Autohotkey -- What is legal?

So I have heard of people using autohotkey to do certain things in this game (mainly trade macros and /oos macros) and vaguely remember seeing a quote from Chris saying that AHK was allowed for certain things. I don't remember the exact quote, nor do I know where I saw it (I post here, but also lurk the reddit on occasion), so I'm asking here just to confirm what I am already fairly sure is true:

1: Is it legal to use autohotkey for text macros? /oos, /remaining, trade macros, etc?
2: Is it legal to use autohotkey to expand my hotbar? In other words, qwert for skills 1-5, ctrl+qwert for skills 6-10, etc?

I have some experience with AHK in another game but put off downloading it again because I dislike having to use external programs for games. However, my current situation (predicted 9 skills used, hotbar with max 8 slots) is making me consider it. Binding /oos and /remaining would be an added bonus...

EDIT: Just found out through experimentation that you can't use both offerings at once so I no longer will NEED to download AHK for this character. Still would be nice to have an answer though. :)
Aura Reservation Calculator: https://poe.mikelat.com/
Chromatic Calculator: http://siveran.github.io/calc.html
Tired of using GGG's crappy skill planner? Tell them here: https://www.pathofexile.com/forum/view-thread/1555283
Last edited by MosesXIII#4476 on Mar 15, 2014, 12:21:17 AM
You're allowed 1 action per hotkey.
Define "action"? There are various "steps" to what I would be doing but I would personally define it as only one "action". I just need to know if the devs feel the same way.

For the record, the skill thing would function something like:

A: Bind a specific skill to ctrl+t (while writing the script)
B: Ingame, press ctrl + t. Autohotkey would then:

1: Check to see if the skill is currently on my hotbar. If yes, use the appropriate button. If not,
2: Click the T slot on my hotbar and search for the skill I have bound. If it is there, click it, restore the mouse to its original position, and use the T button to activate the skill.
3: Click the T slot on my hotbar again, search for the skill that was there previously there, click it. Return mouse to original position again.

EDIT: The point is, ultimately it only would do one thing, but it has a rather roundabout way of getting there because of the UI limitations.
Aura Reservation Calculator: https://poe.mikelat.com/
Chromatic Calculator: http://siveran.github.io/calc.html
Tired of using GGG's crappy skill planner? Tell them here: https://www.pathofexile.com/forum/view-thread/1555283
Last edited by MosesXIII#4476 on Mar 15, 2014, 1:22:18 AM
"action" depends on what you're doing.

typing /oos<ENTER> is 1 action.

pressing "A" is one action.

pressing "X" is one action.

and I'm not sure about anything that has "logic" for "detecting" states. I think that might go above and beyond what they're comfortable with when it comes to automation.

having it do a "trade" link or typing /oos is one thing. Having it performing LOGIC is something completely different and I don't think it's allowed.
"
MosesXIII wrote:
I don't remember the exact quote, nor do I know where I saw it

Let me help you with that. ;)

This is what Chris said:

"
Chris wrote:
Any macro that performs more than one action is bannable, as is anything that sends it based on a timer.

It's fine to have a button that causes /oos, or /remaining or casts an aura, but having a timer to repeat actions or a macro to cast all your auras is not allowed. This is because these are things that normal players cannot do, so they give advantages in terms of playing speed.

I haven't edited any posts in this thread but if you could please do so that'd be appreciated. Thanks, guys!
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