Path of Exile

ooIGGYoo

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Joined: April 7, 2012 5:16 AM
Last Visited:April 13, 2013 9:00 AM
Total Forum Posts:17 (0.041 posts per day)
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This feature is sorely needed. Right now, playing melee is just a chore. Targeting enemies like the little spitters or the snakes is just a pain, and you are more fighting the UI than the actual mobs.

As for the "skill" required, this doesnt remove any interesting skill.

To do well in the game, you'll still have to have proper positioning, build, reaction time,and so on. But when comes the time to finish the lesser mobs, you'll have a good time doing it.

I mean, this is just good UI really. The previous very successful games in the genre had this feature for a reason.
Last edited by ooIGGYoo on April 7, 2013 2:02 AM
This doesnt have much do do with colour, but more with the fact that you can select player's minions/summons. Which, under the current game mechanics, is honestly just bad UI.


There's pretty much no reason whatsoever to see summon's health, and even then to be able to select them. They fight automatically, they explode the same way, skeleton can be recast anytime, and i'm not sure that to heal your summons through potions is really any good.


To have them never display their health and not be able to be selected by players would go a long way toward making fights enjoyable with a summoner. Hell, even alone i have trouble to shoot an enemy in the middle of all my skeletons.
I do hope the UI features for minions allow to hide their name/health in game. Right now, they just make fight wayyy to confusing.

I'm not really sure why you'd want to see this anyway, since we have no control over them, no real way to heal them.