magic finding and building up a map pool because he can run absolutely any map mods.
TinySeaAnemone - Tornado Shot
Build This character benefitted greatly from items originally acquired for my low life spectral throw character from last season. I find spectral throw unplayably unfun now, but am enjoying Tornado Shot a ton.
KanaLittleSister - Summon Zombies, Summon Skeletons
Passive Tree
Notes
Uses EB, MoM, IR and AA for defenses. Has very little life, but survives very well thanks to high mitigation and instant life flasks. Was originally intended to be a pure summon skeleton character but even after recent buffs you cannot clear very effectively using skeletons alone. Thanks to HenryGodbeard's level 21 Zombie gem and StepSisterHitomi's GG SRS staff, it was easy to add powerful zombies to her repertoire.
SolarisNeptune - Ball Lighting
Notes
This character ended up being pretty disappointing. Even with top notch gear, corrupted empower, and a glass cannon spell crit passive tree, Ball Lightning just isn't very powerful.
SolarisNeptune - Arc
Build 322% IIR/39% IIQ without using the MF gems, this character is probably the best combination of high damage and magic find I have ever had.
TeakettleJake - Mjolner, low life crit
Build This character was almost a failure, sort of. I ran out of chromes trying to get 2G and 2R on the shavs, but remembered that I had 6 perfect off colours eternaled from two leagues earlier. Kind of awesome. Alternate:
GenialNemo - Reave
SmolderingJustice - Power Siphon
BrightBeam - Fireball
I tried GMP-Chain, and while it was quite good for taking out packs, even with shotgunning the single target wasn't up to scratch. Replacing Chain with Fire Pen solved that but the overall flow of playing the character wasn't very satisfying. Good magic find though.
FoggyTomato - Chaos Freeze Pulse
Other Treasures
Trophies
Legendary Superweapons
Last edited by Crocodarrel on Jun 12, 2016, 2:05:10 AM
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1.3 Builds
TinySeaAnemone - Dual Totem Tornado Shot
SmolderingJustice - Kinetic Blast
BingoTriceratops - Incinerate (with Cold Snap)
BonnieHarpoon - Reave/Viper Strike/Puncture
My first attempt at a pvp character. Extremely tanky but damage is only so-so. At 30k RT dps, I tend to run into shield users who I can't kill. Generally very safe, but some kind of spell trapper was one-shotting me even with 6K ES and Incandescent's innate 81% max-res.
GloriousMagellan - Static Strike
DPS: 68k with Foe Peak 100k with Abyssus
SimonEelCactus - Static Strike (sword and board)
TyrantKeel - Crit Staff Static Strike
HenryGodbeard - Summon Zombie
BostonMalice - Herald of Thunder
Stats at level 83
Incinerate LMP: 9451 (freezes and shocks) Herald of Thunder: 305-14042 Lightning damage (30% freeze chance), 239-360 Fire damage (can't shock) Herald of Ice: 1793-2689 fire damage (20% shock chance) Life: 2877 ES: 610 No other defenses to speak of, but is effective at damaging enemies while moving, without stopping, so it works pretty well for a novelty build.
GastonTunafish - LLD Melee
SharktoothMeteor - SRS (Bloodlines)
Ripped at level 69 against Igna Phoenix. It was really dumb, I should have just abandoned the Zana mission.
Grimfowl - Poison Arrow
That +1 arrows drillneck just keeps on giving. So OP.
RobustHelicopter - SRS - Bloodlines (Still alive!)
Alternate chest for more armour, was using this until I sniped that perfect Kaom's, and still swap it in for higher phys damage situations.
LonnieSeaUrchin - Dual-wield (sortof) Claw Reave - Torment
LunarBrawn - Facebreakers
34kdps (in a 5link), 3700 life, 4k armour, 6k eva, 44% block, 12% spellblock. Facebreakers were buffed quite a lot by Great Old One's Ward, this character turned out to be very powerful.
SolarisNeptune - Spark
Spark is not very strong...
StepsisterHitomi - Zombie/Spectre Summoner (Evangelists)
MidgertonRye - Phys Crit Tornado Shot
Room for improvement still. Lots of unused links and the flasks aren't ideal, but a 40k 4 arrow tornado shot is a beautiful thing.
