Aura Surge, support gem idea
Very few support gems work on auras, and among those, the only one I ever see used is reduced mana. This is an idea for a support that changes the way an aura works:
The supported aura would have its reserve cost converted into a standard mana cost. When cast, the aura would be active for a short time after which it would automatically deactivate and go on a long cooldown. While active, the aura would have a large increased effect. Let's say it does the following at level 1: Aura's reserve cost converted to mana cost. Aura has a 16 second cooldown. Aura lasts for 5 seconds. Aura has 150% increased effect. As it levels, the aura effect could increase. Quality could perhaps reduce cast time. I like this idea since it makes you choose when to cast the aura. For example, with this support, a vitality aura could be cast to give a burst of healing to the team, or a Purity of Lightning could be cast when you anticipate a lot of lightning damage. Last edited by Khalixxa#0534 on Dec 15, 2013, 8:37:29 PM Last bumped on Jul 10, 2016, 2:01:05 AM
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it definetly sounds like an idea that could be great if polished further
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+1
D3 treasure goblins's escape portal is an entrance to Wraeclast
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You could even make the casting of auras instant (with this support), which would make timing them much more satisfying.
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Basically, this converts an aura into a temporary buff.
Interesting idea, opening some interesting possibilities. +1 |
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Problems:
no mana cost and no cast time when used with a trigger gem stacked (gem + some passives) increased duration can make it semi-permanent You might not get them to be active 100% of the time but long enough to have a huge impact and then retreat until the cooldown finished. 3 seconds like most Vaal auras would be better or make them untriggerable. |
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Hmm, you're right SuperMotte. It might be possible to get near 100% up-time.
Using skill duration nodes, and a six link item with Cast When Damage Taken, Increased Duration, Aura Surge you could have 3 powerful aura affects up very often. It's an investment, but yeah, it might defeat the purpose. How about the following fixes: -Make the auras cast instantly (with no animation) when supported by this gem -Make the gem have an implicit duration increase already on it -Make it share a cooldown with other Auras The instant cast part will eliminate that specific advantage of using Cast When Damage Taken, and I think would make it much more fun. The implicit duration part would dilute the effect of other duration increases. Say the Aura Surge gem starts with a 3 second base duration and has a scaling "increased duration" affix as it levels. The shared cooldown part makes it more like a warcry, discouraging the use of multiple of them at once. Of course, it's always an option to simply make it non-triggerable, like you said. I just like the idea of having that as an option if people so choose. |
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I still think this would be great for the game!
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