Brixtan's Pure Summoner Build

Hey everyone,

I've been having so much fun with my summoner witch that I thought I would share her build with the community. She's a pure summoner (and by that, I mean I don't cast ANY offensive spells myself) that debuffs mobs via curses and let's the minions clean house.

Disclaimer: This is softcore tested only, but I'm sure it would prove viable on Hardcore as well (you'd probably want to pick up more life/resist nodes earlier on as pointed out by some of the responses in this thread). Currently progressing through Act 2 Merciless; bosses are no issue with this build.

Here is my current build at LV55:

...and eventual end-game build (111 points):

Keystone musts:
1. Minion Instability (get this as soon as humanly possible, foundation of this build)
2. Necromantis Aegis (by late Act 3 normal or Act 1 cruel you should go for this)

(note: I've read a lot of negatives about this, but it's worked out fine with my build. Since I don't ever a) cast dmg spells or b) take dmg (rarely) it's a boon to give the benefits of my shield stats to my minions. They survive longer. Still in need of a decent shield, but I'm more of a fan of NA then opting against it. YMMV.)

3. Hex Master (personal choice, but I hate recasting curses)
4. Whispers of Doom
5. Eldritch Battery (will grab very late game to run 6+ auras)

Make sure you also grab the +1 to Spectres (near the minion instability keystone) as soon as you can. Don't underestimate how powerful 2 spectres can be.

With every passive minion node taken, I've currently got 8 zombies, 12 skeletons, and 2 spectres.

I run 4 auras currently (Discipline, Wrath, Anger and Clarity) and am toying with taking Eldritch battery so I can run 2 or 3 more.

My curses are Enfeeble and Vulnerability, solid debuffs. Until I got the Whispers of Doom keystone, I was just running Enfeeble.

My gear and gem layouts are:

1.Raise Zombie linked to the following gems: minion life/minion dmg/added lightning dmg

2.Raise Spectre linked to: minion dmg/added fire dmg/added lightning dmg

3.Raise Skeleton linked to:

4. I'm running Enfeeble and Vulnerability with enhanced area effect:




I never ran into any trouble until I hit Act 3 normal. I had stretched myself to thin trying to lay the path for my build without picking up enough passive minion life nodes. Once I respecced and dumped points into the passive life nodes, I was fine. By end of Act 2 cruel, you should have grabbed every passive minion node (+minion/life/dmg) on the board.

My strategy is simple - drop a totem down (or summon skeletons manually) to create your meat shield of disposable skeletons. They'll do surpisingly decent damage (or blow up and wreck even more havoc) and allow your zombies and spectres time to really dish out the pain. Your zombies shouldn't be dying, at least not all at once (note: early game, expect them to die quickly. They don't have a lot of hp. By the time your Raise Zombie gem levels to 7 or 8, the hp starts ramping up significantly though). If they are, you probably need more passive minion life nodes, or are pushing faster than your current gear/gems/level will allow.

Best part about this build is that the areas that are normally super annoying based on the monsters (A2 pyramid chaos shooters/snakes, A3 Lunaris temple tentacle breast shooters, etc) end up being extremely easy areas once you're rolling with 2 of those spectres. Turn those mobs to your side and laugh as they mop the floor.

This build is not a super fast, clear the entire map in 5-minutes set-up. If you're looking for an extremely fast and efficient farming build, this is probably going to be far slower than you're going to want. You'll spend the majority of your time summoning your skeleton army and cursing mobs, then standing around waiting for your minions to clear everything out.
It's extremely rewarding if you truly enjoy a pure summoner-heavy build though.


Thoughts on end-game build:

I'm going to take Eldritch Battery so I can roll 6-7 auras around level 65 - 70; currently I'm taking all the +hp nodes so I can forego ES.

Questions or thoughts?
Brixtan [Default League]
Arda_EAC: LV 67 Summoner
Brixtan: LV 27 Templar
Last edited by Brixtan on Feb 14, 2013, 8:02:33 PM

I'm currently lvl 55 and running a pure summoner build in combination with curses and buffs


What i'm aiming to do is running a 6-7 buff to make my minions even stronger than they already do. At this lvl I run Clarity, Discipline, Purity and Wrath fulltime. Aiming at running Hatred and Anger together with the already ran buffs. I dont use any totems because the mana difference isn't THAT big since i got a high mana regen because of Clarity, and your skullies or anything else summoned by totems are 30% less stronger, which is a big deal tbh.