KanaLittleSister - LL BM Tornado Shot
Using Flubby's build. I've often found that getting or leeching enough mana to attack continously is a problem with low life blood magic builds. Immortal Flesh actually handles this quite well, but the rest of the gear doesn't have enough resists to make that work yet. DPS around 62k so far, but there is room for improvement. Notably, Added Fire Damage is not an effective gem in this situation, and a crit/crit multi/WED quiver with resists would boost dps, make something other than pierce practical, and result in an overall much higher dps. To do that I would also need to go to significant expense in order to recolour the corrupted windripper.
I might just sell the Windripper and go back to using Glyph Mark.
FoggyTomato - Burn Prolif Arctic Breath
A work-in-progress. I've been wanting to try out a burn prolif build for a while now. So far I haven't gotten the clear speed to a good place, and the build has next to no defenses.
Last edited by Crocodarrel on May 31, 2015, 1:25:15 AM
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1.3 Builds Continued
TerracottaSeamstress - LL Flame Totem
Stats at level 81
GMP Flame Totem: 18.2k ES: 3300 ES regen: 60 Zealot's Oath MF: 173% IIR / 39% IIQ
PredatoryJungleFish - CI Crit Cleave
130k dps (160 with power and frenzy charges), 4200 es, 7000 armour, but only 32% block chance. Balance of offense and defense is not yet perfect but since 1 rumi flask gets block to 70%, so she's still very tanky.
MiracleMilo - EB Crit Cyclone
A weird experiment of a build. I had been collecting high end EV/ES gear because those pieces seemed generally underpriced for how good they were otherwise. With such gear, I could go CI, Life/ES hybrid or EB and try to build enough of a man pool to run a high level Arctic Armour. I chose the EB route, and with grace have 22k evasion (70% chance at level 71), but with only 2K life there just isn't enough of a buffer for the odd hit that goes through. If I could get enough life from gear and tree to hit about 4K, and get enough mana to run the AA around level 12-15 I think the original goal would be accomplished. The current version of the passive tree just doesn't accommodate this very well though.
BrightBeam - Sword/Dagger Assassin
106k (dragon clasp) / 123k (carrion braid) dual strike splash, 3000 life, 3000 armour, 4000 evade, lightning coil, very tanky and strong. Fun build themed around being a sword-and-dagger wielding agile killer.
PrimevalAlbatross - Champion of Thunder / Static Strike Block Tank
45k tooltip Static Strike, 6k armour, 78% block, 66% spell block. Specializes in lightning attacks and not dying.
WarBeetle - Full Spectrum Battlemage / Ele Crit Ethereal Knives
This character turned out stronger than I expected. 55k dps ek with faster projectiles, 6K ES, doing damage of all three elements and physical. What really makes the difference is that Ele weakness on hit gloves. When torment ends I will replace the Hrimsorrows with Ele Weakness on Hit Asenath's Touch for a bit of extra defense.
1MSC IskyPoole - Crit Tornado Shot
1MHC EucalyptusNightshade - Flame Totem
BonnieHarpoon - The Blood Raven Archer Summoner
LonnieSeaUrchin - Claw/Dagger Assassin
Stats at level 88
Dual Strike: 178k Vengeance: 13k Riposte: 34k Life: 3886 Armour: 6580 +Lightning Coil Vaal Pact, Unwavering Stance, Iron Reflexes 67% IIR, 20% IIQ
SolarisNeptune - Dual Spark Totem (Failure)
Thought I'd give Spark another try. I played around with self cast and totem and even though the damage was ok and there's some potential there, I just wasn't liking the build.
WarBeetle - Crit EK Life Version (Much better)
Stats at level 87
EK DPS: 78k Armour: 2300 Life: 3850 Arctic Armour Level 10 135% IIQ / 39% IIQ Vaal Pact Build Video of Precinct Run
BingoTriceratops - Low life Scold's Incinerate
Stats at level 83
GMP Incinerate: 11k dps ES: 3800 MF: 179%IIR / 39% IIQ Arctic Armour: Lv 13 Vaal Pact, Unwavering Stance, Inner Force I thought the EK build was strong but Incinerate makes it look sick and weak in comparison. This build has way bigger AoE, singletarget, is reflect immune, better resists, cannot be stunned, and has higher ES and more magic find. Basically eats my EK build's lunch in every possible way. Only map mods to avoid here are Blood Magic and no regen. Normal MF gear: Situational gear: I'm going to miss Incinerate when 2.0 hits.
