[2.1 Ghazzy - Summoner Guides] Low Budget Builds

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Last edited by Max_ak on Jan 18, 2016, 5:52:17 AM
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Max_ak wrote:
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bmadfsh wrote:
To make full use of MoM damage mitigation with 7000 life you should have at least 3000 energy shield. This character's effective life total is 10000. Any energy shield points above 3000 will not add to the effective life total of this character, but more energy shield is never a bad thing.

So for example Mind Over Matter + Eldritch Battery + Zealot's Oath can give more survive results for combo builds (with Armor/ES gear etc), but not for pure ES builds?


Pure ES reaches much higher ES pool but has no other mitigation, its pro side is that you spend less points in the tree towards the defensive approach.

In the end its all going to come down to a personal preference of playstyle :)
Guides: https://www.poe-vault.com/guides/ghazzy-guide-hub
YT: https://www.youtube.com/GhazzyTV
Twitch: https://www.twitch.tv/ghazzytv
@Gazzy What you think about Vis Mortis for mapping? I recently started using it, switching out my belly of the beast, drop down from 5.2k life to 4.5k life, however it adds a really nice dmg increase, not only getting 15% minion dmg increase but unholy might as well! Obviously wouldn't be a smart choice for Atziri, as life resource becomes more important, but for mapping what is you're thoughts?!
Last edited by justinmm1988 on Jan 19, 2016, 5:10:28 AM
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justinmm1988 wrote:
@Gazzy What you think about Vis Mortis for mapping? I recently started using it, switching out my belly of the beast, drop down from 5.2k life to 4.5k life, however it adds a really nice dmg increase, not only getting 15% minion dmg increase but unholy might as well! Obviously wouldn't be a smart choice for Atziri, as life resource becomes more important, but for mapping what is you're thoughts?!


I feel that you lose to much eHP specially for hardcore viability. The extra damage is nice, however the buff: "Unholy Might" (wiki link: http://pathofexile.gamepedia.com/Unholy_Might) states that it grants 30% additional physical damage as chaos damage. Now this means that it only adds damage increase to certain minions of yours and it only affects that specific minion that gets a killing blow and it only lasts for 5 seconds which only scales from increased buff effect such as the sword "Ichimonji" and does NOT scale from increased duration skilltree nodes nor increased duration gem.

With that said, it shows how extremely rarely you'll ever have use of the Unholy Might buff, leaving Vis Mortis to only provide you with a slight damage increase and an additional spectre, which is actually really good. In my opinion the trade of vs the defensive stats and if you really want to go crazy, bench in +1 extra zombies prefix on a rare chest piece to further the difference between a Vis Mortis and a rare chest piece would do.
Vis Mortis compared to other uniques such as Belly or kaoms is a no-brainer for me due to the defensiveness the other uniques provides compared to that of a Vis Mortis.


TLDR:
I'm not a big fan of the Vis Mortis chest due to the lack of defensive stats on it. Which simply doesn't cover the loss despite its okeyish damage increase.
Guides: https://www.poe-vault.com/guides/ghazzy-guide-hub
YT: https://www.youtube.com/GhazzyTV
Twitch: https://www.twitch.tv/ghazzytv
what's the difference between a +3 Staff and a POH ??? what's better??
I'm not Brazilian.
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Metrik1Biell wrote:
what's the difference between a +3 Staff and a POH ??? what's better??


you have to choose the one that suits you best :
poh: requires tons of mana and mana regen on tree/gear but allows you to play with a 7L
+3 staff: requires tons of life regen and reduced cost jewels but makes the gearing phase a lot easier

V
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vitto369 wrote:
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Metrik1Biell wrote:
what's the difference between a +3 Staff and a POH ??? what's better??


you have to choose the one that suits you best :
poh: requires tons of mana and mana regen on tree/gear but allows you to play with a 7L
+3 staff: requires tons of life regen and reduced cost jewels but makes the gearing phase a lot easier

V



Almost correct!

Pledge of Hands makes rest of your gearing much easier :) both are more or less on par.

A +2 or +3 staff can however be benched with Blood Magic which is atm the smoothest to run maps with but requires a whole different approach and a slightly higher budget than that of these builds displayed in the thread!
Guides: https://www.poe-vault.com/guides/ghazzy-guide-hub
YT: https://www.youtube.com/GhazzyTV
Twitch: https://www.twitch.tv/ghazzytv
just 6 linked a femurs and vis mortis, any build ideas? i know im going to lose alot of defences but how can i make it viable? thx

tsc
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Basement wrote:
just 6 linked a femurs and vis mortis, any build ideas? i know im going to lose alot of defences but how can i make it viable? thx

tsc


Femurs is still buggy, they fixed the bug with life regen only to open up a bug with the skeleton mod...just tossing that out there!
Last edited by justinmm1988 on Feb 3, 2016, 9:24:44 AM
Just had a question on how you deal with such a low right radius on this build. Currently have 4500 es and around 1000 life(half is reserved out of 2000). And on any dark maps, its really hard to see well. Do you just avoid maps like this?

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