Map pack size and experience

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Agent_0range wrote:
That's a very funny one :)

In case some of you don't know this thread:

http://www.pathofexile.com/forum/view-thread/339977

Highly recommended...


If you run maps, bookmark that page. It is a touch outdated but very usefull nonetheless.
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linkstatic wrote:


I prefer + Magic more than +Rare. Magic gives 4x more EXP than whites, and Rares give 6X more than whites. Even at 50% more Rares, you're looking at an extra 2-4 Rares more at best. You get 6X exp for ONE mob. Whereas Magic mobs often spawn in groups, and with Pack Size, each and every one will give 4x more Exp. You just need 2 Magic mobs to override the benefit of 1 Rare mob.

Of course having all 3 affixes would be best, who doesn't know that :P


Yes, champs are much better than rares. Pack size only beats champs because after extensive unscientific, subjective testing I have found that +pack and +champ have about the same effect on champ count. +pack just works on everything else as well.
+Rares is best for moving up map levels.

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