minion teleport command
Could we get a command similar to /oos, but for minions. Tunnel maps are a pain when they get stuck on every corner while I run into a pack army less and they stare at me from the other side of a wall. Can only outrun them so much to get them to teleport to me. something like /smch (stupid minion come here) that teleports them to you like out running does.
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Oh yeah baby! Good idea. Either allow us to control where our minions are via this or something else, or allow summoners to resummon the last spectre they summoned when it dies. Sick of my spectres dieing with nothing to do about it.
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I'd rather get either an active skill which teleports minions, or a support gem which allows minions to use spells (which would, naturally, include Lightning Warp). A command (along the same lines as /oos) which teleports minions seems cheesy.
Nevertheless, I agree wholeheartedly that some kind of functionality like this should be available, I just don't believe it should be automatic — either you build in minion teleport, paying the cost in gem sockets... or you don't, and have to live with their standard movement AI. Meaningful choices! When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted. Last edited by ScrotieMcB#2697 on Dec 27, 2013, 5:44:03 PM
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when you lightning warp all summons should teleport with you and stack ontop of you
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" I agree with Scrotie. Although calling it /smch did make me laugh. Support a free Hong Kong.
I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use. -Galileo Galilei |
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"I disagree. Such functionality should require a support gem of some type. When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
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" Why? That's a lot of down time and inconvenience for a mechanic that should already be in game. | |
minion collect on lightning warp would be kind of annoying too. Using warp at hyper speed (20/20 + reduce duration link) to get out of crap fest like Dominus farming, kind of want to leave your minions there whooping his ass and not dragging them to you making your area target for lightning bear stream of doom. A hot key like for detonating mines or something would work best I think.
Thanks for the positive feedback so far, keep it up and lets get this implemented! been looking at my burning miscreations and evangelists through walls for days now. |
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" I agree with Rai, trolling around with a summoner who doesn't utilize any type of "quick-moving" skills (lightning-warp/leap slam) will still yield minions who don't follow you correctly. I have especially had a problem with Spectres not being able to get through the correct doorway. I understand pathing is an issue in a lot of games, but the easiest way to fix sub-par follower pathing here would just be to allow the player to recall his/her minions... |
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The reason I'd rather have it as a support gem:
1) Purity (not the Aura, the concept). You start the game with two skills: basic attack, and move. Everything else requires gems, and should. 2) Variety. A "Minion Cast" support gem would allow not on minion-cast Lightning Warp, but also Enduring Cry, Blood Rage, Righteous Fire, and other interesting buffs. When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
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