For socket layout i run minion life & minion damage on my skullys, zombies and spectre. Reduced mana on my buffs. And Enfeeble & Flammability + faster casting. I take flammability because of the Minion Instability passive.

Running freely no problem when playing solo. I am very squishi though. About 1300 hp+shield together, but my minions are strong and give their lives without hessitating.

Tried this build also on PvP. Worked out supprisely well exept against marauders. U just kite them and spawn skullies where they might run to. 1 mistake and my skullies ended it quickly.

Went fine until lvl 41 where I had my first death. Still now i solo every boss no problem through all cruelty, merciless brutus died in 10 seconds. Mighty skeletons :D

Some critic on Brixtan's build is that i wouldn't take Necromantis Aegis. Not at all, you can use the resists yourself in merciless. Atleast if u running my build that is
Last edited by Ryusai on Feb 4, 2013, 8:33:39 PM
I'm probably going to try this at some point. This sounds like exactly the kind of build I like. Let the minions do all the work.
It's great fun. Currently in A2 Merciless owning like a boss. LV55 and loving the build :)
Brixtan [Default League]
Arda_EAC: LV 67 Summoner
Brixtan: LV 27 Templar
Little slow at the start but once you get your uniques and a few levels on your zombies it gets a lot easier.
Build I'm on atm is near exactly the same as Ryusai's, only real difference so far is I grabbed divine toughness and haven't gotten around to deep thoughts under whispers of doom. Rolling armor + ES gear seeing as though I'm not getting CI and only things I really need to worry about are things that can jump over minions so the armor helps. This is also why I grabbed divine toughness for the extra HP.
Plan on just stacking HP nodes once I've grabbed deep thoughts and then switching queens for a midnight.
Hmmm just to point few things out:

1) This build as it is right now has 0 potential for hardcore. The lack of life and resist nodes means 1 mistake and you dead.. or even just die on bosses.

2) Try to get 4 blue linked helm with +2 level of gems and put your zombies there, this will increase the life A LOT and thus your dps too.

In my own experience, I got lvl 55 heavy summoner witch that is on HC and soloed everything up to where I am (act 1 merciless). Piety on cruel took like 2 minutes to kill but generally no problem.
IGN: Destafi
Hmmm just to point few things out:

1) This build as it is right now has 0 potential for hardcore. The lack of life and resist nodes means 1 mistake and you dead.. or even just die on bosses.

2) Try to get 4 blue linked helm with +2 level of gems and put your zombies there, this will increase the life A LOT and thus your dps too.

As I said in my initial post, this is not tested in hardcore. It's a softcore build and as such, yeah the lack of life and resist nodes is intentional at this point.

Believe me, I'm looking for a +2 to minions skills helm. :)
Brixtan [Default League]
Arda_EAC: LV 67 Summoner
Brixtan: LV 27 Templar
Which support gems are people finding to be the best for the Spectre? I managed to get a 5 link, currently got Minion Life/Damage/Raise Spec/LMP/Chaos dmg, should probably switch Chaos for Lightning due to shock stacking.

Which Spectres are the best to grab? There's no doubt that Act 3 got the best (Voidbearers - Docks, Flame Ribbons - Solaris Temple, Tentacle Miscreations - Lunaris Temple), but what about the other two acts for progression?

In general I'm not too fond of Witch due to the lack of health nodes, you need them early since that's where you're the weakest.

A last thing I've been thinking about, let's take the Flame Ribbons as an example, they "cast" fireballs, but is that actually considered casts or just auto attacks? I'm thinking of linking Spectres with either Faster Casting + LMP or Faster Attacking + LMP depending on the mechanic.
Last edited by Girltoy69 on Feb 11, 2013, 9:36:05 AM
Voidbearers and Tentacles are two best, followed by flame ribbons.
Before then go for the chaos snakes in Act2 and in Act1 there isn't a huge amount to go for, any curse casting mobs are fairly useful though early on. Once you have Act3 open though you should really have voids/tentacles up all the time.
Last edited by TJDowning on Feb 11, 2013, 12:26:15 PM
Void Bearers take a lot of flak since they are melee to close range in Maps they will get shredded

Long range spectre's are preferred

Ancient Construct
Tentacle Miscreation
Wand Pirates from waterfall cave 2
*insert other long range spectre here

*Necromantic Aegis is useless. You Def want the shield stats for yourself come late game. It doesn't do enough for the minion.

Spectre 5 link GMP + Minion Damage + Fastercast/fasteratk + Chaos Damage/Lightning Damage

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