TinySeaAnemone - Dual Ranged Attack Totem Life Crit version
Stats at level 88
Tornado Shot with 4 projectiles: 14K (but as usual, higher because of the ele weakness maligaros) Life: 2900 Evasion: 8377 Magic Find: 100% IIR / 20% IIQ Totem Life: +80% The craziest thing about this build, is not the fact that the totems are so strong, but the fact that the totems leech 8% phys damage as life. I didn't even think about this when planning the build, but it actually makes a huge difference in it's effectiveness. I put this together on a whim, but it turned out to be crazy awesome.
LaughingTom - Crit Staff Summoner
Another weird experiment, a Glacial Hammer Freeze build with full group of fully specced 6linked zombies for extra DPS and defense. It plays pretty well actually, but it doesn't have enough mana yet to keep up zombies if they die, so it will never be good against stronger elemental damage bosses. For regular mapping it's great, because the Zombies have high life and regen and are very tanky. The Temporal Chains on Hit Maligaros allow me to run through packs, freezing them while my zombies follow behind killing everything. Reflect would be a problem, but when I run into reflect packs I just order my zombies into them and then attack once the rare has been killed. Overall, it's isn't nearly as strong as just building around staff damage, but it was a fun experiment and I'll probably return and level it more when 2.0 hits.
Stats at level 78 Glacial Hammer: 27k Life: 3169 Armour: 4600 Life regen: 207/s Minions: 8 zombies with 7653 life and 6% life regen (459/s)
TyrantKeel - Crit Staff Ground Slam
Stats at level 87
Ground Slam: 68k DPS (plus ele weakness on hit Maligaro's) Life: 7388 Armour: 4276 Life/s: 622 Block: 24% Movespeed: 33% 20% AoE from tree The playstyle is kind of similar to my EK build, but with 100% pierce, automatic targetting, and a much larger life pool with high regen. Overall a very tanky build.
BrightBeam - Kinetic Blast
Stats at level 85
GMP Kinetic Blast: 49k (78k with 6 power charges, 90% crit chance) Life: 3097 Vaal Pact, Elemental Weakness on Hit, Eldritch Battery Alternate amulet for lower damage and safer play.
SimonEelCactus - Lightning Strike
This build is unfinished, but don't know if I'll bother to return to it anytime soon.
Stats at level 86 Lightning Strike tooltip: 102k, with LMP, so projectiles around 50k dps Life: 3691 Ar: 5831 Ev: 3730
ValleyMogul - Thundermage
Stats at level 79
Ball Lightning: 13k Life: 5379 Defense: 1781ar level 9 AA (-32dmg) Now using
BilgeOtter - Soul Taker Cyclone
Stats at level 78
Cyclone: 60k Life: 2978 Armour: 3499 Eva: 4649 Life/s: 260 (8 frenzy charges, blood dance) Stats at level 83 Dropped Abyssus, added Acro/Phase Acro. Experimented with Blood Dance, Darkray Vectors and Atziri's Step. Overall, Blood Dance provides the best survivability by far with 8 frenzy charges providing 11% regeneration, or 360/s at current level. In a no-regen map Darkrays provide the best survivability. DPS: 51k with 8 frenzy charges, using Increased AoE instead of Conc Effect Armour: 943 Eva: 6933, 7635 with frenzy charges Life/s: 108, 365 with frenzy charges Blood Dance: 46% dodge, 30% spell dodge Darkray Vectors: 62% dodge, 30% spell dodge Atziri's Step: 46% dodge, 45% spell dodge Last edited by Crocodarrel on May 28, 2015, 1:43:32 AM
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1.3 Builds, Continued
HenryGodbeard - Life/Ar Summoner
2.0:
Stats at level 88 Life: 3700 Ar: 4k From these 5 jewels he gets 19%minion life, 4% minion block, 37%minion res and 77% minion damage. Pretty nice. Some other nice minion jewels I made along the way: 1.3: Stats at level 88 Life: 3517 Armour: 3191 Life/s: 140 5 Mon'tregul Zombies And use any of these shields with Necromantic Aegis, depending on the situation:
Animate Guardian's Gear
Going to experiment with Wake of Destruction and Blood Dance to see which works better. I suspect I'll prefer Blood Dance for the frenzy charges and regen. Animated Guardian, even when straining to make it invincible and get some dps, isn't worth a 6L even in a gimmick build. Regeared to use Mon'tregul zombies and spectres as DPS and gave guardian a leer cast. The zombies have 15k life, and 900 life/s, so they're pretty reliable.
RobustHelicopter - CoC Cyclone
Got a weird dagger cheaply from a friend, so thought I'd try and make something interesting with it. I made this build as a templar because I wanted to focus on getting all the strong ele nodes on the tree, as well as crit and power charges, so it's fewer spells for a CoC build but they're stronger.
