Keystone idea
4 new exclusive keystones (you take one the othet three are unusable)
Avatar of fire you take (1/2 player level) per second fire damage you deal (player level) damage to any enemy that strikes you You are immune to ignite and burning (you are already on fire) (Animation) always burning. Avatar of ice movement speed and attack speed are slowed by (1/4 player level %) Enemies who strike you have a (1/2 player level %) chance of being chilled You are immune to being chilled or frozen (Animation) Icy footsteps Avatar of Lightning You take (1/2 player level) lightning damage per second you have a (1/4 player level) chance to shock enemies who strike you You are immune to shock every 5 seconds you spawn a spark Avatar of Chaos you take (1/2 player level) chaos damage per second you deal (player level) per second chaos damage to enemies behind you chaos damage does not ignore energy shield (Animation) trails a green haze. This thread has been automatically archived. Replies are disabled.
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I always likes new ideas.
I only see a problem with this and ES as the ES will then never replenish as you always will take damage. |
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There's also the fact that no keystone scales directly with level. Or anything really.
IGN - PlutoChthon, Talvathir
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These make sense more as skills than as keystones.
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