Understanding elemental damage
" But because it has an attack tag on it, even without wrath, wouldn't the entire damage of the skill be effected by weapon elemental damage mod? Once I post an offer in a thread, I never check back. If I win something, please PM me.
IGN: _Keone |
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Also, what about skill that use weapons?
For exemple, does the Lightning Strike skill getting better if i have more elemental damage on weapon? |
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I'd like to point out, that you'll probably get more focused answers if you were to post in another area of the forum. While general discussion is perfectly viable, it deals with mostly non-in game elements (at least theoretically). Beta discussion and the sub-forums such as skills etc, are more focused on that part and is fairly often visited from players that enjoy theorycrafting and number crunching, as well as, mechanics' discussion. Not trying to rain on your parade or anything like that, just a thought that might give you the answers you're looking for.
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" Is it safe to say that all auras are affected by weapon elemental damage then and aren't affected by spell damage? Regarding gems, wouldn't it just be safe to look if it has "attack" or "spell" mod to see what type of elemental mod would affect it? Once I post an offer in a thread, I never check back. If I win something, please PM me.
IGN: _Keone |
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" From what I have taken from this thread, yes, Lightning Strike would hit harder if you have elemental damage on your weapon. Someone please correct me if I'm wrong, but it would take into account the total weapon's damage (physical + elemental) and take it into account of the skill modifier, along with the weapon elemental modifier. Once I post an offer in a thread, I never check back. If I win something, please PM me.
IGN: _Keone |
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" Lightning Strike description clearly states: 2 Additional Projectiles 50% of Physical Damage Converted to Lightning Damage 30% Less Projectile Damage Lightning, Projectile, Attack, Melee So it will be affected by "+% Elemental Damage" as the Lightning damage part of the Skilldamage is elemantal damage. It will also be affected by the "+% Elemantal Damage with Weapons". The Lightning Damage would in this case also be affected by "+% Physical Damage" as the amount of Physical that in turn gets converted to lightning is increased. |
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" Oh this post kind of goes along with another thing I use to wonder. So with Lightning Strike, 50% of your damage will be physical and the other 50% will be Lightning damage? I'm assuming the word "converted" basically just means splitting of the damage. Before taking into account of any physical, elemental or any other kind of mods, the damage of Lightning Strike would essentially be 100 * 3 = 300% * 0.7 = 210% ??? This is assuming all 3 projectiles actually hit 3 mobs. Also... would "weapon elemental damage" and "elemental damage" only affect 50% of Lightning Strike and "+% Physical Damage" (what items have this mod?) effect the physical damage? Kind of confused now on how the math works for this. Once I post an offer in a thread, I never check back. If I win something, please PM me.
IGN: _Keone |
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As long as the skill tag says "Attack" it will be affected by the Adds X-X Elemental damage mods on our weapon, and it will be affected by %Weapon Elemental Damage mods.
The only exception that I know of is Infernal Blow's Explosion damage. The Initial Hit from Infernal blow is considered an Attack and therefore is affected by Weapon Elemental damage and elemental damage on weapons, however the explosion is not considered to be an attack. In the case of lightning Strike it can be considered both a projectile attack and a melee attack depending on if you hit the mob at melee range or from far away. In eiher case it is an Attack and NOT a spell and therefore always benefits from your Weapons Added Elemental damage as well as %Weapon Elemental damage mods. IGNs- Gyeff // Greff // Gyaff Last edited by geffreyy#5100 on Jan 29, 2013, 6:38:05 PM
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