Private Leagues

Total: 11
Start Time: League will start when crowdfunded.
Remaining Duration:0 days 0 hours 0 minutes

League Type: Hardcore Ritual
Start Time: League will start when crowdfunded.
Remaining Duration:0 days 0 hours 0 minutes

League Type: Hardcore Heist
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances II
Players have -40% to all Resistances
Players have -40% to all Resistances
Start Time: League will start when crowdfunded.
Remaining Duration:10 days 0 hours 0 minutes

League Type: Hardcore Metamorph
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Famine
Life, Mana, Energy Shield and Flasks do not refill when you go to town.
Life, Mana, Energy Shield and Flasks do not refill when you go to town.
Reduced Player Resistances II
Players have -40% to all Resistances
Players have -40% to all Resistances
No Stash
Players have no access to the Stash or Guild Stash
Players have no access to the Stash or Guild Stash
No Magic or Rare Items Drop
Items of Magic or Rare rarity will not drop, they can be crafted.
Items of Magic or Rare rarity will not drop, they can be crafted.
No Vending
NPCs will not have the option to sell or buy.
NPCs will not have the option to sell or buy.

Expired Leagues

Start Time: Jul 23, 2021, 4:00:00 PM (America/New_York)
End Time:Sep 21, 2021, 4:00:00 PM (America/New_York)

League Type: Hardcore Expedition
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Increased Monster Area of Effect II
Monsters have 70% increased Area of Effect
Monsters have 70% increased Area of Effect
Famine
Life, Mana, Energy Shield and Flasks do not refill when you go to town.
Life, Mana, Energy Shield and Flasks do not refill when you go to town.
Reduced Player Resistances II
Players have -40% to all Resistances
Players have -40% to all Resistances
No Magic or Rare Items Drop
Items of Magic or Rare rarity will not drop, they can be crafted.
Items of Magic or Rare rarity will not drop, they can be crafted.
No Vending
NPCs will not have the option to sell or buy.
NPCs will not have the option to sell or buy.

PREPARE TO DIE (expired)

Start Time: Apr 16, 2021, 4:00:00 PM (America/New_York)
End Time:Jun 15, 2021, 4:00:00 PM (America/New_York)

League Type: Hardcore Ultimatum
Start Time: Mar 13, 2021, 10:00:00 AM (America/New_York)
End Time:Apr 12, 2021, 2:07:00 PM (America/New_York)

League Type: HC SSF Ritual
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances I
Players have -20% to all Resistances
Players have -20% to all Resistances
Start Time: Feb 19, 2021, 4:05:00 AM (America/New_York)
End Time:Mar 11, 2021, 4:05:00 AM (America/New_York)

League Type: SSF Hardcore
Start Time: Jun 5, 2020, 3:00:00 PM (America/New_York)
End Time:Jun 25, 2020, 3:00:00 PM (America/New_York)

League Type: Hardcore Delirium
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances II
Players have -40% to all Resistances
Players have -40% to all Resistances
Start Time: May 30, 2020, 2:00:00 PM (America/New_York)
End Time:Jun 19, 2020, 2:00:00 PM (America/New_York)

League Type: Hardcore Delirium
Increased Monster Life I
Monsters have 20% more Life
Monsters have 20% more Life
Increased Monster Speed I
Monsters have 10% increased Attack, Cast and Movement Speed
Monsters have 10% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage I
Monsters gain 15% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 15% of Physical Damage as extra Fire, Cold and Lightning Damage
Start Time: May 7, 2020, 4:00:00 AM (America/New_York)
End Time:May 17, 2020, 4:00:00 AM (America/New_York)

League Type: Hardcore Delirium
Increased Monster Life I
Monsters have 20% more Life
Monsters have 20% more Life
Increased Monster Speed I
Monsters have 10% increased Attack, Cast and Movement Speed
Monsters have 10% increased Attack, Cast and Movement Speed
Start Time: Feb 9, 2019, 9:29:44 AM (America/New_York)
End Time:Feb 19, 2019, 9:29:44 AM (America/New_York)

League Type: HC SSF Betrayal
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles