CWDT multi setup question

I'm building a char that basically just takes damage to cast spells. I have
and basically want to use the life on hit with spells to get life back.

Firestorm is really great in mobs for this. If I link 3 different CWDT(lvl 1) with 3 different firestorm gems will they all cast at the same time or does just 1 cast.

Basically the question is does the same spell work with multiple different version of CWDT?
IGN: LiveD_LivE
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Basically the question is does the same spell work with multiple different version of CWDT?


Yes it does. But it cant activate same spells at the same time, because CwDT gives each spell 250ms global cooldown. Link them to CwDT gems with different levels
IGN: Eric_Lindros
CET: Timezone
just a technicallity - the cooldown is not on the skills bu ton CWDT.
if one CWDT triggers all CWDT start a 250ms cooldown.

I agree with Ludvator, using different lvl CWDT may fix that


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Last edited by Fhedaykin on May 21, 2014, 2:40:06 AM
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Fhedaykin wrote:
just a technicallity - the cooldown is not on the skills bu ton CWDT.
That is not the case. The support gives each active skill it's linked to a cooldown, the cooldowns are on the skills, not the support. Supports don't do anything actively, so a cooldown to prevent them doing things wouldn't work on one.
Last edited by Mark_GGG on May 21, 2014, 1:07:53 AM
The only reason you would want to link more than one version of a spell to a proc setup is if it increases its chances of casting. This only works for CWS and COC, since they are a chance to cast.

For instance, having two 80% chances to cast Fireball with a CoC setup can help proc fireballs if you need them to fire off.

It's not a good or efficient reason, but it's the only time.
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Natharias wrote:
It's not a good or efficient reason, but it's the only time.


The reasoning is the same with CwDT, you want to trigger some spell more often, and it can easily done with multiple CwDT gems of different levels. It won't proc twice as much because higher level gem will grant higher threshold and sometimes one hit will trigger both spells causing only one of them to go off, but you're looking at 50% more casts at least, for spells that have no cooldown of their own, of course, that complicates things.
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raics wrote:
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Natharias wrote:
It's not a good or efficient reason, but it's the only time.


The reasoning is the same with CwDT, you want to trigger some spell more often, and it can easily done with multiple CwDT gems of different levels. It won't proc twice as much because higher level gem will grant higher threshold and sometimes one hit will trigger both spells causing only one of them to go off, but you're looking at 50% more casts at least, for spells that have no cooldown of their own, of course, that complicates things.


Yes, but if you have something linked in a level one CWDT, there is no reason to have it in a higher level one, except Enduring Cry.

Frost Wall, for example, is just meant to push enemies back. No reason to have anything besides a level one CWDT gem for it.
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Natharias wrote:
Yes, but if you have something linked in a level one CWDT, there is no reason to have it in a higher level one, except Enduring Cry.

Frost Wall, for example, is just meant to push enemies back. No reason to have anything besides a level one CWDT gem for it.


Enduring cry isn't such a good idea, long cooldowns don't really go well with such setup.

Still, the option is there and reasoning is sound. Some like to use firestorm+blind on CwDT, having another one would help much because of low blind chance, or if someone used it to summon skellies.
Wish the armchair developers would go back to developing armchairs.

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"
raics wrote:
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Natharias wrote:
Yes, but if you have something linked in a level one CWDT, there is no reason to have it in a higher level one, except Enduring Cry.

Frost Wall, for example, is just meant to push enemies back. No reason to have anything besides a level one CWDT gem for it.


Enduring cry isn't such a good idea, long cooldowns don't really go well with such setup.

Still, the option is there and reasoning is sound. Some like to use firestorm+blind on CwDT, having another one would help much because of low blind chance, or if someone used it to summon skellies.


It is.

If your level 1 CWDT doesn't proc Enduring Cry just when it comes off cooldown, the level 5+ will.
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Natharias wrote:
It is.

If your level 1 CWDT doesn't proc Enduring Cry just when it comes off cooldown, the level 5+ will.


Eh? When EC is on cooldown, both EC counters are paused. Compared to 4 second pauses, it doesn't really matter if your EC will go off in half a second or a second when it's not on hold. CwDT gems used for EC are kept low so they go off almost as soon as they leave cooldown anyway, you don't really gain much with such a setup, see?

4s cooldown, 1s of filling counter on average = EC every 5 seconds
4s cooldown, 0,5s of filling counter = EC every 4,5 seconds

Not much, you get EC only 10% more often or so, it just isn't worth it. While you'll see a spell without a cooldown fire off 60-70 percent more often, that's pretty fancy.
Wish the armchair developers would go back to developing armchairs.

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Last edited by raics on May 23, 2014, 2:48:47 AM

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