Spell Crit Chance vs Cast Speed
Hi,
I'm very new to Path of Exile and I want to make a lightning witch. Now, very close to the start location of the witch of the skill tree, to get to the extra lightning damage stuff, I can either choose to get 3% cast speed or 25% spell critical chance. (After that it's another two 3% speed or twice 15% crit chance.) 3% Cast speed seems very little, or am I mistaken? While 25% looks like a lot (resulting in 55% which makes more than half of my casts do a critical.) Is the cast speeds a lot worse or is a 3% increase a lot? Remember, I'm very new, so any additional information is always appreciated! Thanks a lot! |
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You have a wrong idea about crit chance. 55% increased critical chance doesn't mean half of your hits are a critical, it only means you gain 55% of the base spell/weapon crit chance.
So for a spell with 5% base crit chance, 55% would add another 2.75% to your crit chance, resulting in 7.75% crit chance. Each spell and weapon has its own base critical chance. Other than that, both options are viable. |
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Critical chance is multiplicative and is off your base amount of critical strike. Say you have a base of 10% chance to critically strike, for simplicity. 25% chance increased critical strike results in a bonus critical strike of 2.5% chance.
You can read the FAQ to help with a lot of your questions, such as this one regarding critical strike. Most people, if they do go on this route, choose for the first 25% critical strike node, then move over to the 3% cast speeds, as the first 25% critical strike is good value for a passive skill tree point. IGN: FireSpindart
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" Aha, that makes a lot more sense! Explains why the crit-chance stuff is so high. Thanks for explaining it! |
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