[1.3] Kionn's Phy Crit Wander | Atziri Viable | 78+maps fast clears w/ VIDEOS

TBH, its not even that. Its the fact that, i pm'd you with good intentions telling you i've tried and tested a build like that already and found it extremely weak. It wasnt an attack, it was a statement for you to sell me the build because i was curious.

You've posted your build already. I dont know exactly what items you are going to use, but honestly, there isnt much variant. Phy + crit dmg gear along with evasion/ES armour. Gems are almost exactly the same but you might be able to run WED as you might not have enough mana for it. For auras, Grace + Hatred im guessing.

Sorry, lying was an overstatement. However a lot of what you said i have tried, tested and i know what the best way to do it is. You also assumed a lot about the CI wander build that i did without actually knowing what the build was. Thats what i mean by lying, sorry it was the wrong word to use, i should have used 'assume'.

I've also considered Bloodrage. You still need to run lifeleech gem when you fight reflect. So theres no difference. Again, i've tried and tested it. While you kept commenting quite harshly on my build.

I really don't want to get too far into this but its a bit unfair for you to argue. Unless you're said you've played using my build before. Because my CI wander build was almost exactly like yours.

There was a reason why i pm'd you. It was because i didnt want to blurt out to the public why i think CI wander's arent as good without VERY expensive gear and ruin your thread. I was toning it down because i didnt want people to stay right away from CI. But if you insist,

1. You need extremely good gear for it to work. By extremely good, most likely end up paying at least 30ex.

2. You have no healing potions. Life got a huge buff this patch. Healing potions are insanely strong thats the reason why life builds are so dominant right now.

3. CI means that you need to move out the way when youre low, you have no stable healing mechanic.

4. That also means you'd have more trouble with reflect.

5. Youre going to run into mana problems.

6. You are required to run a defensive aura due to no AA.

7. Phy reflect gonna hurt you bad.

8. VERYYYY expensive.

9. Not able to run Haste.




Ign: Kiaraa, Kionn , Nalaa
Kiaraa Cyclone (2.0): https://www.pathofexile.com/forum/view-thread/1330927
Kionn Wander (1.2): http://www.pathofexile.com/forum/view-thread/1037723 (OUTDATED)

Shop: https://www.pathofexile.com/forum/view-thread/1315055
Last edited by yongsheng11 on Sep 9, 2014, 1:52:08 PM
"
i pm'd you with good intentions telling you i've tried and tested a build like that already and found it extremely weak. It wasnt an attack, it was a statement for you to sell me the build because i was curious


Then say that in your PM don't just say its extremely weak with no context and hope I don't take it the wrong way.

"
you might be able to run WED as you might not have enough mana for it


I have tested WED and I don't have any ele damage anywhere other than Hatred and Tempest Blast. I tried using a 20/20 FA over a 20/20 WED and my AoE DPS jumped by 900. FA is more mana consumption than WED BTW, and I have plenty for both.

Ok all hard feelings aside, you say you tried a similar build to mine and it was weak. That's fine but what's weak about it that your build overcomes? I'm honestly interested, since I played an EB/AA ele wander in 1.1 the damage mitigation was the same and I was forced to use a Lightning Coil for higher maps. Do the new flasks really make it that easy to stay alive? If so have you tried the flask effect nodes since they're right next to you?

EDIT: I see your addition to your post above me

1. Yes CI phys wander is VERY expensive. I have sunk 45 exalts into my build currently and am about to drop 35ex for a new wand (my current one is only 165 pDPS). This is by far the biggest drawback to this build.

2.Yes its a pain not being able to pop healing flasks, the big ES kind of makes up for that, but it is a huge disagvantage

3. Same point as 2

4. Reflect is not an issue for me with Ondar's and CwDT + IC

5. The mana requirement was nearly halved in 1.2 due to the flat reduction of PS and the mana multiplier reduction of LMP/GMP/Chain. One cast in a 6L costs me around 70 mana when it used to be close to 130 or so. This combined with a high mana pool (1500) a little regen (only have about 50) and a ton of mana leech (have 2% from tree + auxium) I have absolutely no mana problems and never fire blanks unless I'm not hitting enemies.

6. AA is very nice but its not very goo as a sole source of damage mitigation

7. Same as 4

8. Same as 1

9. Haste is icing on the cake and not really necessary for solo play and in a party someone will most likely be running it.
Last edited by BigsMcGee on Sep 9, 2014, 2:01:30 PM
At least this incident allowed everyone to understand the difference between the builds. And my opinion on CI.

I pm'd you saying that, i was going to elaborate but you were afk. I didnt expect you to come on attacking me, rather AT LEAST pm me first.

Those 8 points (i think i said reflect twice) above i honestly think is a huge flaw.

A lot of people have pm'd me about CI builds and i say the same thing. With the same amount of money, you can make a MUCH stronger life character, a more stable one as well.


I actually have not tried the flask effect nodes. I don't think its necessary but i'll test it soon. I don't say things when i havent tested it thats why i said that about your build. I really did not mean any offence towards you.


"
Edit: You've explained the flaws pretty well. But the only 'flaw' now is, please correct me if im wrong, but if i were to sink 50ex into a life wander, It'd do much better than a CI wander.

CI wanders can't function properly at all unless you have EXTREMELY good gear.

The only way i can see a CI wander being better is if you have maybe 80-100ex worth of gear. I would say 60-70ex is the 50/50 point.

