deal with the bandits best reward for ranger

sugestions ?

Regardless of difficulty, if you kill all three bandits, you will receive one passive point.
Normal Difficulty

Alira - Permanent increase of 30 Mana
Oak - Permanent increase of 40 Health
Kraityn - Permanent increase of 8% to all elemental resistances
Cruel Difficulty

Alira - Permanent increase of 12% to physical damage
Oak - Permanent increase of 4% cast speed
Kraityn - Permanent increase of 4% to attack speed
Merciless Difficulty

Alira - Permanent increase of maximum power charge by one
Oak - Permanent increase of maximum endurance charge by one
Kraityn - Permanent increase of maximum frenzy charge by one
Health, Physical damage if physical ranger, if not then skill point, and probably skillpoint.
health, physical damage and frenzy charge is what i'd choose, 1 extra skill point doesnt make much as much of a difference compared to that frenzy charge(at least in my build)

id say if your in hardcore health is the best overall for any class, unless you are going CI, then the other 2 are really dependant on overall build
Last edited by brsieg#5876 on Feb 1, 2013, 2:18:44 PM
thx for answers

anyone else would like to share his thoughts ?
bump
There's nothing else to share. Those are by far the best picks.

..Of course if you're going CI, then don't take health.
Last edited by Lyralei#5969 on Feb 1, 2013, 3:48:16 PM
"
Alira - Permanent increase of 12% to physical damage
Oak - Permanent increase of 4% cast speed


The PoE wiki has the rewards reversed, with Oak as 12% phys damage. Which is correct?

"
roddyriot wrote:
"
Alira - Permanent increase of 12% to physical damage
Oak - Permanent increase of 4% cast speed


The PoE wiki has the rewards reversed, with Oak as 12% phys damage. Which is correct?



Oak gives damage, Alira gives cast speed.
If I had not rerolled my ranger I would probably think about going mana for the first one. If you pick your passive skills and move towards the right edge of the tree, there's almost nothing for mana efficiency, mana amount, or regen. There seems to be plenty of evasion and health nodes all around though.

Just my 2 cents.

The 2 following difficulties I lean more towards the passive points since you'll always have them should you decide to change your build or gear a little. The frenzy charge is tempting though.
40Hp
12% Phys
Endurance

Why? Cos I'm a 2H Greatsword ranger that's why :D
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