Dunes lvl66. Wtf
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The problem, at least on my side, with the zombies is that the poison cloud that warns you about massive chaos aoe damage appears after the dmg starts to hit you so some people don't notice the damage before it's way too late.
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Bosses that can instantly kill you in ~2 seconds if you don't youtube/google their mechanics before hand don't belong in a game with permanent death.
Almost died to this boss my first time doing the map. I couldn't even see the poison clouds on the floor, do they even have a graphic? |
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" The permanent death part is optional. How is that a problem if you aren't being forced to play with permanent death? |
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Either elemental or physical reflect.
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Melee class won't trigger leap hence the boss is very easy.
True, the chaos cloud is very scary if any zombie is killed. |
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Boss leapes to melees aswell. Poison kills me with CI specced. Poison kills zombies instant.
Impossible map for summoners. All 78lvl maps are easier then this one. btw. map was without any mods. |
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66 does around 800-1k chaos damage per second, of course it is going to motherfucking shred you into pieces if you have -60% chaos resist, my char does not even have crazy gear and can stand in the cloud like nothing just cause it has 75% chaos resist. Lesson to learn? All resists are important. Is like saying "Temple Piety to hard oneshots me" when you have -60% lightning resist, heck even Grotto's mermaid will fuck you in the ass with -60% fire resist.
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CI specced.
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itt: people willing to defend a game mechanic that's obviously broken. op.
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