Stats at level 85: Cyclone: 33k with power and frenzy charges/blood rage ES: 4783 ES/s: 105 Ar: 1941 Currently this build plays pretty much the same as a regular cyclone build, but the CoC spells do add some flair. Not being able to use seething pots make the build harder to keep alive than I would like for a level 85 character.
Bulbasaur - Crit 1H Sword Heavy Armour Tank
Stats at level 80
Infernal Blow: 71k, (88k with power and frenzy charges) Life: 3165 (140/s) Armour: 25,223 (71%) Armour with Determination: 37,329 (78%) Unwavering Stance, Iron Reflexes Very tanky build.
TeakettleJake - Double Strike Mjolner
Continuing my theme of hybrid builds, this one actually attempts to scale the phys damage of Mjolner, on the tree and through gear. This is a weird, suboptimal and extremely fun build.
Stats at level 87: Double Strike: 30k, 32k with power charges Life: 3743 Life/s: 126 Armour: 7037 Block: 32%
MagnanimousCurio - Crit Explosive Arrow
FoggyTomato - Chaos Arcer
Stats at level 81
Arc (100% chaos): 25.2k (45% chance to shock, 29% crit chance, Celestial Punishment) ES: 3739 Block: 24, 52 with rumi's Stun Recovery: 66% (helps a lot) MF: 197%IIR / 51%IIQ
GenialNemo - Tri Arc Totem
2.0:
Stats at lebel 89 Arc Totem: 26k Defenses: 3026life, 1432ES Life/s: 60 Mana/s: 123 MF: 211/112 1.3: Stats at level 89 Arc Totem DPS: 16k Defenses: 3055 life, 1450 ES Life/s: 90 Mana/s: 130 MF: 211/93 DPS rings: Last edited by Crocodarrel on Jul 17, 2015, 4:10:46 PM
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2.0 Builds
Bulbasaur - Crit Sword Infernal Blow Tank
Stats at level 84
Infernal Blow: 121K (160K with blood rage/frenzy charges) Life: 3906 Armour: 17k Evasion: 3.9k Life/s: 234 Block: 28
TinySeaAnemone - Dual Tornado Shot Totems
Stats at level 89
4 arrow tornado shot at 161/40 MF: 19.4k, 24.1k with 3 frenzy charges with dps gear: 27.4k, 32.2k with 3 frenzy charges Life: 2846 Eva: 10150 Dodge: 40/46
EucalyptusNightshade - Minion Swarm! 6 Spectres, 11 zombies
Stats at level 82
Unreserved life: 530 ES: 3692 Life/s: 32 ES/s: 147 Chaos res: 67% Hatred, Grace, Anger all with Generosity, and 54% aura effect from tree
StepsisterHitomi - SRS
I want to do a dual wield wand version, but haven't gotten all the gear I need for it yet.
Stats at level 90 Offense: sustains 25 SRS with Hatred/generosity/36%tree effectivemess/179%miniondamage Life: 6047 Life/s: 305
SolarisNeptune - Magma Orb Nova
Stats at level 87
Tooltip DPS with damage rings and Conc Effect: 74k with Ele Prolif: 36k, so not worth it with Inc AoE: 48K with Added Chaos: 54K Life: 2936 (73/s) ES: 303 Armour: 2572 Eva: 2369
WarBeetle - Ethereal Knives
This build sure was buffed by 2.0. Played around with elemental conversion variations, such as using Hrimsorrow, Pyre, Consuming Dark and Infernal Mantle to convert all Cold and Fire damage into Chaos damage.
Offense: Tooltip DPS ranges from 100k to 230k Best DPS was obviously from using dual wands, dual Ming's, legacy Maligaro's Life: 2867 (28/s) Variations:
TyrantKeel - Staff Crit Ice Crash
Stats at level 88
Ice Crash DPS: 66k, 78k w/3 Frenzy Charges, 110k w/Taste of Hate Life: 5549 (279/s) Armour: 3216, Fortify linked to main skill use Arctic Armour instead of Herald of Ash for dangerous phys/fire maps
BingoTriceratops - Wild Strike
Stats at level 83
Wild Strike Tooltip: 69k Life: 2990 ES: 1776 Armour: 1379 Evasion: 1486 Lightning Coil, Corrupted Energy Jewel
GloriousMagellan - Righteous Fire
Stats at level 86
Life: 10733 (1476/s) Armour: 5951 Pretty boring to play. I probably won't level this one.
TeakettleJake - Double Strike Mjolner
Stats at level 88
Double strike tooltip: 34.5k Life: 4508 (279/s) Armour: 7190, Unwavering
PredatoryJungleFish - Incinerate Totem, best magic finder ever
Stats at level 83
Incinerate Totem Tooltip: 14.9k, Rain of Splinters Life: 2796 (55/s) 42% Stun Recovery Magic Find: 329%IIR/148%IIQ
GenialNemo - Dual Shockwave Totem
Stats at level 89
DPS: 47.9k Life: 3572 (71/s) ES: 1227 Ar: 2090 Magic Find: 189/49
Stepsister Hitomi - Flame Golem Build
You've not seen true power until you have witnessed the awesome wrath of the level 28 Flame Golem. He is assisted by SRS, Vaal Summon Skeletons and a pack of 6 Zombies, all of whom are enhanced by Generositied Hatred and Anger. Frightful indeed.
KanaLittleSister - Ice Crash Permafreezer
Stats at level 85
Ice Crash: 44k unbuffed, 58k w/6 power charges, +Hypothermia, +Assassin's Mark Crit Chance: 60% unbuffed, 86% with 6 Power Charges Life: 2538 (25/s) ES: 834 Lightning Coil, Eye of Chayula A lot tankier than the low EHP would suggest, because of the constant freezes and lightning coil. Despite the Chayula, it's easily strong enough to clear quickly, I'm actually pretty happy with how it turned out. TODO: Find good use for 6L staff, spec into bandit power charge, get more life.
MidgertonRye - Ele Split Arrow
Stats at level 78
Tooltip: 43k unbuffed, 67k with 5 power and 3 frenzy charges Life: 3183 (71/s) Defense: Lightning Coil, Acro/Phase Acro In the next 7 levels I will 3 more frenzy charges, 10% life and 1.6% life regen Still plenty of room for playing around with gems.
IskyPoole - Null's Inclination Tornado Shot Summoner
Stats at level 81
Tornado Shot 4 Arrows: 13.7k Null's Inclination: 2 SRS, 1 Animate Weapon, sometimes swap 1 SRS for Flesh Offering Life: 2992 Defense: Lightning Coil Minions: 7 zombies, Vaal Summon Skeletons
MidlightMillie - Summoner - 1MSC Flaskback
Animated Guardian
SimonEelCactus - Monk
Stats at level 86
Ice Crash: 47k. 55k with Fire Golem and Blood Rage. 70k with Fortify and 3 frenzy charges. Uses Inc AoE and Endurance Charge on Melee Stun Life: 4661 (289/s) Armour: 5597 Block: 45%/12% Lightning Coil, Unwavering Stance
Grimfowl - Barbarian
Stats at level 87
Cleave: 131k-200k Blood Rage, 3 Frenzy Charges, 3 Power Charges has Fortify with Abyssus: 168k-252k Viper Strike: 100k-180k has Increased Duration Life: 3924 (214/s) Defense: 662 armour, Lightning Coil, Fortify, 40% Dodge, 30% Spell Dodge
GloriousMagellan - Life Regen Reaver
Stats at level 86
Reave: 12k, 15k with 3 Frenzy Charges Life: 8895 (1756/s) Defense: 8350 armour, Fortify, Unwavering Stance
BrightBeam - ES Regen Incinerate Tank
Stats at level 88
LMP Incinerate tooltip: 13.5k ES: 15,229 (3,204/s) Block: 31 Unwavering Stance, Arctic Armour This build cost me exactly 1 exalt. I added the 17% ES to the ring. Everything else was already sitting in my stash. Last edited by Crocodarrel on Oct 29, 2015, 4:00:34 PM
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2.0 Builds Continued
PrimevalAlbatross - Crit 2H Axe
Stats at level 87
Cleave, with Fortify: 72k Life: 4539 (245/s) Armour: 6751 Unwavering Stance
RobustHelicopter - Elemental Ranger Templar
Stats at level 85
GMP Ice Shot Tooltip (no Cold pen): 87k Life: 6050 (401/s) Armour: 2624, 3900 with Molten Shell up Maintains endurance charges with Smashing Strikes and Lioneye's Fall. Last edited by Crocodarrel on Jan 4, 2016, 1:39:58 PM
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Reserved post.
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Reserved post.
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Where do I begin? Your characters are insanely well geared.
The chance to Vaal +1% maximum resists on an amulet is less than 1/300.
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:)
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