But that kind of money... an average/good player will not ever earn in the 3 months. Most players would only end up getting 30-50ex unless they invest A LOTTTTTT of time into it.

Also that Haste icing makes a huge difference if youre trying to min/max. It allows me to move around so much faster and clear maps so much faster. With CI wander, you cant just run into things as you have no active heal. You need to kite. While for life, youre much more flexible. My opinion at least.
Ign: Kiaraa, Kionn , Nalaa
Kiaraa Cyclone (2.0): https://www.pathofexile.com/forum/view-thread/1330927
Kionn Wander (1.2): http://www.pathofexile.com/forum/view-thread/1037723 (OUTDATED)

Shop: https://www.pathofexile.com/forum/view-thread/1315055
Last edited by yongsheng11 on Sep 9, 2014, 2:08:27 PM
I was pretty lucky and found some awesome jewelry recently in addition to master crafting which makes it much cheaper. After the wand upgrade the only major addition I would need is acuities but they are over 100ex by themselves right now. The rest would just be adding upgrades to the ES/EV numbers, which I will do if I ever have a shit ton of currency laying around.

Yes the benefit of a Life Wander is that they are slightly cheaper, only slightly because the wand is the bulk of the cost that both versions need. Life does have a lower ceiling than the CI version which is easier to reach, but I do believe that CI wanders scale much better at lvls 90+ since they require fewer nodes sunk into defense and can get higher damage. Even at lvl 83 my damage number are similar in a 6L with a worse wand than you have.

If you look at Pulp on the Beyond Ladder he didn't even respec to phys wander until well into the 90's. The cost and level disadvantage is just that, a disadvantage. Every build has its disadvantages.
I do agree that CI wanders have a higher ceiling. However i do not agree about Life just being slightly cheaper. Wands don't cost that much. I only paid 2 ex for my wand. However a good ES armour together with evasion as well is going to cost hell. Together with Acuity. I honestly think without Acuity, a CI wander will only be quite on par with a Life wander. Its only after you get Acuity is where they become extremely strong. Sadly, it is the most expensive item in the game, and i would say only a handful of people in 3 months would be able to afford it.

And yeh youre right, only until level 90 will CI wanders start to feel strong, most people don't get up to there though. They are also EXTREMELY hard to level up. Most people quit because they constantly die at lower levels. Thats what a lot of people tell me at least when they reroll to life.

My DPS would be 16k PS if i had a 6L.
Ign: Kiaraa, Kionn , Nalaa
Kiaraa Cyclone (2.0): https://www.pathofexile.com/forum/view-thread/1330927
Kionn Wander (1.2): http://www.pathofexile.com/forum/view-thread/1037723 (OUTDATED)

Shop: https://www.pathofexile.com/forum/view-thread/1315055
Last edited by yongsheng11 on Sep 9, 2014, 2:33:46 PM
Well in a new league the wand is going to be cheaper off the bat, but while playing in Standard cause I hate restarting my build the wand will cost quite a bit. And later in the league that same wand you are using now will spike to 10+ exalts even with the master crafted local crit.

CI has always been late game and never suggested for new players or as the first build in a new league. Its something you respec to later on if you have a ton of currency. You should definitely level as life and play as life until you have the gear/currency and levels to support CI. Ofc life will ALWAYS be cheaper.

I payed 20 ex for a 6L Carnal with 550/550 EV/ES which is not bad as you will have to pay only a few ex less(maybe even the same price) for a 6L Vaal Regalia. Plus most attacker ES builds, whether its Life + EB or CI will eventually want a Carnal or a Saintly because they make for some god tier chest pieces. You will however need an Auxium or some GG jewelry to sustain the mana with CI.
Last edited by BigsMcGee on Sep 9, 2014, 2:46:23 PM
Well i made this build in the mindset of Rampage. And 6L here with any decent ES (500) is going to cost a good 15-20ex. Thats why i never suggested this build to anyone. It just cost way too much for it to be efficient. In rampage that is.
Ign: Kiaraa, Kionn , Nalaa
Kiaraa Cyclone (2.0): https://www.pathofexile.com/forum/view-thread/1330927
Kionn Wander (1.2): http://www.pathofexile.com/forum/view-thread/1037723 (OUTDATED)

Shop: https://www.pathofexile.com/forum/view-thread/1315055
Last edited by yongsheng11 on Sep 9, 2014, 2:47:49 PM
I never claimed my build to be good or even achievable for the temp leagues.
Hi, I'm looking at this build and would really like to give it a try because wander builds have been known to be expensive but this doesn't look too bad. I'm just wondering when you would start using PS in a completely new league i.e. totally self found.
It's not really the level but what gear you have. I normally level with EK or Ball Lightning. Then i change over once i have a decent wand.

Normally a good time is level 53+. When you start ledge running you can get the feel of PS while others carry you.

If you don't have a decent want, just wait til you have one before switching over.
Ign: Kiaraa, Kionn , Nalaa
Kiaraa Cyclone (2.0): https://www.pathofexile.com/forum/view-thread/1330927
Kionn Wander (1.2): http://www.pathofexile.com/forum/view-thread/1037723 (OUTDATED)

Shop: https://www.pathofexile.com/forum/view-thread/1315055
Last edited by yongsheng11 on Sep 10, 2014, 3:39:41 AM

Report Forum Post

Report Account:

Report Type

Additional Info