Minion life leech, minion block chance.

I see some newly added minion nodes "% of dmg leech as life". The question is, is it damage overall(including elemental/chaos) or just physical damage?

And the second one, funny one. Nodes behind necromantic aegis keynode. "Minions have 2% chance to block", 3 of those nodes xD (should be additional 2%). I think you guys should pay a bit more attention to nodes descriptions. Nice work with summons anyway :).

The minions may in fact leech from elemental. The block one you're right on with though.
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CookieVortex wrote:
I see some newly added minion nodes "% of dmg leech as life". The question is, is it damage overall(including elemental/chaos) or just physical damage?
The node does not give a restriction because there isn't one.

"
CookieVortex wrote:
And the second one, funny one. Nodes behind necromantic aegis keynode. "Minions have 2% chance to block", 3 of those nodes xD (should be additional 2%)
No, it shouldn't, it wouldn't work if it was. It's giving them base block chance, additional block chance can only apply once they have a base (you need to be able to block, usually by having a shield, before additional block chance could do anything).
It will still stack with other block chances they get, but it is mechanically distinct.
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Mark_GGG wrote:
"
CookieVortex wrote:
I see some newly added minion nodes "% of dmg leech as life". The question is, is it damage overall(including elemental/chaos) or just physical damage?
The node does not give a restriction because there isn't one.

"
CookieVortex wrote:
And the second one, funny one. Nodes behind necromantic aegis keynode. "Minions have 2% chance to block", 3 of those nodes xD (should be additional 2%)
No, it shouldn't, it wouldn't work if it was. It's giving them base block chance, additional block chance can only apply once they have a base (you need to be able to block, usually by having a shield, before additional block chance could do anything).
It will still stack with other block chances they get, but it is mechanically distinct.


That is confusing. Additional Block% would need a base but why would additional block need one. You can add to zero.

Does Bone offering require a base for its block% to work?

How about some examples for clarification?


Fight censorship
https://www.reddit.com/r/The_Donald/
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Mr_Bill wrote:

That is confusing. Additional Block% would need a base but why would additional block need one. You can add to zero.

Does Bone offering require a base for its block% to work?

How about some examples for clarification?


No, '% chance to block' doesn't need base, '% additional block chance' does.

Those 6% behind aegis will work even if you do not hold a shield, if they were '% additional block chance' they would require you holding a shield so your minjuns have some base chance to block.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
I´m a bit confused about that blockstuff. When I only learn Necromantic Aegis and euqipp a shield with 30% blockchance, do my minions have 30% blockchance?
Or will they have 0% and when I learn one of the nodes behind it 32%?

When you take aegis, your minions get all stats you shield has, including its base chance to block, so your minions will have 30% chance to block as soon as you take aegis and equip your shield.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
Thank you very much!

o/

Do your passives that increase block chance, get passed on to minions, if you skill into minion blocking? (Necromantic Aegis?)
No.

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