[1.2 - Crit Viper Strike]
https://poebuilder.com/character/AAAAAgYAsNii2VHZsJL_kxa_aoz1b8gUsbPtQaZ_tUjz6onTcFIqC3DVXfIrCrb3ES9fatvnRwby4WNDDkgRlgEJuNndSAcelS7w1UlRj_rsGMHFLL-GrhXXVmOIQvRxQ1Qd2R1PLR-VIMHzgh41uacrEVBtGUuuGyXZW-kC34q4yjt8D8Sio9YHj8FLHI2BFf20xW9XRfRkr4o4bIxirKc09vx_xmf8rUpSr9DQu03dX746EHvbGud0bWzo1iLqIQO7fGqV0All8ZoXkoCbtcM6ieDmWJMfSRM= Viper Strike - Multistrike - Increased critical damage - Melee Splash - Increased critical chance (-increased duration) : GRRBB Hatred - Discipline Last edited by shaokim#6144 on Aug 15, 2014, 6:17:15 AM
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why crit change for this build???
i think add chaos damage and inc area of effect or faster attacks are a better choice |
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" With the new viper strike, damage over time apparently scales of the damage of the initial hit. I thought crit chance and multiplier was the best way to get high DPS like this. |
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Using 2x less gems for the new viper seems counter productive. Inc. crit + melee dmg + melee dmg on full life / added fire?
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Anyone know the quality of the new viperstrike?
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